Replaced the Jupiter-Saturn Junction requirement of ‘defeat the Raptor on Europa’ with ‘complete Baal on Europa’. This is due to the Raptor’s boss fight getting increasingly difficult after his re-work, which created frustration for newer players attempting to unlock the Junction.
Completing the Vor's Prize quest missions will now mark the nodes they're on as completed, so that you don't have to backtrack and complete the nodes leading up to the Junction a second time before you can enter it. Anyone who is mid-quest after this Hotifx deploys will still have to backtrack.
We now allow progress towards Junction tasks during the tutorial, and with this we also fixed Junction tasks not working during Quests.
You can now revisit Junctions, and see their new and improved diegetic menu!
Junction battles now have different passive bonuses for players competing against Specters to make the fights more fair. The passive bonuses are:
Refilling ammo on respawn.
Passive energy regeneration.
Fixed an issue with Mods received as mission rewards not counting towards the "Collect X mods" Junction task.
Void Fissure Junction challenges can now be completed on any planet. For example, before the a Junction could say request 3 Void Fissures be closed. This request was specific to the planet the Junction was on, which was not indicated in the UI. Now you can do the Void Fissure anywhere to count toward your Junction Challenge Tasks.
Rebalanced the Rhino Specter in the Junction to be more manageable for new players.
Updated the Earth (to Venus) challenge text to better indicate the challenge requirement to "Apply 4 MODS to a single Warframe or Weapon", not just overall.
Swapped the "Nightmare Mission" Junction Challenge with "Kill the Hyena Pack."
Fixed an issue with a Junction progression stopper task by replacing the crafting requirements of Vapor Specters.