Zylok Prime is the Primed counterpart of the Zylok duplex-fire pistol, with increased damage, Critical Chance, Critical Multiplier, Status Chance, and Magazine Size. Zylok Prime was released alongside
Grendel Prime and
Masseter Prime.
Characteristics[]
- This weapon deals primarily
Slash damage.
- Can equip the Zylok-exclusive
Eximus Advantage mod.
- Unique trigger type allows for two rapid shots against tough targets, or careful shot management against many weaker opponents. First shot on button press, the second on button release.
Advantages over other Secondary weapons (excluding modular weapons):
- Good accuracy.
- Normal Attack (wiki attack index 1)
- Above average reload speed (1.20 s)
- High total damage (210)
- Above average ammo max (210)
- Very high status chance (36.00%)
- High crit multiplier (2.40x)
- Incarnon Form (wiki attack index 2)
- Above average crit chance (26.00%)
- Above average reload speed (1.20 s)
- High total damage (500)
- Above average ammo max (210)
- High status chance (40.00%)
- Above average crit multiplier (2.40x)
- Incarnon Form Radial Attack (wiki attack index 3)
- Above average crit chance (26.00%)
- High reload speed (1.20 s)
- High total damage (700)
- Above average status chance (40.00%)
- Above average crit multiplier (2.40x)
Disadvantages over other Secondary weapons (excluding modular weapons):
- Normal Attack (wiki attack index 1)
- Below average crit chance (12.00%)
- Below average magazine (12)
- Very low fire rate (1.80 attacks/sec)
- Very low disposition (●●○○○ (0.80x))
- Incarnon Form (wiki attack index 2)
- Very low fire rate (1.00 attacks/sec)
- Low disposition (●●○○○ (0.80x))
- Incarnon Form Radial Attack (wiki attack index 3)
- Below average active falloff slope (10.0m/%)
- Below average maximum falloff distance (6.0 m)
- Very low fire rate (1.00 attacks/sec)
- Low disposition (●●○○○ (0.80x))
See WARFRAME Wiki:Stat Comparison/Percentiles for more details.
Comparisons:
Zylok Prime (Normal Attack), compared to
Zylok (Normal Attack):
- Higher base damage per projectile (210.00 vs. 140.00)
- Higher total damage (210 vs. 140)
- Higher base critical chance (12.00% vs. 8.00%)
- Higher base critical multiplier (2.40x vs. 2.00x)
- Higher base status chance (36.00% vs. 26.00%)
- Higher average damage per tap (245.28 vs. 151.2)
- Higher burst DPS (441.50 vs. 272.16)
- Higher sustained DPS (374.15 vs. 214.29)
- Larger magazine (12 vs. 8)
- Larger ammo pickup count (60 vs. 20)
- Higher Mastery Rank required (13 vs. 6)
- Lower disposition (●●○○○ (0.80x) vs. ●●●●○ (1.25x))
Acquisition[]
Lith, Meso, Neo, and Axi refer to Void Relics | (V) Denotes Vaulted Void Relics | (B) Denotes Baro Ki'Teer Exclusive Void Relic
Barrel | Receiver | ![]() |
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Manufacturing Requirements | |||||
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![]() 15,000 |
![]() 1 |
![]() 1 |
![]() 5 |
Time: 12 Hour(s) | |
Rush: ![]() | |||||
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Notes[]
Incarnon Genesis[]
- Upon completion of The Duviri Paradox and Angels of the Zariman, and unlocking The Steel Path, players can earn
Zylok Incarnon Genesis from The Circuit's Steel Path to place on their Zylok with the help of Cavalero in the Chrysalith. This Incarnon Genesis form grants it evolutions to a transformation and newfound strength.
Evolution[]
This section is transcluded from Zylok Incarnon Genesis § Evolutions. To change it, please edit the transcluded page.
- Installing the Zylok Incarnon Genesis requires 20
Pathos Clamps, 70
Yao Shrubs, and 100
Nacreous Pebbles.
- When installed, the first Evolution tier is unlocked. The following Evolution tiers, their requirements for unlocking them, and their related perks, are shown below;
- Each challenge additionally grants 5,000 affinity to the weapon, affected by Affinity Boosters.
Evolution I[]
- Weakpoint hits charge Incarnon Transmutation; Alt Fire transmutes. Switching back will expend any remaining charge.
- Charge a large single shot that deals Radial
Heat Damage.
- Incarnon Form shoots charged explosive lasers with a 0.6 second charge time, inflicts pure
Heat damage on the explosion, and explodes in a 6 meter radius, with increased base damage, Critical Chance, and Status Chance. However direct hits no longer deals
Slash damage, it has significantly slower Fire Rate, and the explosion possesses linear Damage Falloff from 100% to 60% from central impact.
- Incarnon Form trigger must be fully charged to fire.
- Incarnon Form shoots charged explosive lasers with a 0.6 second charge time, inflicts pure
- Mode switching is not instantaneous and has an animation equal to the weapon's reload speed.
- Incarnon Form is activated by filling the Incarnon Transmutation gauge that appears under the reticule by achieving weakpoint hits and then pressing the Alternate Fire button. 12 weakpoints will completely fill the gauge. A full gauge is not required to activate Incarnon Form.
- Charges do not generate on the backpacks of most MOA variants, or vulnerability spots generated by
Sonar or
Detect Vulnerability in places other than actual weakpoints.
- Weakpoints on corpses or Invulnerable targets do not build charges.
- Individual Multishot bullets can build charges.
- Charges do not generate on the backpacks of most MOA variants, or vulnerability spots generated by
- Instead of drawing ammunition from its reserves, the Zylok's Incarnon Form uses a separate "magazine" with each charge producing 1 round to a maximum of 12. Once all ammunition is expended, the Zylok reverts to its normal form.
- Incarnon Form's magazine is not affected by mods.
- Incarnon Form is not affected by Ammo Efficiency (such as
Energized Munitions).
- Charges and Incarnon Form persists through all activities, such as holstering, bleedout, or being disarmed. However, charges and Incarnon Form are removed upon death.
- Swapping to and from Incarnon Form will fully reload the normal form's magazine.
Evolution II[]
- Unlock Challenge: Complete a solo mission with this weapon equipped.
- Perk 1: Precision's Payoff:
- Increase Damage by +76 (Zylok) / +30 (Prime).
- On Burst Headshots: Increase Damage by +20 (Zylok) / +20 (Prime). Stacks up to 3x.
- Stacks are generated if both shots from holding and releasing Zylok's trigger are headshots.
- Stacks are shown as a buff, which are lost on reload or switching to Incarnon Form.
- Incarnon Form cannot trigger burst headshots, as it has a Charge trigger instead of Duplex.
- Perk 2: Mauler's Magazine:
- Increase Damage by +76 (Zylok) / +30 (Prime).
- On Reload From Empty: Increase Critical Damage Multiplier by +1x (Zylok) / +1x (Prime). Stacks up to 2x.
- Stacks are shown as a buff, which are lost when reloading from a partial magazine or on death.
Evolution III[]
- Unlock Challenge: Kill 100 enemies with this weapon's Incarnon Form.
- Perk 1: Extended Volley:
- Increase Magazine Capacity by +12 (Zylok) / +18 (Prime).
- Does not apply to Incarnon Form.
- Increase Magazine Capacity by +12 (Zylok) / +18 (Prime).
- Perk 2: Rapid Reinforcement:
- +50% Reload Speed.
- Perk 3: Void's Guidance:
- Increase Accuracy and reduce Recoil by +60%.
Evolution IV[]
- Unlock Challenge: Kill 20 enemies with 4 or more active Status Effects.
Secondary Encumber,
Voruna's
Fangs of Raksh,
Citrine's
Fractured Blast and
Prismatic Gem, and
Koumei's
Kumihimo and
Bunraku are effective at spreading numerous status effects. Consider reducing
Ability Strength so these abilities do not take away Zylok's kills.
- Perk 1: Survivor's Edge:
- Increase Critical Chance by +20% (Zylok) / +22% (Prime).
- Increase Status Chance by +20% (Zylok) / +16% (Prime).
- Perk 2: Commodore's Fortune:
- Increase Critical Chance by +32% (Zylok) / +30% (Prime).
- Perk 3: Fatal Affliction:
- +40% Direct Damage per Status Type affecting the target.
Trivia[]
- Loid wields a Zylok Prime during the confrontation against The Fragmented Tide in the "Sanctum Under Siege" act of Whispers in the Walls.
- Zylok Prime is the only Prime weapon to utilize a wooden grip.
- Considering its association with Loid, and the abundance of lumber found in Albrecht Entrati's private labs, it's possible that the Entrati family was involved in the pistol's construction.
Media[]
Zylok Prime Skins
Patch History[]
Hotfix 34.0.2 (2023-10-19)
- Fixed Zylok Prime reverting to its non-prime model when equipped with a Glaive.
Hotfix 34.0.1 (2023-10-18)
- Fixed issues with Zylok Prime’s sound effects when transforming into Incarnon Form.
Update 34.0 (2023-10-18)
- Introduced.