武器类型 Primary
武器种类 Shotgun
射击模式 Auto
弹体飞行速度 Hitscan
射击速率 2.5 发/秒
弹片数量 4 弹片/发
精准度 9.1
弹夹容量 20 发/弹夹
弹药上限 120 发
上弹时间 4.0 秒
物理伤害 120.0
Impact w冲击 90.0
Puncture w穿刺 15.0
Slash w切割 15.0
暴击几率 10.0%
暴击倍率 2.0x
触发几率 15.0%
战力 40
极性 None
发布时间 Update 9.0
Sobek is a rapid-firing Grineer shotgun that has reduced damage per shot but boasts extra large clip capacity.

The Sobek combines the accuracy of the Hek with a very large magazine for a shotgun. The fire rate is lower than that of the Boar, but the damage per shot is higher, making it a balanced weapon that is accurate and deadly, with poor ammunition economy as the main downside. 

This weapon can be sold for Credits647,500.

耗時: 24 hrs
加速: Platinum64 25
MarketIcon Market售價:Platinum64225 Blueprint2 Blueprints售價:Credits6425,000


This weapon deals primarily Impact damage.


  • High base damage spread over very few projectiles.
  • Very high ammo capacity per magazine.
  • Fully-automatic.
  • Draws the 2nd greatest benefit from the Ammo Stock mod (second to the Phage).
  • Shares accuracy and damage falloff with the Hek, making it viable at a relatively long range.
  • While the reload is slow it still comes out ahead of the other shotguns when comparing shots fired, or potential damage dealt, to time spent reloading.
  • Can use the Sobek-exclusive Shattering Justice mod.


  • Lowest pellet/projectile count of all shotguns; fires only four pellets per shot.
    • This can be an advantage against single targets or small groups, dealing much more damage per pellet to them compared to other shotguns.
  • Slowest base reload speed of all shotguns.
  • Relatively low ammo efficiency if fired in full-auto.

Weapon Loadouts编辑

主条目: Category:Sobek Build

See the user build section for builds using this weapon.


  • When using against Infested, add a Chilling Grasp mod to slow them down and give you more time to fire more shots or reload when needed. The Sobek has good accuracy and the 100% stun on Ancients makes it a reliable hold-back weapon, keeping Ancients away from you and your team even at large distances.
  • When extensively modified, The Sobek is best fired in short bursts of three to five rounds due to its high power. Unlike the Hek, the Sobek is not especially ammo-efficient; and its high rate of fire demands good trigger control or ammo restores.
  • It is beneficial to concentrate on increasing fire rate and damage over ammunition capacity.
  • Using the Shotgun Ammo Mutation mod can help regain ammo when needed.


  • Sobek is named after the ancient Egyptian God of the Nile river.
  • The central magazine rotates after each shot, and rotates for a second or two when starting the reload animation. The Sobek was one of the first weapons (along with the Seer) to possess a non-static model.
    • The Sobek's twin barrels are telescopic, retracting when stored on the back of the Warframe.
  • Replaced the Strun in the hands of Troopers but they do not seem to fire faster than they did with the former weapon.
  • The listed damage is actually the total of all the pellets' damage value. The actual damage per pellet is 22.5 impact, 3.75 puncture, and 3.75 slash.


  • The Sobek's drum magazine has long had minor alignment issues, and may clip out of place. This is easily observed when examining the weapon in the Arsenal screen.
  • The Sobek will sometimes instantly reload its clip inconsistently at the beginning of its reload.
    • Oddly, this will happen more often when unmodified.

See Also编辑