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LisetShipTop.png InsectShipDefault.png Nighwave landing craft.png BlueSkyShip.png GyroscopeShip.png
Liset Mantis Nightwave Scimitar Xiphos

The Xiphos is a Landing Craft, which can serve as an alternative transportation choice to the Liset. It comes with the Sentry Gun air support ability, deploying an automatic turret, resembling a Senta Turret, which will fire upon nearby visible enemies.

The Xiphos landed in Update 18.5 (2016-03-04).

Building the Xiphos requires the Landing Craft Foundry Segment.

Manufacturing Requirements
Credits64.png
25,000
GenericLandingCraftSystems.png
1
GenericLandingCraftEngines.png
1
GenericLandingCraftFuselage.png
1
OrokinCell.png
1
Time: 72 hrs
Rush: Platinum64.png 50
Market Price: Platinum64.png 150 Blueprint Price: Credits64.png 35,000
GenericLandingCraftSystems.pngAvionics
Credits64.png
15,000
NanoSpores.png
11,100
Plastids.png
4,800
Neurodes.png
6
ControlModule.png
8
Time: 12 hrs
Rush: Platinum64.png 25
GenericLandingCraftEngines.pngEngines
Credits64.png
15,000
PolymerBundle.png
7,500
Salvage.png
7,500
Rubedo.png
5,200
ArgonCrystal.png
3
Time: 12 hrs
Rush: Platinum64.png 25
GenericLandingCraftFuselage.pngFuselage
Credits64.png
15,000
Ferrite.png
8,000
Circuits.png
5,000
Cryotic.png
3,500
DENitainExtract.png
4
Time: 12 hrs
Rush: Platinum64.png 25

Acquisition

A fully built Xiphos can be purchased on the Market for Platinum64.png 150. Alternatively all component blueprints can be obtained with a very low probability by opening all 3 Resource Caches in some Sabotage or Exterminate missions, while the main blueprint can be purchased from the Market. All component blueprints are tradeable between players (as of Update 18.9 (2016-04-20)).

Item Source Chance Expected Nearly Guaranteed
GenericLandingCraftFuselage.png Fuselage Blueprint Tier 1 Reactor Sabotage / C 0.50% ~ 200 C Rotations 1378 ± 459 C Rotations
GenericLandingCraftEngines.png Engines Blueprint Lua Exterminate Resource Caches / C 1.29% ~ 77 C Caches 532 ± 177 C Caches
GenericLandingCraftEngines.png Engines Blueprint Tier 2 Reactor Sabotage / C 0.50% ~ 200 C Rotations 1378 ± 459 C Rotations
GenericLandingCraftEngines.png Engines Blueprint Jupiter Exterminate Resource Caches / C 0.50% ~ 200 C Caches 1378 ± 459 C Caches
GenericLandingCraftSystems.png Avionics Blueprint Tier 2 Void Sabotage Resource Caches / C 0.50% ~ 200 C Rotations 1378 ± 459 C Rotations
GenericLandingCraftSystems.png Avionics Blueprint Tier 3 Reactor Sabotage / C 0.50% ~ 200 C Rotations 1378 ± 459 C Rotations
GenericLandingCraftSystems.png Avionics Blueprint Tier 4 Void Sabotage Resource Caches / C 1.01% ~ 99 C Rotations 680 ± 226 C Rotations
GenericLandingCraftSystems.png Avionics Blueprint Kuva Fortress Exterminate Resource Caches / C 0.50% ~ 200 C Caches 1378 ± 459 C Caches

All drop rates data is obtained from DE's official drop tables. See Mission Rewards#Standard Missions for definitions on reward table rotations. Drop chances are rounded to two decimal places, following the official drop tables repository.
Expected means a player can expect to obtain at least one of a drop every N attempts on average.
Nearly Guaranteed refers to the total number of attempts a player needs to obtain a 1 in 10^2,3, and 4 probability not to have recieved a single drop (99%, 99.9%, and 99.99% probability to have received at least one drop).
The combined probability of multiple drops is 1 - ((1-A%) * (1-B%) * ...) (add drops in same rotation)

For more detailed definitions and information, visit here.

Skins[]

Xiphos Skins can be applied through the Equipment > Orbiter > Landing Craft > Livery option. These skins do not consume decoration capacity.

Turret[]

XiphosTurret.png
  • Multiple turrets can be deployed in a single mission, limited only by the 10-minute cooldown time between uses.
  • The turret has its own shields and health, and will spawn at a set level (Level 30).
    • Health does not regenerate on its own, but shields will recharge.
  • Health can be regenerated by players with Mod TT 20px.png Rejuvenation, although even at level 30, the turret does not possess very much health.
  • Shield Osprey Specters can give the turret bonus shield as well as increased shield recharge, although the Osprey will not stick to the turret. Ordering the Osprey to stay nearby is the only way to make it stick. This adds secondary fire as well, from the Osprey.
    • Keep in mind that enemies will target the Shield Osprey Specter as it has a higher threat level, and AoE attacks and grenades will most likely damage the turret as enemies focus their fire on the Osprey. Placing the turret in full view of enemies but having the Osprey hidden behind a wall is usually the best tactical choice.
  • The turret fires puncture-based blue energy pulses at a high fire rate at enemies. These projectiles spread out considerably at range and take time to reach their target.
  • The turret's projectiles also have a knockdown effect.
  • The turret cannot be replaced, moved, or disabled besides being destroyed.
  • The turret has a low or normal threat level, and as such, enemies will prefer to target objectives or things with a high threat level unless the turret is nearest to them.
  • Turrets are solid objects players cannot pass through, you can however stand on them.
  • Turrets can be built on top of existing turrets creating turret towers.

Trivia[]

  • A Xiphos is a double-edged, one-handed shortsword used by the ancient Greeks. This follows the Scimitar's name also being derived from a type of sword.
    • In the game files, the Xiphos is known as "Gyroscope Ship," possibly due to the ship's construction having a passing resemblance to a gimbal.
  • The turret is Corpus technology, indicated by the Corpus text and manufacturing logo on the front plate of the turret. This implies that the Tenno either steal and re-purpose or outright purchase these turrets from the Corpus themselves.
    • Alternatively, it could just be a placeholder model.

Media[]

Patch History[]

Update 24.0 (2018-11-08)

  • Fixed wonky textures with the Xiphos Landing Craft door.

Update 23.10 (2018-10-12)

  • Fixed missing textures on the Xiphos Landing Craft.

Update 22.0 (2017-10-12)

  • Fixed issues with the Xiphos landing craft clipping through the Grineer Galleon level.

Update 20.5 (2017-05-17)

  • Air Support Turrets were changed to self-destruct after 60 minutes.

Hotfix 19.0.2 (2016-11-12)

  • Fixed not being able to purchase the Xiphos Kuva Skin.

Hotfix: Specters of the Rail 1.1 (2016-07-29)

  • Tweaked the Xiphos Ifrit Skin to improve flame tint color visibility.

Update: Specters of the Rail 1 (2016-07-28)

  • Xiphos Ifrit and Henipa skins added.

Update: Specters of the Rail 0.0 (2016-07-08)

  • Fixed Client Xiphos' Sentry Guns Air Support Charges remaining in mission even if the Client has aborted. Sentry Guns will now be removed if the Client has left the mission.

Hotfix 18.12.2 (2016-05-20)

  • Fixed not being able to trade Landing Craft components.

Hotfix 18.10.4 (2016-05-02)

  • Increase delays on Xiphos turret to reduce the constant start/stop behavior that can occur when it's switching targets.

Update 18.9 (2016-04-20)

  • Xiphos components blueprints dropped were made tradeable.

Update 18.6 (2016-03-16)

  • Fixed the Xiphos' air support turret not properly regenerating shields after they’ve been damaged.

Hotfix 18.5.5 (2016-03-08)

  • Fixed Xiphos' Sentry Turret not being removed when the player who casted it leaves the game.
  • Fixed Xiphos' Sentry Turret disappearing when a Host Migration occurred.

Hotfix 18.5.4 (2016-03-07)

  • Fixed Xiphos turrets not being destroyed when their creator leaves the mission.

Hotfix 18.5.1 (2016-03-04)

  • Adjusted the audio FX of the Xiphos Landing Craft.

Update 18.5 (2016-03-04)

  • Introduced.

Last updated: Update 25.5 (2019-07-31)


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