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Fires razor-sharp darts that anchor themselves in their target before erupting in a plume of toxic gas.

The Zakti Script error: The function "Faction" does not exist. pistol fires darts that explode with Script error: The function "Proc" does not exist. damage after a short period, with a chance to proc. Each dart also has a guaranteed Script error: The function "Proc" does not exist. proc, as well as the explosion causing enemies to stagger.

It can be sold for ‍5,000.

Characteristics

This weapon deals primarily Script error: The function "Proc" does not exist. damage.

Advantages:

  • High Script error: The function "Proc" does not exist. damage – effective against armor.
  • Darts have a guaranteed Script error: The function "Proc" does not exist. proc on direct hits.
  • Darts explode in a 3.5 meter area radius after 1 second on impacting a surface or enemy, dealing Script error: The function "Proc" does not exist. damage.
  • High status chance.
    • Innate Script error: The function "Proc" does not exist. damage produces clouds that inflict Script error: The function "Proc" does not exist. damage – effective against Infested and Infested Flesh.
  • Very fast reload speed.
  • High ammo efficiency.
  • Can benefit from Mod TT 20px Fulmination (Mod TT 20px Primed).
  • Innate two Script error: The function "Pol" does not exist. polarities.

Disadvantages:

  • Darts have no Script error: The function "Proc" does not exist. damage – less effective against health.
    • Damage cannot be increased with Script error: The function "Proc" does not exist. mods.
  • Dart explosion has innate Script error: The function "Proc" does not exist. damage – less effective against Flesh and Cloned Flesh.
    • Exploding darts cannot deal Script error: The function "Proc" does not exist., Script error: The function "Proc" does not exist., and Script error: The function "Proc" does not exist. damage; does not benefit from mods that increase these damage types.
  • Extremely low critical chance.
  • Low critical multiplier.
  • Very low magazine capacity of just 3 rounds; requires frequent reloading.
  • High recoil, even more so when firing from the hip.
  • Darts have travel time.
  • Explosion inflicts self-stagger.
  • Explosion delay allows enemies to move out of explosion range if not directly hit by one of the bolts.

Comparisons:

Acquisition

The Zakti's blueprint can be researched from the Tenno Lab in the dojo.


Manufacturing Requirements
📝 Edit blueprint requirements
Credits
15,000
ControlModule
8
Plastids
350
AlloyPlate
6,500
NanoSpores
5,000
Time: 12 Hour(s)
Rush: PlatinumLarge 35
MarketIcon Market Price: PlatinumLarge 190 Blueprint2 Blueprints Price:Credits15,000
Tenno Lab ResearchClanAffinity644,000
Credits
10,000
Gallium
3
Rubedo
2,250
Oxium
2,000
Salvage
5,500
Time: 3 Day(s)
Prereq: Akstiletto
Ghost Clan x1   Shadow Clan x3   Storm Clan x10   Mountain Clan x30   Moon Clan x100

Notes

  • Darts deal 30 damage and will anchor into the target with a guaranteed Script error: The function "Proc" does not exist. proc. ~1 second after attaching to the target they will explode, dealing 80 Script error: The function "Proc" does not exist. damage and temporarily staggering any enemies within 5m of the explosion.
    • Dart explosions will make enemies vulnerable to melee finishers (default E ) and susceptible to stealth damage multipliers.
    • Darts can detonate off of objects and terrain as well, enemy hits are not required.
      • Darts that land on objects (corpses, defense targets, containers, etc.) will detonate without delay.
  • This weapon synergizes very well with abilities that boost finisher damage, such as augments for RadialBlind130xWhite Radial Blind (Mod TT 20px Radiant Finish) and Silence130xWhite Silence (Mod TT 20px Savage Silence).
    • More so with Banshee's Silence ability, as enemies are only stunned when the ability is cast and/or when enemies enter the radius of the ability. This weapon allows Banshee to re-stun enemies and take full advantage of the augment.
    • It also synergizes with melee weapon mods that improve finishers, such as Mod TT 20px Finishing Touch or Mod TT 20px Covert Lethality
  • While the weapon's innate Gas damage does not apply to the dart - only the explosion - combining Script error: The function "Proc" does not exist. or Script error: The function "Proc" does not exist. mods can be used to apply it to the dart impact itself.
  • Due to the explosion's innate Script error: The function "Proc" does not exist. damage, this weapon allows combined elements that require Script error: The function "Proc" does not exist. (Script error: The function "Proc" does not exist. or Script error: The function "Proc" does not exist.) or Script error: The function "Proc" does not exist. (Script error: The function "Proc" does not exist. or Script error: The function "Proc" does not exist.) to be paired with Gas.

Tips

  • The explosions will cause the player to stagger slightly as well, interrupting attacks, so the player may want to wait for the explosion to occur then rush the enemy after if they wish to take advantage of the finisher openers.
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Trivia

  • The Zakti is the first weapon to have Script error: The function "Proc" does not exist. as its primary damage type.
  • śaktí is a Hindi and Sanskrit word meaning force, energy, or potency.
  • The Zakti's reload animation involves ejecting a visible pistol magazine from the top and receiving an invisible magazine from the bottom, although the magazine has an overtravel stop (seen when ejected). This is clearly visible in Captura, and the magazine can be seen on the ground after reloading, still with a round (visually similar to a 9m) in the magazine.

Bugs

  • Dart explosion audio will sometimes cut short.
  • Darts sometimes lodge themselves in terrain without detonating.
  • The Zakti cannot equip some conclave mods such as Mod TT 20px Hydraulic Barrel.
  • When shot by MirageIcon272 Mirage 's clones during her "Hall Of Mirrors" wasn't found in Module:Ability/data ability, the clones' darts will detonate on contact instead of after a delay.

Media

Patch History

Update 27.2 (2020-03-05)

  • (Undocumented) Explosions self-stagger.

Update 22.12 (2018-02-09)

  • Mastery Rank increased from 6 to 10.

Hotfix 21.1.1 (2017-07-20)

  • Reload sounds will now play properly when Dual-wielding the Zakti with thrown Melee weapons.
  • Fixed the Zakti projectiles not hitting enemies in Mag’s Magnetize field.
  • Fixed the Zakti projectiles never exploding with toxic gas when killing enemies or hostile objects.
  • Reduced the AoE damage radius of the Zakti in Conclave.

Update 21.1 (2017-07-19)

  • Introduced.

Last updated: Update 24.2 (2018-12-18)

See Also

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