武器類型 Secondary
武器種類 Thrown
射擊模式 Auto
子彈飛行速度 70.0m/s
噪音级别 0.0 (Silent)
射擊速率 3.3 發/秒
精準度 100.0
彈夾容量 10 發/彈夾
彈藥上限 210 發
裝填子彈時間 0.8 秒
Impact w.png衝擊 4.0
Puncture w.png穿刺 30.0
Slash w.png切割 6.0
爆擊率 5.0%
爆擊倍率 2.0x
觸發率 2.5%
戰力 70
發布時間 Update 14
The MK1-Kunai is the standard issue throwing knives for all Tenno.

The MK1-Kunai is one of three Secondary weapon options available to new Tenno, which can be acquired from the Vor's Prize tutorial prologue. The Mk1-Kunai is suited for new players who desire a silent and stealthy sidearm.

This weapon can be sold for Credits64.png5,000.


This weapon deals primarily Puncture b.png Puncture damage.


  • Silent.
  • Infested Volatile Runners do not explode on death when killed by this weapon.
  • Can hit multiple enemies in a short line (caused by flying dead bodies and not by the Kunai).
  • Very fast reload speed.
  • Staggers non-heavy Grineer units and Infested Chargers on every hit.
  • Fast fire rate.
  • The arc of the shots enable headshots over cover.
  • Two Madurai Pol.png polarity slots, ideal for Hornet Strike and Barrel Diffusion.


  • Has travel time, making it difficult to land an accurate shot at long distances.
  • Shoots in an arc, making it difficult for use at long range.
  • While you are holding this weapon, your Spin Attack (Slide Melee) does not get a speed boost.
  • Low critical chance. (Although higher than the Kunai)
  • Low status chance.


  • This weapon can be bought in the Market for Credits64.png15,000.

Weapon Loadouts

主条目: Category:Kunai Build

See the user build section for builds using this weapon.


  • Make sure to adjust your aim for moving targets.
  • When using at a distance, aim above the enemy to adjust for Kunai's arc.
  • Especially lethal when paired with Ice mods.
  • Using the Pistol Ammo Mutation mod can help regain lost ammo when needed.


  • While the MK1-Kunai deals weaker damage per hit than the Kunai, it has a slightly higher critical chance and damage compared to the latter.
  • The Kunai does not have the pinning properties of other projectile weapons, such as the Boltor or Paris, but will simply throw targets backwards upon death.


  • Using Quickdraw on the Kunai can cause infinite reloading issues. (Fixed?)
  • As with all thrown sidearms, when performing a Jump Kick, your frame will hold the Kunai as dual pistols. Upon hitting the ground and sliding, this will quickly switch back to as it should be. (Fixed?)
  • When a Hobbled Dragon Key is equipped, sprinting (depending on your frame's speed) will cause the Kunai to be held incorrectly. This also applies to sliding (at slow speeds?). (Fixed?)


  • The Kunai (苦無) was traditionally a multipurpose tool, similar in design to a crowbar. It could be used for gardening, masonry, and other things.
  • In popular culture, the word "Kunai" is often associated with ninjas and is depicted as a throwing knife.
  • The MK1-Kunai was introduced as a new starting weapon option in Update 14, alongside the Lato and the MK1-Furis.


See also

  • Kunai, the standard version of this weapon.
  • Despair, a similar weapon