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Command the power of the wind. Zephyr's cyclonic abilities protect her, deal high damage, and provide crowd control. She swoops in from above and leaves a path of destruction.

This is Zephyr, light, yet deceivingly lethal.

Zephyr brings graceful destruction to the battlefield. Look up, Tenno.

Release Date: February 5th, 2014

Light-footed and graceful, the beautiful and deadly Zephyr is in her element while airborne. With the power to bend air currents, she is an agile skyterror who delivers swift judgement from above. Zephyr soared to the skies in Update 12.0 (2014-02-05).

Acquisition

Zephyr's blueprints can be researched from the Tenno Lab in the dojo.

Crafting

Manufacturing Requirements
📝 Edit blueprint requirements
Credits
25,000
Helmet
1
Chassis
1
Systems
1
OrokinCell Orokin Cell
1
Time: 3 Day(s)
Rush: PlatinumLarge 50
MarketIcon Market Price: PlatinumLarge 275 Blueprint2 Blueprints Price: Credits35,000
Zephyr Neuroptics Blueprint
Credits
15,000
Circuits Circuits
150
Oxium Oxium
200
PolymerBundle Polymer Bundle
200
Salvage Salvage
500
Time: 12 Hour(s)
Rush: PlatinumLarge 25
Zephyr Chassis Blueprint
Credits
15,000
Oxium Oxium
200
NanoSpores Nano Spores
900
Rubedo Rubedo
50
Time: 12 Hour(s)
Rush: PlatinumLarge 25
Zephyr Systems Blueprint
Credits
15,000
ControlModule Control Module
1
Oxium Oxium
200
PolymerBundle Polymer Bundle
500
Plastids Plastids
400
Time: 12 Hour(s)
Rush: PlatinumLarge 25
Tenno Lab Research
Blueprint • ClanAffinity645,000
Credits
5,000
MutagenMass Mutagen Mass
1
DetoniteInjector Detonite Injector
1
Fieldron Fieldron
1
Oxium Oxium
200
Time: 3 Day(s)
Prereq: N/A
Neuroptics • ClanAffinity641,500
Credits
10,000
DetoniteInjector Detonite Injector
1
NeuralSensors Neural Sensors
1
NanoSpores Nano Spores
1,000
Oxium Oxium
20
Time: 3 Day(s)
Prereq: Zephyr
Chassis • ClanAffinity641,500
Credits
10,000
MutagenMass Mutagen Mass
1
ControlModule Control Module
1
Ferrite Ferrite
1,000
Oxium Oxium
20
Time: 3 Day(s)
Prereq: Zephyr
Systems • ClanAffinity641,500
Credits
10,000
Fieldron Fieldron
1
Morphics Morphics
1
Salvage Salvage
1,000
Oxium Oxium
20
Time: 3 Day(s)
Prereq: Zephyr
Ghost Clan x1 Shadow Clan x3 Storm Clan x10 Mountain Clan x30 Moon Clan x100

Notes

  • Zephyr has reduced friction against air and increased resistance to gravity.
    • Zephyr jumps higher and has longer hang time than other Warframes.
  • Due to a bug(?), a Zephyr playing as a client will have complete lateral air friction when not sliding, meaning that the player will completely stop moving laterally while in the air as long as a movement button is not held.

Trivia

  • Zephyr's name is derived from Zephyrus, one of the four most important Anemoi in Greek legend. Zephyrus holds domain over the west wind and flowers, and he also serves as a messenger for Aphrodite and Eros.
  • Zephyr was confirmed to be originated as a fan-made concept in Devstream 22 by user Volkovyi (also known as Liger Inuzuka). Digital Extremes did not specify who followed up the idea, but it was mentioned as being conceptualized by the community.
    • Volkovyi was acknowledged as the one who inspired Zephyr by Grineeer (Scott) on twitter, explaining that his nickname simply escaped him during the Livestream.
    • In contrast to AshIcon272 Ash, Zephyr was originally portrayed as a male in the concept art rather than a female.
    • Volkovyi also created the concepts for several Deluxe Skins, including Nidus Phryke, Nezha Empyrean, and Excalibur Zato. After being hired by Digital Extremes, their past concept for a Warframe named "Wraithe" was revamped into Sevagoth.
  • As mentioned by Scott and Steve on the Update 12 highlights, Zephyr is less affected by gravity than other frames making her descents slower and being able to jump higher than other frames. This can be attributed to the Oxium used in her manufacture. This technically makes Zephyr the first Warframe to have a Passive Attribute.
    • However, this characteristic is still slightly buggy.
  • Zephyr is the first Warframe entirely released as a Clan lab project, which makes getting her components much easier.
  • The moving pieces on her helmet may move around in the Codex, instead of being perfectly still. This is a bug or clipping issue.
    • This is due to realtime physics still being active in static dioramas. Other physics-enabled elements such as syandanas are affected in other dioramas.
  • Zephyr was originally named Tengu during development.
    • This has now become the name of one of her helmets.

Bugs

  • Zephyr's Airburst will override the floating effect of Titania's Spellbind, with enemies getting up once the pull of Airburst ends.

See Also

  • Happy Zephyr, a tribute to the now-removed app game, Flappy Bird.
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