Zoom decreases the player's field of view to allow for a more precise aim. This is especially useful while attempting to land headshots or while inspecting the surrounding environment. Zoom will significantly increase a weapon's accuracy, and may shrink the spread cone of shotgun-type weapons.
Zoom can be achieved by aiming with primary and secondary weapons, or with Codex and Synthesis Scanners. Aiming can be set to either a held or toggled function through the Settings menu under Controls.
Alternatively, the same effect can be achieved by decreasing the Field of View through the Settings menu under Display.
|While Airborne +||While Airborne +|
Despite it's name, Aim Gliding can also be performed while holding melee weapons by Blocking (/ by default) or while casting abilities.
|Combo||While Walldashing + Aim|
It is important to note that this maneuver shares its timer with Aim Gliding.
The only exceptions to the five-second timer (while unmodded) are Loki and Loki Prime, both of which possess the same Passive ability; the duration of their Wall Latch is increased by a factor of 10x, to fifty seconds without any mods.
Mods which increase zoom level will increase the range at which Sentinels can shoot enemies if installed on their respective Sentinel weapons. Dead Aim (an effect on the Lasting Purity mod, not to be confused with the mod named Dead Eye) will add a multiplicative damage bonus while aiming, though it does not affect the amount of zoom itself.
Equipment with Zoom FunctionsEdit
Certain weapons and equipment possess unique mechanics while using the Zoom function:
See Also Edit