Zaws are modular melee weapons created and assembled at Hok's Anvil in Cetus. Unlike traditional weapons, Zaws utilize a modular components system with interchangeable parts when crafting. Different parts grant different stats and abilities when used in crafting a Zaw, and players are able to mix and match different combinations of parts, resulting in a much wider variety of base stat customization for the weapons. Players are also free to give Zaws a name of their choice to further enhance customization.
A Zaw consists of three different components, the Strike, the Grip, and the Link. Each component is centered around a particular aspect of the weapon, and these components can each have various parts to choose from, which changes the type of functionality that the component provides.
Strikes are the head of the weapon, which determines the weapon's damage distribution, critical chance, critical damage and status; while also altering the final base speed of the Zaw. These are the components that earn Mastery Rank points for the weapon. It also determines what picture is shown in the arsenal. Each Strike can give two types of weapon depending on the Grip used (one-handed or two-handed). Weapon type determines the polarity of the Stance slot.
|Balla||Dagger () / Staff ()||68.0||3.4||40.8||23.8||-||+0.083||18%||2.0x||18%|
|Cyath||Machete () / Polearm ()||72.0||14.4||3.6||54.0||-||+0.000||18%||2.0x||18%|
|Dehtat||Rapier () / Polearm ()||68.0||6.8||34.0||27.2||-||+0.083||18%||2.0x||18%|
|Dokrahm||Scythe () / Heavy Blade ()||68.0||10.2||23.8||34.0||-||+0.083||18%||2.0x||18%|
|Kronsh||Machete () / Polearm ()||86.0||60.2||-||25.8||-||-0.067||18%||2.0x||18%|
|Mewan||Sword () / Polearm ()||86.0||21.5||30.1||34.4||-||-0.067||18%||2.0x||18%|
|Ooltha||Sword () / Staff ()||72.0||7.2||28.8||36.0||-||+0.000||18%||2.0x||18%|
|Rabvee||Machete () / Hammer ()||86.0||51.6||4.3||30.1||-||-0.067||18%||2.0x||18%|
|Sepfahn||Nikana () / Staff ()||72.0||7.2||18.0||46.8||-||+0.000||20%||2.0x||20%|
|Plague Keewar||Scythe () / Staff ()||79.0||22.0||11.0||26.0||20.0||-0.033||18%||2.0x||22%|
|Plague Kripath||Rapier () / Polearm ()||70.0||10.0||25.0||15.0||20.0||+0.033||22%||2.2x||18%|
Grips refer to the weapon's handle, which will determine the weapon's base attack speed, overall base damage (damage distribution will retain the ratio from the Strike) and the type of weapon that will be built (one-handed or two-handed).
|Grip||Type||Damage Bonus||Base Speed|
Links are the various weights and decorations attached to the hilt of the weapon's handle, which grant a variety of stat bonuses to the weapon with corresponding penalties.
|Link||Speed Bonus||Critical Chance||Status Chance||Damage Bonus|
|Vargeet II Jai||+0.083||+14%||-8%||-4|
|Vargeet II Ruhang||-0.067||+14%||-8%||+14|
|Ekwana II Jai||+0.083||-8%||+14%||-4|
|Ekwana II Ruhang||-0.067||-8%||+14%||+14|
|Vargeet Jai II||+0.167||+7%||-4%||-8|
|Vargeet Ruhang II||-0.133||+7%||-4%||+28|
|Ekwana Jai II||+0.167||-4%||+7%||-8|
|Ekwana Ruhang II||-0.133||-4%||+7%||+28|
The names of the Links are indicative of the stats they change, and the degree to which they change said stats.
- Ruhang links increase damage at the cost of speed.
- Jai Links increase speed at the cost of damage.
- Vargeet increases critical chance at the cost of status chance.
- Ekwana increases status chance at the cost of critical chance.
The premade combinations of Link types determine the bonus and penalties they provide.
- Example: The Vargeet Ruhang combines the Vargeet and Ruhang links, leading to an increase in damage and critical chance at the cost of speed and status chance.
Numbers in the name indicate how many of a particular link is present, showing an increase in that Link's particular stat. The number will appear after the name of the link it refers to.
- Example: The Vargeet II Ruhang has 2 Vargeet links, meaning that it offers greater critical chance bonus for a greater status chance penalty. On the other hand, the Vargeet Ruhang II has 2 Ruhang links, meaning it offers greater damage bonus for a greater speed penalty.
Before players can craft a Zaw, they must first purchase the blueprints for the parts they desire from Hok's Anvil, which is available for Standing, after which these parts must then be constructed at the Foundry.
Once the component parts have been crafted, players must return to Hok's Anvil and select the Forge a Zaw option. Here, players must choose the crafted components they have available to form the weapon. Once a Strike, Grip and Link are selected, the player will be shown a preview of the weapon's appearance, along with the weapon's stats. If the weapon is satisfactory, players can then proceed with the Build Weapon action, which will instantly craft the weapon for 4,000.
While any Strike can be combined with any Grip, the type of weapon that results is dependent upon the exact type of parts that are used, and certain weapon types are limited to certain combinations of parts. Links do not affect the weapon type created, and can be freely used on any Grip and Strike combination.
All two-handed Zaws get an additional damage bonus after adding all parts together (including the gilding bonus, if applicable):
|Strike/Grip||Jayap||Korb||Kroostra||Kwath||Laka||Peye||Plague Akwin||Plague Bokwin||Seekalla||Shtung|
|Dokrahm||Heavy Blade||Scythe||Heavy Blade||Scythe||Scythe||Scythe||Scythe||Heavy Blade||Heavy Blade||Heavy Blade|
In order to fully unlock all of a Zaw's features, players must gild their weapon. To gild a weapon, players must have a reputation rank of at least Trusted with the Ostrons, and the desired Zaw must first be leveled up to Rank 30. Afterwards, players must return to Hok's Anvil and select the Gild option under Other services, which will cost 2 Cetus Wisps and 5,000. Upon gilding the weapon, players will be asked to first add a Polarity to the weapon, and then finally give it a custom name. This process will reset the weapon's level back to Rank 0.
A Gilded Zaw will have all of the functionality available to other weapons, and it will have enhanced stats over the newly-built version of the Zaw - It gains +10% critical chance, +0.6x Critical Multiplier, +10% Status Chance, and +12 base damage, which is spread proportionally between the weapons base damage types. Gilded Zaws are also able to earn Mastery Rank points.
Visually, the Gilded Zaw will have a modified appearance over a newly-built one, namely having all rust traces removed, the Strike being smoother and glossier, the orange Links becoming gold, and finally the blade having Ostron characters written on it.
Gilded Zaws can be further improved through the installation of Exodia Arcanes, that grant special conditional abilities to the Zaw. These can be bought from Hok's Anvil once a player has achieved the rank of Kin with the Ostrons.
Installing an Exodia Arcane onto a Zaw will visually add energy lights on the weapon's Links. It will also append the "Arcane" prefix to the weapon's name on the Arsenal, though the weapon's name will not have the prefix during missions.
- Links are not always called links in the item description texts; they may be called "counterweights."
- As of 22.20, Zaws are incompatible with any Deluxe Skins
- Hok also sells fully assembled Gilded Zaws on his Today's Special option for Platinum. The Strike, Grip and Link combinations on these weapons are randomized daily.
- Zaws have to be gilded to earn Mastery Rank points, with their progression tied to the weapon's Strike alone, e.g. if a player levels up a Gilded Zaw crafted with the Balla Strike to 30, any future Zaws forged using the Balla Strike will no longer provide Mastery regardless of what combination of Grips and Links they have.
- As there are eleven Strikes currently available, the maximum amount of Mastery Rank points that can be earned from Zaw crafting is 33,000.
- With 11 Strikes, 10 Grips, and 16 Links, there are currently a total of 1760 possible Zaw combinations available.
- Rank 30 Zaws or Gilded Zaws can be donated to Hok's Anvil in exchange for Ostron Standing.
- Zaws can equip Riven Mods, with the Riven Mods generated tied to the weapon's Strike. e.g. Balla Exi-Gelitis.
- Custom names for Zaws have a 24 character limit including spaces, and will not accept special characters like commas (,) or apostrophes ('), though hyphens ( - ) are accepted.
- Names can also not include any profanities such as swear words.
- A Calculator for Zaw stats is available here.
- Applying Exodia Arcanes to Zaws will give their Links a visual change. Most Exodias will add a small glowing gem to the Links, while the Infested Exodia Epidemic and Exodia Contagion will make the Link visibly corrupted by the Infestation. This however is a purely cosmetic change.
- Zaws inherit basic colours after gilding from the grip, though this change can only be seen with plague grips.
- As of Update 22.11, Zaws can be linked in Chat.
- Zaw builds from Hok with parts which are not yet owned are able to be previewed as of Update 22.11.
- Zaws cannot be used in Conclave.
- If a newly Gilded weapon is equipped while on Cetus, the polarity slot added to the weapon during gilding will not appear. The polarity slot will appear once the player returns to their Orbiter.
- On the first in-game day of applying a Lens to the new Plague Strikes, the Lens will not drop convergence orbs or gain Tenno Way experience. This appears to fix itself at Daily Reset. (100,000 Daily Standing not spent on day tested.)
- Hok's Daily Special might contain unreleased Zaw parts.
|Strike||Balla • Cyath • Dehtat • Dokrahm • Kronsh • Mewan • Ooltha • Rabvee • Sepfahn • Plague Keewar • Plague Kripath|
|Grip||Jayap • Korb • Kroostra • Kwath • Laka • Peye • Seekalla • Shtung • Plague Akwin • Plague Bokwin|
|Link||Jai||Jai • Jai II • Vargeet Jai • Ekwana Jai • Vargeet II Jai • Ekwana II Jai • Vargeet Jai II • Ekwana Jai II|
|Ruhang||Ruhang • Ruhang II • Vargeet Ruhang • Ekwana Ruhang • Vargeet II Ruhang • Ekwana II Ruhang • Vargeet Ruhang II • Ekwana Ruhang II|