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An obscure glaive weapon of Corpus provenance, intrinsically linked to Specter technology. The Xoris strikes rapidly and with great devastation. It is capable of chaining combos infinitely.

The Xoris is a Script error: The function "Faction" does not exist. glaive possessing high attack speed and uniquely has infinite combo duration. Built from Parvos Granum's Specter technology, it is effective against dispatching Errant Specters in the Granum Void.

It can be sold for Credits64 5,000.

Characteristics

This weapon deals primarily Script error: The function "Proc" does not exist. damage.

Advantages:

  • High Script error: The function "Proc" does not exist. damage – effective against health.
    • Slam Radial Damage deals Script error: The function "Proc" does not exist. damage – effective against Machinery and Robotic.
  • Infinite combo duration.
  • Second highest critical chance of all glaives, behind GlaivePrime Glaive Prime.
  • Highest critical multiplier of all glaives.
  • Good status chance.
  • Largest explosion range of all glaives (8m).
  • Tied with Halikar Halikar for the second-fastest attack speed of all glaives, behind GlaivePrime Glaive Prime.
  • Can be wielded in-tandem with a single-handed secondary weapon.
  • Holding the melee button throws the glaive, which can bounce up to three times or travels up to 21 meters before returning to the user, damaging anyone in its path. Meleeing while the glaive is in mid-flight commands it to return.
    • Primary and secondary weapons can be fired and reloaded normally with a thrown glaive, and retrieving the glaive does not interrupt these actions. Additional throws can also be "buffered" while the glaive is in mid-flight.
    • Thrown glaive has innate Script error: The function "Proc" does not exist. damage – effective against Machinery and Robotic.
    • Thrown glaive has a guaranteed Script error: The function "Proc" does not exist. and Script error: The function "Proc" does not exist. proc.
    • Thrown glaive has good critical chance and status chance.
    • Thrown glaive has above average critical multiplier.
    • Thrown glaive is silent.
    • Heavy Attacks while the glaive is in mid-flight produces an 8 meter explosion and forces the glaive to return.
      • Explosion inflicts a guaranteed Script error: The function "Proc" does not exist. and Script error: The function "Proc" does not exist. proc.
      • No damage falloff.

Disadvantages:

  • Low Script error: The function "Proc" does not exist. damage – less effective against shields.
  • Innate Script error: The function "Proc" does not exist. damage on explosions – less effective against Alloy Armor.
  • Third lowest damage of all glaives, above Glaive Glaive and Kestrel Kestrel.
  • Slowest flight speed of all glaives.
  • Cannot use melee attacks or block while the glaive is in mid-flight.
  • Explosion inflicts self-stagger.
  • Thrown glaive has no punch through.
  • Combo resets when used with certain Warframe abilities and Exalted Weapons.

Acquisition

The blueprint, core, handle, and blade are all obtained during The Deadlock Protocol. Additional blueprints and parts can be bought from Cephalon Simaris for ReputationLarge 100,000 and ReputationLarge 15,000 respectively.


Manufacturing Requirements
📝 Edit blueprint requirements
Credits
5,000
Link
1
GenericWeaponHilt
1
Blade
1
Time: 30 Second(s)
Rush: PlatinumLarge 0
MarketIcon Market Price: PlatinumLarge N/A Blueprint2 Blueprints Price:N/A

Notes

  • It is currently the only weapon with an infinite combo duration. However, combo stacks are still consumed by heavy attacks.
  • Modding for -100% combo duration will remove its infinite duration entirely.
  • Unlike other glaives, the charged throw's explosion radius is larger than a regular throw's.
  • The Slam Radial Damage has an 18% chance to inflict the Script error: The function "Proc" does not exist. status effect, which is unaffected by mods.
  • In the Granum Void, the Xoris's charged throw explosion can convert any Errant Specters into Specter Particles regardless of their level, who can then be absorbed up to 3 times. Detonating a fully charged Xoris will greatly increase the area of effect and free captured Solaris within the area, adding 20 seconds to the Void timer.
  • Combo duration is reset when the Xoris is used alongside the following Warframe abilities:

Tips

  • The Xoris synergizes well with Mod TT 20px Corrupt Charge or Mod TT 20px True Punishment, as it can completely ignore their combo duration penalties before they reach -100%.
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Media

Patch History

Update 29.5 (2020-11-19)

  • Added guaranteed Electricity proc to Heavy Attack Detonation.
  • Removed falloff from Charged Throw Explosion damage.
  • (Undocumented) Throw Explosion damage increased from 480 to 960 Electricity damage.
  • (Undocumented) Charged Throw Explosion damage increased from 500 to 1,000 Electricity damage.
  • (Undocumented) Slam Attack damage decreased from 480 to 360 Electricity damage.
  • (Undocumented) Slam Radial damage decreased from 480 to 120 Electricity damage.

Update 29.0 (2020-08-25)

  • Fixed the Xoris not appearing in your Warframe’s hand when performing a Stealth attack if it’s not the active/equipped weapon.

Update 28.1 (2020-07-08)

Xoris Interaction Changes

Certain Warframe Abilities and Exalted weapons will now reset the Melee Combo Counter only if the Xoris is being used. The overwhelming Damage output of certain Warframe Abilities was not our intention with an infinite Melee Combo weapon, and the conversation of ‘Xoris or you’re doing it wrong’ is greatly restrictive in terms of player choice.

Warframe Abilities / Exalted Warframe weapons affected by this are:

  • Ash Bladestorm
  • Atlas Landslide
  • Baruuk Serene Storm
  • Excalibur Exalted Blade
  • Gara Shattered Lash
  • Khora Whipclaw
  • Valkyr Talons
  • Wukong Iron Staff

The full breakdown can be read here.

Hotfix 28.0.6 (2020-06-24)

  • Fixed Xoris charges not depleting for Clients in Granum Void if the Host is absent.
  • Fixed the Xoris infinite Combo Counter UI not reflecting when there is -100% Combo Duration equipped.
    • The Combo Counter UI will now display ‘0’ when appropriate - otherwise it will say infinite.

Update 28.0 (2020-06-11)

  • Introduced.
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