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Always on the move, the vivacious Yareli commands the ocean's fury. The original Waverider.

She is the one to give hope to the hopeless, defeating her enemies with her aquatic grace. This is Yareli, the selfless, the wave rider.

Yareli fights for those who need it most, and strikes fear into those who oppress. Do you dream of water, Tenno?

Release Date: July 6th, 2021

Rise from the cold depths below and brave the waves above, across an azure expanse basked in starlight's gleam. Submerse into the deep marine with Yareli, the nymphean sailor. Fluid as tidal ebb and flow, surf swiftly and ripple through her foes, as slender teardrops cascade into a sanguine ocean. Yareli and Merulina rode into battle on Update 30.5 (2021-07-06).

Acquisition

Yareli's main blueprint is acquired by completing The Waverider quest. Component blueprints are acquired through Research inside the VentKids' Bash Lab within the Clan Dojo.

Additional main blueprints can be bought from Cephalon Simaris for ReputationBlackx64.png 50,000.

Manufacturing Requirements
Credits64.png
25,000
Helmet.png
1
Chassis.png
1
Systems.png
1
OrokinCell64.png
3
Time: 72 hrs
Rush: Platinum64.png 50
MarketIcon.png Market Price: Platinum64.png 325 Blueprint2.svg Blueprints Price:N/A
Neuroptics
Credits64.png
15,000
ArgonCrystal64.png
2
Plastids64.png
150
Salvage64.png
875
HeartNoctrul64.png
10
Time: 12 hrs
Rush: Platinum64.png 25
Chassis
Credits64.png
15,000
Tellurium64.png
2
VenerdoAlloy64.png
20
Circuits64.png
350
NanoSpores64.png
1,500
Time: 12 hrs
Rush: Platinum64.png 25
Systems
Credits64.png
15,000
NitainExtract64.png
2
Cryotic64.png
350
ExaBrain64.png
5
AlloyPlate64.png
1,750
Time: 12 hrs
Rush: Platinum64.png 25
Ventkid Bash Lab Research
Neuroptics • ClanAffinity64.png 1,500
Credits64.png
10,000
DetoniteInjector64.png
1
Neurode64.png
1
Rubedo64.png
500
AlloyPlate64.png
1,000
Time: 72 hrs
Prereq: N/A
Chassis • ClanAffinity64.png 1,500
Credits64.png
10,000
MutagenMass64.png
1
Morphics64.png
1
PolymerBundle64.png
500
Salvage64.png
1,000
Time: 72 hrs
Prereq: N/A
Systems • ClanAffinity64.png 1,500
Credits64.png
10,000
Fieldron64.png
1
Gallium64.png
1
Circuits64.png
500
NanoSpores64.png
1,000
Time: 72 hrs
Prereq: N/A
Ghost Clan x1   Shadow Clan x3   Storm Clan x10   Mountain Clan x30   Moon Clan x100

Lore

AladVPortrait d.png
“You're not supposed to be in here! You're going to ruin the surprise!”
The following section contains spoilers. Please complete the The Waverider quest before proceeding.
Main article: The Waverider

Yareli was the savior of children who were enslaved by a Grineer named Vulgran. The rescue inspired the children to rise up against their slaver before she blasted him into the sky. Her tale is passed down through a comic Graphica dubbed Waverider #1.

Yareli also served as the originator of K-Driving and inspired the Ventkids to follow in her footsteps.


Trivia

  • Yareli is the 47th unique Warframe to be released.
  • Yareli was first revealed in Devstream 154. Her in-game model, Abilities, and Signature bubble-gun Secondary Weapon were showcased in Devstream 155.
  • Yareli, along with Volt PrimeVolt PrimeIcon272.png Volt Prime, Chroma PrimeChroma PrimeIcon272.png Chroma Prime, Saryn PrimeSaryn PrimeIcon272.png Saryn Prime, Ivara PrimeIvara PrimeIcon272.png Ivara Prime, BaruukBaruukIcon272.png Baruuk, and WispWispIcon272.png Wisp possesses the highest energy pool of all Warframes in the game: 200 at rank 0 and 300 at rank 30.
  • Yareli was chosen from community artist Matias Tapia's Warframe concepts art portfolio, specifically the Magical Girl Warframe Series.[1]
  • The comic book cover for Waverider #1 was commissioned art created by artist ChickenDrawsDogs.[2]
  • Yareli is a female given name of Native American origin meaning "water lady; small butterfly".
    • She is the first Warframe whose name starts with the letter Y.
  • Yareli's hoverboard Merulina's name is likely derived from Merulina, a genus of stony corals in the family Merulinidae.
    • Merulina, as a fictional creature in the Warframe universe, appears to be an amphibious aquatic species. It seems to carry a supply of seawater within its translucent membranous cavity, which could be speculated to provide the oxygen for its gills if it breathes.
    • It is unclear if the liquid propulsion beneath Merulina necessary for its land-based locomotion is provided by Yareli or the creature itself.
  • Yareli's Idle Animations emphasize her petite and cutesy demeanor, often making youthful gestures popular with children. She enjoys giggling, flashing victory hand-signs, pointing finger guns, forming heart-shaped water projections, and hugging or sitting on Merulina while playing with water by kicking her feet[3]
    • As the patron saint of the Ventkids, Yareli is idolized by the orphans for her heroic deeds and gave them the inspiration to start K-Driving.
  • When compared to her concept art, Yareli's in-game model has slight alterations:
    • The inner layer of the side clothes became protruding garments on the back of her dress, resembling the shape of a fish's tail fin.
    • Small frills were added above the back of her ankles.
    • Her feet were reshaped from ballet shoes to platform wedge heels.
  • Yareli and HydroidHydroidIcon272.png Hydroid's familial relations are up for interpretation, as [DE]Pablo playfully denied that she was the daughter[4], while [DE]Rebecca viewed them more as siblings.[5]
  • Yareli is the first Warframe to be able to access and ride a variant of the K-Drive in standard Star Chart Tile Sets.

Bugs

  • The sound effects of Merulina may be heard sometimes in the Arsenal menu.

References

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Passive

Everflowing with the seas, whenever YareliYareliIcon272.png Yareli moves for at least 1.5 seconds, she gains the Critical Flow buff that increases Critical Chance on her secondary Weapon by 200%. Critical Flow lasts until Yareli stops moving.

  • Passive values are not affected by mods.
  • Critical Flow additively stacks with other pistol critical chance mods such as Pistol Gambit12?cb=20190608095452 Pistol Gambit to increase the secondary weapon's base critical chance stat.
  • The condition of movement to activate and sustain Critical Flow involves the player's input of the movement keys (default WASD ), falling from heights, or certain Maneuvers such as Bullet Jumping, Aim Gliding, and Wall Latching. Object-induced movement such as riding an elevator do not trigger Yareli's passive.
  • MerulinaMerulina130xDark.png Merulina's innate K-Drive drifting momentum helps activate and maintain Yareli's passive.

Abilities 

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SeaSnaresModx256.png SeaSnares130xWhite.png
ENERGY:
25
KEY
1
Sea Snares
Form five water globules that seek out enemies and expand on contact, simultaneously damaging and immobilizing their victims.
Strength:100 / 150 / 200 / 250 /s (Cold DamageDmgColdSmall64.png Cold damage per second)
+ 50 / 75 / 100 / 125 /s (Cold DamageDmgColdSmall64.png Cold damage increase per second)
Duration:6 / 8 / 10 / 12 s (ensnare duration)
Range:15 / 20 / 25 / 30 m (seek range)
Misc:5 (globules per cast)
5 m (placement distance)
8 m/s (globule speed)
15 (active globules cap)
20 s (globule lifetime)
3.5 m (globule target radius)
∞ (snared enemy count)
Expand/Collapse


MerulinaModx256.png Merulina130xWhite.png
ENERGY:
25
KEY
2
Merulina
Summon Merulina, a rideable creature of the waves, and the inspiration for K-Driving. Merulina protects Yareli by absorbing a large portion of incoming damage.

Strength:N/A
Duration:N/A
Range:N/A
Misc:Secondary only restriction
Ragdoll & status immunity
Stagger & knockdown resistance
1.5 s (invuln. time)

Strength:3,000 / 4,500 / 6,000 / 7,500 HP (health pool)
Duration:N/A
Range:N/A
Misc:75 % (damage redirection)
∞ (duration)
18 m/s (move speed)
21 m/s (boost speed)
2.5 m (jump height)
10.5 m (double jump height)
1.5 s (jump charge time)
16.5 m (charge jump height)
1,000 (Impact DamageDmgImpactSmall64.png Impact damage on landing)
5 (Impact DamageDmgImpactSmall64.png Impact damage on slam shockwave)
2 m (slam shockwave radius)

Expand/Collapse


AquabladesModx256.png Aquablades130xWhite.png
ENERGY:
75
KEY
3
Aquablades
Tear through foes with a trio of orbiting aquatic blades.
Strength:200 / 300 / 400 / 500 (Slash DamageDmgSlashSmall64.png Slash damage)
Duration:20 / 22 / 26 / 30 s
Range:N/A
Misc:3 (number of blades)
4 m (range)
100 % (Slash DamageDmgSlashSmall64.png Slash status chance)
Stagger on hit
3 (hits per interval)
0.5 s (interval time)
0.5 s (attack cooldown)
Expand/Collapse


RiptideModx256.png Riptide130xWhite.png
ENERGY:
100
KEY
4
Riptide
Drag enemies into a crushing maelstrom and then blow them away in a watery burst. Each enemy trapped in the vortex increases the burst’s damage.
Strength:200 / 300 / 400 / 500 (Cold DamageDmgColdSmall64.png Cold damage per tick)
1,000 / 1,500 / 2,000 / 2,500 (Cold DamageDmgColdSmall64.png Cold damage on burst)
Duration:N/A
Range:25 / 30 / 35 / 40 m (cast range)
6 / 8 / 10 / 12 m (range)
6 / 8 / 10 / 12 m (radius)
Misc:1.75 s (casting time)
4 (number of damage ticks)
50 % (extra damage per enemy)
Expand/Collapse


Strength Mods

IntensifyModU145.png

Duration Mods

ContinuityModU145.png

Range Mods

StretchModU145.png

SeaSnares130xWhite.png SeaSnares130xWhite.png SeaSnares130xWhite.png
Merulina130xWhite.png
Aquablades130xWhite.png Aquablades130xWhite.png
Riptide130xWhite.png Riptide130xWhite.png

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Yareli/Equip

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Patch History

Hotfix 30.5.5 (2021-07-29)

  • You can now use Transference while on a K-Drive or when Yareli is using Merulina.
    • Worth noting that this doesn’t allow Operators to use K-Drives… :(.
  • Fixed numerous abilities not functioning while Yareli is on Merulina.  
    • Ash Smoke Shadow Augment
    • Baruuk Desolate Hands
    • Ivara Cloak Arrow
    • Mesa Shooting Gallery
    • Oberon Hallowed Ground
    • Octavia Metronome
    • Protea Shield grenades
    • Titania Tribute
    • Wisp Reservoirs

Hotfix 30.5.4 (2021-07-17)

  • Updated Yareli’s Sea Snares description to include the increase of 5 water globules.
  • Fixed Grineer Arc Traps not dealing damage when Yareli is on Merulina.
  • Fixed Mods or Energy pickups being Vacuumed not being picked up if Yareli’s Merulina was cast at a precise moment.
  • Fixed inability to start a K-Drive race while on Yareli’s Merulina.
  • Fixed Yareli getting knocked off Merulina even when Primed Sure Footed is equipped.

Hotfix 30.5.3 (2021-07-09)

  • Fixed excessive camera shake while on Yareli’s Merulina.
  • Fixed Buff and Energy not resetting upon entering a Sanctuary Onslaught Conduit when Yareli is riding Merulina.
  • Fixed the Synth Mod Set bonus not functioning while on a K-Drive/Merulina.
  • Fixed Yareli Clients not receiving her Passive buff after changing Primary weapons in the Simulacrum's Arsenal.

Hotfix 30.5.2 (2021-07-07)

Yareli Changes:

Time for some Yareli Buffs! Your feedback has been heard and implemented in the way of buffs to Yarelis kit.

Passive:

  • Doubled Critical Chance amount from 100% to 200%.


Sea Snares:

  • Increased the number of Sea Snares created per ability cast to 5 (you can still have 15 maximum at once)
  • Changed Damage type to Cold.
  • Sea Snares deal damage-over-time to enemies caught within - we’ve upped the Damage Increase per second from 80 to 125.

Aquablades:

  • Doubled the base Damage from 250 to 500.
  • Increased Duration to 30 seconds.

Riptide:

  • Changed Damage type to Cold (from Blast).
  • Doubled the Damage Scaling per enemy caught within Riptide from 25% to 50%.
  • Reduced impulse on enemies after Riptide explodes so they don’t get thrown as far away.
Fixes:
  • Fixed Radar effects (Enemy Radar, Loot Radar, etc) not working while you are riding a K-Drive/Merulina.
  • Fixed Host player being able to pop Client Yareli Sea Snare bubbles and vice versa.
  • Fixed having bound Activate Power to another button resulting in an inability to use said bound button to cast Abilities while you’re riding Merulina as Yareli.

Hotfix 30.5.1 (2021-07-06)

  • Increased Yareli’s Armor to 100 from 65.
  • Fixed some tint coloring on Yareli’s body.
  • Fixed a script error when casting Yareli’s Riptide.

Update 30.5 (2021-07-06)

  • Introduced.

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