FocusLensMadurai b.png FocusLensVazarin b.png FocusLensNaramon b.png FocusLensUnairu b.png FocusLensZenurik b.png
Madurai Vazarin Naramon Unairu Zenurik


他們相信以優勢支配對手乃勝利之道。運用所有資源來擊敗對手,絕對的強度能抹殺任何抵抗。

–In-Game Description

別和Zenurik Pol.png插槽極性搞混了!

Zenurik是一個擅長使用能量的學派。在這個學派的 Tenno擅長於使用控制技能將敵人玩弄在股掌之間。

The treeways of the Zenurik school.

FocusEnergyPulse.png
FocusNodeRing b.png
Energy pickups grant 25% / 30% / 35% / 40% / 45% / 50% additional energy over 10 / 9 / 8 / 7 / 6 / 5 seconds. 解鎖花費:FocusLensFocus b.png25,000

升級花費:FocusLensFocus b.png40,000 / 54,142 / 80,000 / 113,485 / 153,137
容量占用: FocusPool.png 1 / 2 / 3 / 4 / 5 / 6

  • Multiple Energy orb pickups stack the energy regeneration.
  • Energy is not regenerated while using channeled abilities.
附註  
FocusInnerMight.png
FocusNodeRing b.png
Increase Melee Channeling Efficiency by 10% / 20% / 30% / 40% / 50% / 60%. 解鎖花費:FocusLensFocus b.png50,000

升級花費:FocusLensFocus b.png80,000 / 108,284 / 160,000 / 226,969 / 306,274
容量占用: FocusPool.png 1 / 3 / 5 / 7 / 9 / 11

FocusVoidSiphon.png
FocusNodeRing b.png
Void SiphonPassive, Way-Bound
Increase Operator Energy Regeneration by 15% / 30% / 45% / 60% / 75% / 90% / 90%.
解鎖花費:FocusLensFocus b.png50,000

升級花費:FocusLensFocus b.png80,000 / 108,284 / 160,000 / 226,969 / 306,274 / 1,000,000 + 1x Brilliant Eidolon Shard
容量占用: FocusPool.png 1 / 3 / 5 / 7 / 9 / 11 / 11

  • Only increases energy regen for the Operator and not for Amps.
  • Currently, all sources of energy gain, e.g. Energy orbs and restores or hitting enemies with Void Dash, are increased (this is not reflected by the UI's pickup display).
附註  
FocusVoidFlow.png
FocusNodeRing b.png
Void FlowPassive, Way-Bound
Increase Operator Energy by 15% / 30% / 45% / 60% / 75% / 90% / 90%.
解鎖花費:FocusLensFocus b.png80,000

升級花費:FocusLensFocus b.png120,000 / 162,426 / 240,000 / 340,454 / 459,411 / 1,000,000 + 1x Brilliant Eidolon Shard
容量占用: FocusPool.png 1 / 4 / 7 / 10 / 13 / 16 / 16

  • Only increases the Operator's energy capacity, not Amp's.
附註  
FocusEnergizingDash.png
FocusNodeRing b.png
Void Dash creates a zone of energy for 4 / 4 / 5 / 5 / 6 / 8 seconds. Allies passing through the zone gain 3 / 3 / 4 / 4 / 5 / 5 energy/second for 10 / 15 / 20 / 22 / 25 / 30 seconds. 解鎖花費:FocusLensFocus b.png50,000

升級花費:FocusLensFocus b.png80,000 / 108,284 / 160,000 / 226,969 / 306,274
容量占用: FocusPool.png 1 / 3 / 5 / 7 / 9 / 11

  • Energy is not regenerated while using channeled abilities.
  • Warframes may receive and benefit from regeneration even if unmanned.
  • Presently this effect does NOT stack with other applications of Energizing Dash. The newest application of Energizing Dash will overwrite any active applications on affected players, regardless of rank.
  • On Operators, this regenerates Void energy as well as Amp energy (3 / 3 / 4 / 4 / 5 / 5 energy/s each) which is displayed as twice the amount in the HUD (6 / 6 / 8 / 8 / 10 / 10)
附註  
FocusLightningDash.png
FocusNodeRing b.png
Manifests ball lightning after a Void Dash that travels slowly and zaps enemies within 4 / 8 / 12 / 16 meters for 200 / 400 / 600 / 800 damage. Costs 10 energy 解鎖花費:FocusLensFocus b.png80,000

升級花費:FocusLensFocus b.png120,000 / 162,426 / 240,000
容量占用: FocusPool.png 1 / 4 / 7 / 10

  • Releases up to 8 pulses of damage over 6 seconds to all enemies in range, each having a low chance to cause an Electric status. Damage does not decrease with distance, but requires line-of-sight.
  • Ball travels horizontally at a rate of about 2 m/s, and can pass through obstacles.
  • Up to 3 lightning balls can be active at once.
附註  
FocusTemporalBlast.png
FocusNodeRing b.png
Void Blast slows enemies by 20% / 30% / 40% / 50% / 60% / 80% for 4 / 6 / 8 / 10 / 12 / 15 seconds. 解鎖花費:FocusLensFocus b.png50,000

升級花費:FocusLensFocus b.png80,000 / 108,284 / 160,000 / 226,969 / 306,274
容量占用: FocusPool.png 1 / 3 / 5 / 7 / 9 / 11

  • Affects most bosses.
附註  
FocusVoltaicBlast.png
FocusNodeRing b.png
Void Blast creates a surge of electricity, zapping enemies within 4 / 6 / 8 / 10 meters for 100% / 125% / 150% / 200% damage. 解鎖花費:FocusLensFocus b.png50,000

升級花費:FocusLensFocus b.png80,000 / 108,284 / 160,000
容量占用: FocusPool.png 1 / 3 / 5 / 7

  • Enemies struck by the surge will receive an Electricity b.png Electric status proc, making this useful for briefly stunning nearby enemies.
  • Synergizes well with 腳本錯誤:函數 "Arcane" 不存在。 as the Electric status triggers the arcane's activation.
附註  
FocusVoidStatic.png
FocusNodeRing b.png
Void Mode emits a pulse that deals 200 / 300 / 400 / 500 damage/second over 8 / 10 / 12 / 15 meters and costs an additional 2 / 2 / 2 / 1 energy/second. 解鎖花費:FocusLensFocus b.png50,000

升級花費:FocusLensFocus b.png80,000 / 108,284 / 160,000
容量占用: FocusPool.png 1 / 3 / 5 / 7

  • Despite the visual effects, the hitbox is spherical and will hit enemies above and below the player.
  • Will not trigger an Electric proc.
  • Does not require line of sight.
  • Will target anything that the game treats as an "enemy", including wildlife and Corpus Security Cameras, but not Objects.
  • Will damage Grineer Sensor Regulators and set off the alarms, making it unsuitable for Grineer Spy missions.
附註  
FocusVoidSingularity.png
FocusNodeRing b.png
Void Mode pulls enemies within 10 / 12 / 15 / 20 meters towards the Operator, and costs an additional 2 / 2 / 2 / 2 energy/second. 解鎖花費:FocusLensFocus b.png80,000

升級花費:FocusLensFocus b.png120,000 / 162,426 / 240,000
容量占用: FocusPool.png 1 / 4 / 7 / 10

  • Has no effect on enemies such as Bosses.
附註  

Notes

  • The Zenurik school tree requires 9,595,583 focus points to fully maximize.
  • A fully levelled Zenurik Operator is capable of:
    • Warframe Passive: Energy Pickups grants 50% additional energy for over 5 seconds, while also increasing melee channeling efficiency by 60%.
    • Operator Passive: Increases the Operator's energy regeneration and capacity by 90%.
    • Void Blast: Slows down enemies caught in the blast by 80% for 15 seconds, as well as stunning enemies within 10m with Electricity b.png Electric status proc.
    • Void Dash: Creates a dome of energy-restoring field which grants a 30 second buff regenerating 5 energy units per second, as well as firing off a ball of lightning which zaps enemies within 16 meters for 800 damage continuously.
    • Void Mode: Unleashes a 15 meters wide pulse that deals 500 damage per second, as well as pulling enemies within 20 meters towards the Operator.
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