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FocusLensMadurai b FocusLensVazarin b FocusLensNaramon b FocusLensUnairu b FocusLensZenurik b
Madurai Vazarin Naramon Unairu Zenurik

他們相信以優勢支配對手乃勝利之道。運用所有資源來擊敗對手,絕對的強度能抹殺任何抵抗。

–In-Game Description

別和Zenurik Pol插槽極性搞混了!

Zenurik是一個擅長使用能量的學派。在這個學派的 Tenno擅長於使用控制技能將敵人玩弄在股掌之間。

ZenurikFocusTree2.0

The treeways of the Zenurik school.

FocusEnergyPulse
FocusNodeRing b
Energy pickups grant 25% / 30% / 35% / 40% / 45% / 50% additional energy over 10 / 9 / 8 / 7 / 6 / 5 seconds. 解鎖花費:FocusLensFocus b25,000

升級花費:FocusLensFocus b40,000 / 54,142 / 80,000 / 113,485 / 153,137
容量占用: FocusPool 1 / 2 / 3 / 4 / 5 / 6

  • Multiple Energy orb pickups stack the energy regeneration.
  • Energy is not regenerated while using channeled abilities.
附註  
FocusInnerMight
FocusNodeRing b
Increase Melee Channeling Efficiency by 10% / 20% / 30% / 40% / 50% / 60%. 解鎖花費:FocusLensFocus b50,000

升級花費:FocusLensFocus b80,000 / 108,284 / 160,000 / 226,969 / 306,274
容量占用: FocusPool 1 / 3 / 5 / 7 / 9 / 11

FocusVoidSiphon
FocusNodeRing b
Void SiphonPassive, Way-Bound
Increase Operator Energy Regeneration by 15% / 30% / 45% / 60% / 75% / 90% / 90%.
解鎖花費:FocusLensFocus b50,000

升級花費:FocusLensFocus b80,000 / 108,284 / 160,000 / 226,969 / 306,274 / 1,000,000 + 1x Brilliant Eidolon Shard
容量占用: FocusPool 1 / 3 / 5 / 7 / 9 / 11 / 11

  • Only increases energy regen for the Operator and not for Amps.
  • Currently, all sources of energy gain, e.g. Energy orbs and restores or hitting enemies with Void Dash, are increased (this is not reflected by the UI's pickup display).
附註  
FocusVoidFlow
FocusNodeRing b
Void FlowPassive, Way-Bound
Increase Operator Energy by 15% / 30% / 45% / 60% / 75% / 90% / 90%.
解鎖花費:FocusLensFocus b80,000

升級花費:FocusLensFocus b120,000 / 162,426 / 240,000 / 340,454 / 459,411 / 1,000,000 + 1x Brilliant Eidolon Shard
容量占用: FocusPool 1 / 4 / 7 / 10 / 13 / 16 / 16

  • Only increases the Operator's energy capacity, not Amp's.
附註  
FocusEnergizingDash
FocusNodeRing b
Void Dash creates a zone of energy for 4 / 4 / 5 / 5 / 6 / 8 seconds. Allies passing through the zone gain 3 / 3 / 4 / 4 / 5 / 5 energy/second for 10 / 15 / 20 / 22 / 25 / 30 seconds. 解鎖花費:FocusLensFocus b50,000

升級花費:FocusLensFocus b80,000 / 108,284 / 160,000 / 226,969 / 306,274
容量占用: FocusPool 1 / 3 / 5 / 7 / 9 / 11

  • Energy is not regenerated while using channeled abilities.
  • Warframes may receive and benefit from regeneration even if unmanned.
  • Presently this effect does NOT stack with other applications of Energizing Dash. The newest application of Energizing Dash will overwrite any active applications on affected players, regardless of rank.
  • On Operators, this regenerates Void energy as well as Amp energy (3 / 3 / 4 / 4 / 5 / 5 energy/s each) which is displayed as twice the amount in the HUD (6 / 6 / 8 / 8 / 10 / 10)
附註  
FocusLightningDash
FocusNodeRing b
Manifests ball lightning after a Void Dash that travels slowly and zaps enemies within 4 / 8 / 12 / 16 meters for 200 / 400 / 600 / 800 damage. Costs 10 energy 解鎖花費:FocusLensFocus b80,000

升級花費:FocusLensFocus b120,000 / 162,426 / 240,000
容量占用: FocusPool 1 / 4 / 7 / 10

  • Releases up to 8 pulses of damage over 6 seconds to all enemies in range, each having a low chance to cause an Electric status. Damage does not decrease with distance, but requires line-of-sight.
  • Ball travels horizontally at a rate of about 2 m/s, and can pass through obstacles.
  • Up to 3 lightning balls can be active at once.
附註  
FocusTemporalBlast
FocusNodeRing b
Void Blast slows enemies by 20% / 30% / 40% / 50% / 60% / 80% for 4 / 6 / 8 / 10 / 12 / 15 seconds. 解鎖花費:FocusLensFocus b50,000

升級花費:FocusLensFocus b80,000 / 108,284 / 160,000 / 226,969 / 306,274
容量占用: FocusPool 1 / 3 / 5 / 7 / 9 / 11

  • Affects most bosses.
附註  
FocusVoltaicBlast
FocusNodeRing b
Void Blast creates a surge of electricity, zapping enemies within 4 / 6 / 8 / 10 meters for 100% / 125% / 150% / 200% damage. 解鎖花費:FocusLensFocus b50,000

升級花費:FocusLensFocus b80,000 / 108,284 / 160,000
容量占用: FocusPool 1 / 3 / 5 / 7

  • Enemies struck by the surge will receive an Electricity b Electric status proc, making this useful for briefly stunning nearby enemies.
  • Synergizes well with x26px Virtuos Fury as the Electric status triggers the arcane's activation.
附註  
FocusVoidStatic
FocusNodeRing b
Void Mode emits a pulse that deals 200 / 300 / 400 / 500 damage/second over 8 / 10 / 12 / 15 meters and costs an additional 2 / 2 / 2 / 1 energy/second. 解鎖花費:FocusLensFocus b50,000

升級花費:FocusLensFocus b80,000 / 108,284 / 160,000
容量占用: FocusPool 1 / 3 / 5 / 7

  • Despite the visual effects, the hitbox is spherical and will hit enemies above and below the player.
  • Will not trigger an Electric proc.
  • Does not require line of sight.
  • Will target anything that the game treats as an "enemy", including wildlife and Corpus Security Cameras, but not Objects.
  • Will damage Grineer Sensor Regulators and set off the alarms, making it unsuitable for Grineer Spy missions.
附註  
FocusVoidSingularity
FocusNodeRing b
Void Mode pulls enemies within 10 / 12 / 15 / 20 meters towards the Operator, and costs an additional 2 / 2 / 2 / 2 energy/second. 解鎖花費:FocusLensFocus b80,000

升級花費:FocusLensFocus b120,000 / 162,426 / 240,000
容量占用: FocusPool 1 / 4 / 7 / 10

  • Has no effect on enemies such as Bosses.
附註  

Notes 编辑

  • The Zenurik school tree requires 9,595,583 focus points to fully maximize.
  • A fully levelled Zenurik Operator is capable of:
    • Warframe Passive: Energy Pickups grants 50% additional energy for over 5 seconds, while also increasing melee channeling efficiency by 60%.
    • Operator Passive: Increases the Operator's energy regeneration and capacity by 90%.
    • Void Blast: Slows down enemies caught in the blast by 80% for 15 seconds, as well as stunning enemies within 10m with Electricity b Electric status proc.
    • Void Dash: Creates a dome of energy-restoring field which grants a 30 second buff regenerating 5 energy units per second, as well as firing off a ball of lightning which zaps enemies within 16 meters for 800 damage continuously.
    • Void Mode: Unleashes a 15 meters wide pulse that deals 500 damage per second, as well as pulling enemies within 20 meters towards the Operator.
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