WARFRAME 繁體中文維基
註冊
Advertisement

Multishot is a feature normally encountered only on shotguns, but can be added to any weapon through equipped mods. Multishot increases the number of pellets (bullets, projectiles, bolts, etc.) the weapon will fire per shot, effectively allowing you to fire more bullets without consuming extra ammunition. If the pellet count results in a fraction, the fractional part will be a chance to fire one more bullet. This option might be turned off in certain weapons. [1]

Most weapons only fire one pellet per shot, so multishot will effectively turn them into miniature shotguns. Because every pellet has a chance to proc, increasing multishot will effectively increase the chance of obtaining a status effect.

Pellets Fired = Base Pellet Count * (1 + Multishot)

For example, a Hek with 120% multishot will have the pellet count of 15.4. This means it will fire 15 pellet per shot with a 40% chance of firing a 16th pellet.

Meanwhile, a Lex with 180% multishot will have a pellet count of 2.8. It will therefore fire 2 bullets with an 80% chance of a third bullet on that shot.

Since multishot only changes the weapon's pellet count, all additional pellets will behave identically to the originals, including mod effects, spread, elemental damage, etc. If the weapon has no spread at all, the additional bullets will overlap the original. This can be verified by using a weapon such as the Dera with and without Heavy Caliber to increase spread.

Note that the in-game UI will consider any possible multishot capabilities when showing final damage numbers, and do not represent single-projectile damage. 

Pellet Counts[]

Shotguns[]

Multishot percent 0% 20% 40% 60% 80% 100% 120%
Sobek or Tigris 4 4.8 5.6 6.4 7.2 8 8.8
Sweeper 6 7.2 8.4 9.6 10.8 12 13.2
Hek or Phage 7 8.4 9.8 11.2 12.6 14 15.4
Boar 8 9.6 11.2 12.8 14.4 16 17.6
Boar Prime 9 10.8 12.6 14.4 16.2 18 19.8

Strun, Strun Wraith, Drakgoon or 1)Kohm

10 12 14 16 18 20 22

The table below refers to Scattered Justice, a mod that also gives multishot but can only be installed on the Hek.

Multishot percent 0% 50% 100% 150% 200%
Hek 7 10.5 14 17.5 21

1)Due to the Kohm's unique firing mechanics this entry only refers to fully-spooled shots, for simplicity's sake.

Pistols[]

Multishot percent 0% 10% 20% 30% 40% 50% 60% 70% 80% 90%
Angstrum 3-7 3.3-7.7 3.6-8.4 3.9-9.1 4.2-9.8 4.5-10.5 4.8-11.2 5.1-11.9 5.4-12.6 5.7-13.3
Bronco, Bronco Prime, Akbronco , Detron or Mara Detron 7 7.7 8.4 9.1 9.8 10.5 11.2 11.9 12.6 13.3
Brakk 10 11 12 13 14 15 16 17 18 19
Pyrana 12 13.2 14.4 15.6 16.8 18 19.2 20.4 21.6 22.8
Multishot percent 0 100% 110% 120% 130% 140% 150% 160% 170% 180%
Angstrum 3-7 6-14 6.3-14.7 6.6-15.4 6.9-16.1 7.2-16.8 7.5-17.5 7.8-18.2 8.1-18.9 8.4-19.6
Bronco, Bronco Prime, AkbroncoDetron or Mara Detron 7 14 14.7 15.4 16.1 16.8 17.5 18.2 18.9 19.6
Brakk 10 20 21 22 23 24 25 26 27 28
Pyrana 12 24 25.2 26.4 27.6 28.8 30 31.2 32.4 33.6

Fire Accuracy[]

For rifles and single shot pistols, fire accuracy is calculated using the following formula:

Accuracy% = 100 * shots hit / unmodified pellet count.

Because of this, is possible to have a fire accuracy higher than 100% with a rifle or single shot pistol using a multishot mod. For example, if you hit 468 shots and fired 342 shots using a rifle during a mission:

Accuracy% = 100 * 468 / 342

Therefore, we can conclude the following:

Accuracy% = 136.84%

Therefore, rifles can reach 190% accuracy, shotguns 220% and pistols 280% before counting Punch Through.

Multishot Mods[]

Weapon Name Stat Power Cost Polarity Dropped By Rarity
Pistol Barrel Diffusion 20% - 40% - 60% - 80% - 100% - 120% 6 - 7 - 8 - 9 - 10 - 11 腳本錯誤:函數 "Pol" 不存在。 Grineer Seeker
Infested T3 Defense Reward
Rare
Pistol Lethal Torrent 10% - 20% - 30% - 40% - 50% - 60% 6 - 7 - 8 - 9 - 10 - 11 腳本錯誤:函數 "Pol" 不存在。 Nightmare Mode Rare
Rifle Split Chamber 15% - 30% - 45% - 60% - 75% - 90% 10 - 11 - 12 - 13 - 14 - 15 腳本錯誤:函數 "Pol" 不存在。 Corpus T3 Defense Reward
General Sargas Ruk
Leech Osprey
Raptor
Tier 3 Survival Reward
Rare
Shotgun Hell's Chamber 20% - 40% - 60% - 80% - 100% - 120% 10 - 11 - 12 - 13 - 14 - 15 腳本錯誤:函數 "Pol" 不存在。 Corpus Drone
Grineer T3 Defense Reward
Tier 3 Survival Reward
Rare

Hek (Shotgun)

Scattered Justice 50% - 100% - 150% - 200% 4 - 5 - 6 - 7 腳本錯誤:函數 "Pol" 不存在。

Rank 4 Steel Meridian Syndicate Reward

Rare
Archwing Gun Dual Rounds 5% -10% - 15% - 20% - 25% - 30% 6 - 7 - 8 - 9 - 10 - 11 腳本錯誤:函數 "Pol" 不存在。 Grineer Ogma
Grineer Shield-Hellion Dargyn
Caelus, Uranus Interception Reward
Rare

References[]


Advertisement