Amphis
DEAmphis.png
基本屬性
武器類型 Melee
武器種類 Staff
普通攻擊
Impact w.png衝擊 38.5
Puncture w.png穿刺 8.25
Slash w.png切割 8.25
爆擊率 7.5%
爆擊倍率 1.5x
連擊累積速率 1.3 擊/秒
觸發率 10.0%
耐力 7.5
跳躍攻擊
震地攻擊
元素類型 Electricity b.png Electricity
元素傷害 40.0
半徑 5.0 公尺
滑行攻擊
其他
戰力 30
附加蹒跚狀態 Yes
近戰架式極性 Madurai Pol.png
發布時間 Update 6.5
Fashioned with Grineer materials and balanced for marine infantry use, the Amphis is a traditional staff weapon that has received a monstrous makeover that enables shock damage on jump attacks. Connects with multiple enemies with each strike.


The Amphis causes a stun effect with high Impact b.png Impact damage, making it very effective against Corpus shields. This weapon can be sold for Credits64.png 5,000. It is the choice weapon of Guardsmen and Prosecutors.

製造需求
Credits64.png
30,000
Neurode64.png
2
Salvage64.png
500
Circuits64.png
600
AlloyPlate64.png
600
耗時: 12 hrs
加速: Platinum64.png 45
MarketIcon.png Market售價:Platinum64.png150 Blueprint2.png Blueprints售價:Credits64.png15,000

Characteristics

This weapon deals primarily Impact b.png Impact damage.

Advantages

  • Innate stun effect.
  • Has high Impact b.png Impact damage, very effective against Corpus shields.
  • Has an AoE Electricity b.png Electric jump-attack with relatively high damage.
  • Has a Naramon Pol.png polarity slot.
  • High attack speed, which allows it to perform coptering effectively.
  • Stance slot has Madurai Pol.png polarity, matches Clashing Forest stance.

Disadvantages

  • Low Puncture b.png Puncture and Slash b.png Slash damage making it ineffective against Armor and Infested.
  • When equipped with a Stance, high attack speed may make performing certain combos difficult.
  • Low critical chance.

Weapon Loadouts

主条目: Category:Amphis Build

See the user build section for builds using this weapon.

Notes

  • The blueprint for this weapon was added on March 1, 2013.
  • The electrical AoE jump attack is especially effective against Corpus, paralyzing Crewmen and MOAs and reaching Ospreys.
  • The Amphis is excellent against Grineer/Corpus, as the innate electric stun on jump attacks is great against high armor and MOAs.
  • Lethal blows send enemies flying like the Bo
  • As of Update 13.0, both the Amphis and the Scoliac out-perform the Dual Zoren as mobility tools (a.k.a. "Coptering").  The Melee 2.0 system introduced in U13 also enhanced "coptering" in general, causing aerial slide attacks (sprint>jump>crouch>melee) to launch players significantly farther than previously possible.  When the weapon attack speed is maximized with enough practice players can traverse entire tiles in one swing.

Trivia

  • Until Update 13, the Amphis was not used by any Grineer unit.
  • On Jump attacks, the Amphis releases six small streams of electricity that each travel outwards lead by a sparking orb. This cosmetic effect is shared with the Prova.

Media

See also

武器武器類型傷害武器對比武器外觀

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