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LotusWhite Specter (Tenno) TopEnemy Specter (Enemy)
BallSpawnerCorruptedLancer

魅影是由AI控制的友軍單位,他們可在任務中與玩家並肩作戰。魅影會用自身的武器、技能對抗敵人。一般情況下,可使用攜帶道具召喚魅影。

Tenno魅影[]

主條目: Specter (Tenno)
主條目: Specter (Enemy)

魅影可根據使用方法以隊友或敵人的形式出現。以隊友召喚時,魅影就是AI控制的戰甲。他們可使用自訂的武器配置參加除Archwing競技場指數戰場聖殿突襲之外的任務。以敵人出現時,魅影就是氏族星際航道的守護者。當敵方氏族在黑暗地帶衝突中進攻星際航道時魅影會代替玩家反擊之,此等情況下魅影統稱爲魅影軍團。魅影軍團需於氏族道場Orokin實驗室研究並創建。魅影還會在接合點中出現,玩家需在單人模式下擊敗魅影,以開拓星圖

魅影藍圖可在完成救援任務後獲得,所獲的藍圖類型是以任務等級與分數而定。單次任務最多可獲三分:營救目標、不觸發處決警報、殺死所有典獄長均予一分。

分數 簡單獎勵
1-15級
普通獎勵
16-25級
困難獎勵
25級以上
噩夢獎勵
処於任務中
1 幻霧魅影藍圖(一星) 相位魅影藍圖(兩星) 原力魅影藍圖(三星)
2 幻霧魅影藍圖(一星) 相位魅影藍圖(兩星) 原力魅影藍圖(三星) 無極魅影藍圖(四星)
3 相位魅影藍圖(兩星) 原力魅影藍圖(三星) 無極魅影藍圖(四星) 無極魅影藍圖(四星)

幻霧魅影青銅魅影藍圖是簡單至中等難度救援任務的獎勵。每次製造能生成10個魅影。魅影於任務出現時的等級與敵人當前等級相同。

製造需求
現金
15,000
腳本錯誤:函數 "Resource" 不存在。
7,500
腳本錯誤:函數 "Resource" 不存在。
5,000
腳本錯誤:函數 "Resource" 不存在。
腳本錯誤:函數 "Resource" 不存在。
耗時: 8 hrs
加速: 白金 20
商店 商店售價:N/A 藍圖 藍圖售價:N/A
Drop Locations

Blueprint Rescue 2.0

Blueprint Rescue 2.0

Blueprint Rescue 2.0

Lith/Meso/Neo/Axi refer to Void Relics
(V) Denotes Vaulted Void Relics
(B) Denotes Baro Ki'Teer Exclusive Void Relic

相位魅影白銀魅影藍圖是簡單、普通、困難救援任務的獎勵。每次製造能生成5個魅影。魅影於任務出現時的等級爲敵人當前等級+3。

製造需求
現金
30,000
腳本錯誤:函數 "Resource" 不存在。
750
腳本錯誤:函數 "Resource" 不存在。
5,000
腳本錯誤:函數 "Resource" 不存在。
5,000
腳本錯誤:函數 "Resource" 不存在。
1,000
耗時: 8 hrs
加速: 白金 20
商店 商店售價:N/A 藍圖 藍圖售價:N/A
Drop Locations

Blueprint Rescue 2.0

Blueprint Rescue 2.0

Blueprint Rescue 2.0

Lith/Meso/Neo/Axi refer to Void Relics
(V) Denotes Vaulted Void Relics
(B) Denotes Baro Ki'Teer Exclusive Void Relic

原力魅影黃金魅影藍圖是普通、困難、噩夢救援任務的獎勵。每次製造能生成3個魅影。魅影於任務出現時的等級爲敵人當前等級+5。

製造需求
現金
50,000
腳本錯誤:函數 "Resource" 不存在。
1,000
腳本錯誤:函數 "Resource" 不存在。
1,000
腳本錯誤:函數 "Resource" 不存在。
1,000
腳本錯誤:函數 "Resource" 不存在。
1,000
耗時: 8 hrs
加速: 白金 20
商店 商店售價:N/A 藍圖 藍圖售價:N/A
Drop Locations

Blueprint Rescue 2.0

Blueprint Rescue 2.0

Blueprint Rescue 2.0

Lith/Meso/Neo/Axi refer to Void Relics
(V) Denotes Vaulted Void Relics
(B) Denotes Baro Ki'Teer Exclusive Void Relic

SpecterPlatinum

無極魅影白金魅影藍圖是困難、噩夢救援任務的獎勵。每次製造能生成1個魅影。魅影於任務出現時的等級爲敵人當前等級+10。

製造需求
現金
60,000
腳本錯誤:函數 "Resource" 不存在。
500
腳本錯誤:函數 "Resource" 不存在。
1,000
腳本錯誤:函數 "Resource" 不存在。
5,000
腳本錯誤:函數 "Resource" 不存在。
1
耗時: 8 hrs
加速: 白金 20
商店 商店售價:N/A 藍圖 藍圖售價:N/A
Drop Locations

Blueprint Rescue 2.0

Blueprint Rescue 2.0

Blueprint Rescue 2.0

Lith/Meso/Neo/Axi refer to Void Relics
(V) Denotes Vaulted Void Relics
(B) Denotes Baro Ki'Teer Exclusive Void Relic

集團魅影[]

集團魅影可在對應集團升至首個聲望等級後購買。集團魅影按組出售,每組價格爲ReputationBlackx64‍2,500,一組共5個魅影。每種類型的魅影在同一任務中只能出現一個,若有重複則會令前面召喚的同類型魅影消失。

集團魅影藍圖也可擊敗死亡小隊獲取,掉落的藍圖和死亡小隊所屬集團一致。

BallSpawnerAncientHealer BallSpawnerCharger BallSpawnerCorruptedLancer BallSpawnerMoa BallSpawnerRoller BallSpawnerShieldDrone
Ancient Healer
Sanguine Eximus Specter
(New Loka)
Charger
Parasitic Eximus Specter
(Red Veil)
Corrupted Lancer
Leech Eximus Specter
(Arbiters of Hexis)
MOA
Blitz Eximus Specter
(The Perrin Sequence)
Roller
Leech Eximus Specter
(Steel Meridian)
Weaponized version of

Shield Osprey
Guardian Eximus Specter
(Cephalon Suda)

其他魅影[]

震盪恐鳥[]

主條目: MOA Cabinet Spawner

玩家可侵入Corpus地圖版塊中的某些儲存櫃獲得一隻友方震盪恐鳥

複製人Clem[]

主條目: Darvo, Weekly Mission

複製人Clem藍圖是「沉默寡言的男人」系列任務最終獎勵,其作用与魅影相同⸺召喚一隻複製人Clem並与之共同奮戰。每張藍圖只限單次使用,每次可造五體複製人。与其他魅影一樣,任務中每使用一次就會消耗一體,不論複製人在任務結束時存活与否。藍圖可与中繼站內的Darvo對話後(詢問Clem是否需要幫助)完成指派任務重複獲取。

複製人Clem行動与魅影大𦤶相似。

Equinox[]

主條目: Duality

Equinox's Duality augment for Metamorphosis creates a temporary specter armed with whatever weapon Equinox was using during casting. The specter will take the form of Equinox's opposite half (i.e. swapping to her Night Form results in a Day Form specter and vice versa), and will take into account any mods installed on the weapon it is using. The specter will only last for a set duration (modifiable via Ability Duration) and will instantly die if it walks in range of a Nullifier Crewman's bubble or a Nul Comba's/Scrambus' aura.

Duality's Specter has similar AI to Tenno Specters, and will act like a bodyguard.

墮落轟擊者[]

主條目: Corrupted Bombard

The Corrupted Bombard Specter Blueprint was introduced as a Baro Ki'Teer exclusive specter, available for PrimeBucks‍ 100 and 現金‍ 50,000 between February 24 - 26, 2017 on PC. The blueprint is a one time use (providing 5x specters) and includes a Corrupted Bombard specter and an accompanying Orokin Drone. The drone does not and cannot obtain shields, nor does it provide shields to the Bombard itself. It also respawns after about 30 seconds of it being destroyed.

行動特點[]

  • All Specters which don't have the "bodyguard" AI type will only follow the player if they do not detect any enemies. If they detect an enemy nearby, they may do the following:
    • Corrupted lancers will sprint for cover and stay in that cover until enemies get near or until the enemy it detected dies (even if it is in another room).
    • Rollers will roll towards the enemies and continue to attack until (easily) being destroyed.
    • MOA specters are one of two Specters that will take the initiative to follow the player, often walking backwards as it fires at enemies. It too, however, can get stuck as it notices many enemies, in which it will decide the enemies are a bigger priority than the player.
    • Charger specters have a slightly smaller detection range and aggression towards enemies, but never attempts to follow the player if enemies are nearby and it's weak attacks often miss enemies who walk backwards to avoid it's attacks.
    • Ancient Healer specters will slowly walk towards enemies until they are in range, and then charge like a normal Healer would do.
    • Clem will stay close to the player most of the time, and sometimes stop to engage the enemy for a while.
    • Shield Ospreys have both the "bodyguard" AI and the normal enemy AI; they will attempt to stay close to other deployed specters, defense objectives, or other high value allies even if they detect enemies. If there are no high value allies nearby (players don't count) it will simply drift into the enemies instead.

附註[]

  • These specters do not teleport to the player and have limited AI capabilities. As such, they generally act like normal enemies such as taking cover or other similar behavior. If they detect enemies, they will take the initiative to engage them regardless of where the player is.
  • Due to lack of armor or shields, the Red Veil's Charger Eximus Specter typically does not survive very long after being summoned.
    • Its energy leech ability also does nothing to allies or enemies.
  • Specters of this type are most useful in game modes where the mission takes place in a fixed location, such as Defense or Interception, as they can easily lag behind players or have difficulty navigating certain tiles/rooms.
  • Shield Osprey Specters behave differently than all the other specters: They may stay near the objective in defense or decide to protect another specter, and will never take the initiative to actually protect the player.
  • The Roller Specter is arguably the weakest of all the specters due to its relatively low health and slow attack speed, despite being able to steal health from enemies.
  • Ancient Healer Specters have a short ~15m aura that reduces damage by 90% for all friendly targets such as other players, allied specters, or Defense objectives. When connected to said targets the Healer itself will gain a damage resistance boost as well.
    • Damage done to you or linked allies with heal the specter as well as its own occasional healing pulses.
  • Oddly enough, a specter's weapon can level up, shown in the media below. It is unknown if it actually affects the weapon or the Specter itself.
  • Upon successful defeat of a certain syndicate's death squad/platoon, you may earn the blueprint to actually build that syndicate's specters.
  • Players are able to choose to either make the specters stay in an area or follow them around by pressing X (default keybinding) when close to it.
    • Doing this to a Shield Osprey specter will cause it to hold position and fire plasma repeater weapons at enemies.
      • The Shield Osprey may also rarely fire its weapons when not told to wait, although this is rare.
      • For clients this is unreliable and the osprey may ignore the commands anyway, and continue to fly into crowds of enemies and not be able to defend itself, being destroyed soon after.
  • Some Specters may rarely disable alarms.
  • Specters will spawn at the current enemy level, plus a few extra. For endless missions, this allows specters to scale to enemy level; placing one at the beginning of the mission will be lower than later on if spawned again.
    • The Corrupted Lancer and Ancient Healer specters become very powerful due to this, becoming massive bullet sponges.
  • If the player kills a Specter affected by Radiation, they will receive affinity identical in amount to an enemy unit of the same type (i.e. Ancient Healer Specters will give affinity matching an Eximus unit of the same level).
  • Specters spawned during Nightmare alerts and missions will attack nearby players and enemies and cannot be commanded to hold position or follow.

漏洞[]

  • Telling a specter to hold position may cause the specter to act strangely, including freezing in an animation or tracking but not firing upon enemies. Telling them to follow you and re-hold position can fix the issue temporarily.
  • The Corrupted Bombard Specter spawns with a small shield count which will recharge slowly as long as its drone is active. However, having this shield drain completely will prevent it from ever coming back until its drone is destroyed and respawned after a period of time. This has been a bug since the Specter existed and may be due to an issue where Heavy Grineer cannot obtain shields.

影像[]

更新日誌[]

Hotfix 22.11.1 (2018-02-06)
  • Followers (Specters, Rescue Target, etc) no longer cancel charging if they switch targets while using a charging weapon.

Update 22.10 (2018-01-25)

  • Warframe Specters are now much smarter! We've done a general intelligence pass on their proficiency with Weapons, and we've also updated their power-casting logic. Virtually every power is now castable with only a few exceptions!
    • Specters CANNOT cast the following Abilities: Vauban's Minelayer, Ivara's Zipline, Titania's Razorwing, Nekros’ Desecrate and Shadows of the Dead, Excalibur’s Exalted Blade, Valkyr’s Hysteria, Wukong’s Primal Fury, Cloud Walker, and Defy, Atlas’ Petrify and Tectonics, Limbo's entire kit (save for the damage aspect of Banish), and finally Zephyr’s Dive Bomb.
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