WARFRAME 繁體中文維基
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疾衝者
200px-ChargerDE
簡介
派系 檔案:Infestation b.svg Infested
類型 近战
武器
詳細資料
感染 80
Slash b+  Heat b+  Gas b+++  Radiation b‐‐  Viral b‐‐
基礎經驗 35
基礎等級 1
弱點部位 頭部 x2
其他
資料庫掃描次數 30
掉落MOD Fusion Core
Redirection
Regen
Rupture
Convulsion
Fracturing Wind
Speed Trigger

疾衝者是一種由Grineer(很可能是槍兵)所變化而成的四足犬類生物,它們幾乎總是成群出現在狩獵中。它們會以極快的速度一次次攻擊在其範圍內的玩家,並且它們的攻擊也有機會擊中其它敵人。如果疾衝者的目標超出了它們的近戰攻擊範圍,它們將對目標射出可追踪的高傷害球體來攻擊,並且可以無視護盾。

從外觀上而言,疾衝者與其他感染者相比有著獨一無二的形態,其中最顯眼的是它們使用原先主人的武器作為四肢,這將他們變成瞭如同犬類一般的面目可憎之物。原宿主的樣貌看起來就像是持有匕首的槍兵,疾衝者背部所穿刺出的觸鬚似乎是他們的肋骨;槍兵的頭部保持著完好,但是被垂直擰向地面,而受感染的下顎從宿主脖子處生長出,從而形成了新的“面孔”。儘管疾衝者是從重裝甲的槍兵突變而來,但是它們本身卻沒有任何護甲,從而可以受到任意角度的全面傷害。

作為最常見的infested生物之一, 它們是在諸如防禦任務中對防禦目標造成傷害的主要來源,所以它們應當是首要目標。一隻疾衝者甚至能在幾秒鐘內造成比一隻遠古劇毒者還高的傷害;事實上,由於遠古者的攻擊延遲,複數的遠古者的危險程度略小於疾衝者,而後者能夠用它們快速的撕咬輕易地削弱防禦目標。

血色面紗會派遣疾衝者卓越者作為死亡小隊。叛逃任務中叛逃者死亡會變成一個Infested孵化腔,這個孵化腔最終會產生出一個腐肉疾衝者

Tactics[]

In general, continuous movement away from the Charger is best while dealing with them, in order to refrain from taking tremendous damage by these standard units.

  • Though they are generally the most damaging units of the Infested, Chargers can easily be avoided as long as players remain a distance of 2 meters away from their attack, by horizontal or vertical distance.
  • They take slightly less damage than those of Volatile Runners and Leapers due to the structure of their former Grineer bodies.
  • Chargers have a habit of "pouncing" to their targets, dealing no damage, before actually attacking. This is a setting where they can attack their targets with brute force.
    • They will return to their pounce state as a start of their next attack once their target has moved at least 15 meters away from them.
    • When their target has approached them, they will attack immediately, bypassing this state.
  • Unlike the Leapers, Chargers do not jump straight to their targets, instead they run after them directly.
  • Their attacks not only do an excruciating amount of shield damage but can also deplete health easily, and they can do so in a three-swipe combo.
  • Their somewhat large size, in comparison to other light infested, makes them easier to deal with while using shotguns.
  • Chargers are deceptively quick and can catch Tenno off guard very easily. They also tend to come in groups and a large enough group can cause disaster if you are completely surrounded. Abilities with an area of effect, like Volt's Overload and especially Ember's World On Fire are very effective.

Notes[]

  • Hitbox seems to be missing in some parts, notably around the midsection, bullets and some weapons will shoot right through this area as if there is nothing there, this is a more recent problem and does not seem to have been addressed.
  • When procced by 腳本錯誤:函數 "Proc" 不存在。 damage while moving, they will slide around at the speed they run until they "get up"; currently a bug. This can also happen with Blast and Heat damages.
  • They are one of the few enemy types in the game that are not dismembered by Slash damage and their models will always stay whole regardless of death, besides occasional body parts that don't actually belong to any Infested model.

Media[]

See also[]

  • Phorid, the monstrous variant of the Charger and a boss of the Infested.


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