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| name = Xaku |
| name = Xaku |
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+ | <gallery> |
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+ | Xaku.PNG|Composite |
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+ | XakuBones.png|Skeletal |
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+ | </gallery> |
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Additional main blueprints can be bought from [[Cephalon Simaris]] for {{sc|50,000}}. |
Additional main blueprints can be bought from [[Cephalon Simaris]] for {{sc|50,000}}. |
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+ | |||
+ | Additionally requires the rank of '''Old Mate''' with [[Solaris United]] in order to acquire [[Gyromag Systems]] and [[Venerdo Alloy]] required in its construction. |
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<div class="tabber-dark"><tabber> |
<div class="tabber-dark"><tabber> |
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|-|Rotation A = {{Acquisition|name=XakuA|header=n}} |
|-|Rotation A = {{Acquisition|name=XakuA|header=n}} |
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==Notes== |
==Notes== |
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*When Xaku wields their signature {{Weapon|Quassus}}, the weapon's ethereal daggers become more accurate. |
*When Xaku wields their signature {{Weapon|Quassus}}, the weapon's ethereal daggers become more accurate. |
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− | *Xaku's {{Icon|Proc|Void|Text}} abilities have no effect on [[Eidolon Teralyst]], [[Eidolon Gantulyst]], and [[Eidolon Hydrolyst]]'s shields. |
+ | *Xaku's {{Icon|Proc|Void|Text}} abilities have no effect on [[Eidolon Teralyst]], [[Eidolon Gantulyst]], and [[Eidolon Hydrolyst]]'s shields, nor the [[Eidolon Vomvalyst]]'s spectral form. |
==Trivia== |
==Trivia== |
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**Community artists involved with the design of Xaku and their accessories include: ''Eornheit'' (Warframe concept art), ''Faven'' (alternate helmet), ''Kedemel'' (signature weapon), and ''Karu'' (signature Syandana). |
**Community artists involved with the design of Xaku and their accessories include: ''Eornheit'' (Warframe concept art), ''Faven'' (alternate helmet), ''Kedemel'' (signature weapon), and ''Karu'' (signature Syandana). |
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*Because Xaku is an amalgamation of three different Warframes, Xaku is the first Warframe to not have a distinct sex, being addressed by DE as "they/them".<ref>[https://twitter.com/rebbford/status/1289737087818719232 Confirmation Tweet]</ref> |
*Because Xaku is an amalgamation of three different Warframes, Xaku is the first Warframe to not have a distinct sex, being addressed by DE as "they/them".<ref>[https://twitter.com/rebbford/status/1289737087818719232 Confirmation Tweet]</ref> |
||
− | **Despite this, concept art for Xaku shows that they were originally designed as a female Warframe |
+ | **Despite this, concept art for Xaku shows that they were originally designed as a distinctly female Warframe. Some elements of this early design were incorporated into the final version.<ref>[https://twitter.com/eornheit/status/1289688962265645063 Concept Art Tweet]</ref> |
*Xaku's idle, dodge, and ability animations involve the fragmentation of their body parts and exposure of the [[Aboroflora]] skeletal structure beneath. |
*Xaku's idle, dodge, and ability animations involve the fragmentation of their body parts and exposure of the [[Aboroflora]] skeletal structure beneath. |
||
**Xaku is the sixth Warframe with unique [[Maneuvers#Rolling|rolling]] animations, after {{WF|Limbo}}, {{WF|Hildryn}}, {{WF|Wisp}}, {{WF|Titania Prime}}, and {{WF|Protea}}, where Xaku launches themselves forward a short distance while their broken pieces come apart and reattach onto their energized skeletal form. |
**Xaku is the sixth Warframe with unique [[Maneuvers#Rolling|rolling]] animations, after {{WF|Limbo}}, {{WF|Hildryn}}, {{WF|Wisp}}, {{WF|Titania Prime}}, and {{WF|Protea}}, where Xaku launches themselves forward a short distance while their broken pieces come apart and reattach onto their energized skeletal form. |
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**Xaku becomes fully skeletal in appearance while {{A|The Vast Untime}} is activated. |
**Xaku becomes fully skeletal in appearance while {{A|The Vast Untime}} is activated. |
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− | *Xaku's ability names relate to |
+ | *Xaku's ability names relate to four [[Requiem Mods]]: Xata, Lohk, Fass and Ris. |
− | **The Lost |
+ | **The Lost's name refers to part from Fass' description ("''Roiling, moaning this realm of ours / In madness '''lost''' shall die''") and the name of its sub-abilities - Gaze, Accuse, and Deny - are taken from Ris' description ("''In luminous space blackened stars / They '''gaze''', '''accuse''', '''deny'''''") |
*Xaku is the first Warframe to possess an ability buff that deals {{Icon|Proc|Void|Text}} damage. |
*Xaku is the first Warframe to possess an ability buff that deals {{Icon|Proc|Void|Text}} damage. |
||
*Xaku is the first Warframe to possess sporatic base attributes, breaking the trend that all Warframe base attributes are multiples of 5. |
*Xaku is the first Warframe to possess sporatic base attributes, breaking the trend that all Warframe base attributes are multiples of 5. |
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+ | *Xaku's skeletal form has a [https://vignette.wikia.nocookie.net/warframe/images/0/0e/Xaku_face.png visible face] with distinct eye slits and eyes within them, marking them as the second Warframe in the game to have visible facial features, after [[Excalibur Umbra]]. |
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==References== |
==References== |
Revision as of 23:32, 20 September 2020
Release Date: August 25th, 2020
Of the Void ethereal, yet coalesced into corporeal shape, the fractured anomaly Xaku exists as an entity thrice entwined. Fused from the shattered remnants of three warriors, they bridge reality to the horrors from beyond the fold. Xaku was reborn in Update 29.0 (2020-08-25).
Manufacturing Requirements | |||||
---|---|---|---|---|---|
25,000 |
1 |
1 |
1 |
3 |
Time: 72 hrs |
Rush: 50 | |||||
Market Price: 325 | Blueprint Price: N/A | ||||
Chassis | |||||
15,000 |
5 |
3 |
50 |
50 |
Time: 12 hrs |
Rush: 25 | |||||
Neuroptics | |||||
15,000 |
10 |
60 |
20 |
40 |
Time: 12 hrs |
Rush: 25 | |||||
Systems | |||||
15,000 |
10 |
5 |
45 |
60 |
Time: 12 hrs |
Rush: 25 |
Acquisition
Xaku's main blueprint will be awarded upon completion of the Heart of Deimos quest. Xaku's component blueprints are acquired from Cambion Drift Bounties.
Additional main blueprints can be bought from Cephalon Simaris for 50,000.
Additionally requires the rank of Old Mate with Solaris United in order to acquire Gyromag Systems and Venerdo Alloy required in its construction.
Lua error: Module:Acquisition:194: t.buildTable(frame, ...): no wikitable rows made for "XakuA". See dropLocations: table#1 {
["XakuA"] = table#2 { ["icon"] = "<strong class=\"error scribunto-error\" title=\"pp(func): source is nil. \
stack traceback:\ Module:Acquisition:104: in function 'chunk'\ mw.lua:527: in function mw.lua:507\ [C]: ?\">Where is \"XakuA\"?</strong>",
["name"] = "", }, ["XakuA Blueprint"] = table#3 { ["icon"] = "<strong class=\"error scribunto-error\" title=\"pp(func): source is nil. \
stack traceback:\ Module:Acquisition:104: in function 'chunk'\ mw.lua:527: in function mw.lua:507\ [C]: ?\">Where is \"XakuA\"?</strong>",
["isBP"] = true, ["name"] = "", }, ["XakuA Chassis"] = table#4 { ["icon"] = "<span class=\"tooltip tooltip-full \" data-param=\"Chassis\" data-param2=\"Resources\"></span>", ["name"] = "Chassis", }, ["XakuA Chassis Blueprint"] = table#5 { ["icon"] = "<span class=\"tooltip tooltip-full \" data-param=\"Chassis\" data-param2=\"Resources\"></span>", ["isBP"] = true, ["name"] = "Chassis", }, ["XakuA Neuroptics"] = table#6 { ["icon"] = "<span class=\"tooltip tooltip-full \" data-param=\"Neuroptics\" data-param2=\"Resources\"></span>", ["name"] = "Neuroptics", }, ["XakuA Neuroptics Blueprint"] = table#7 { ["icon"] = "<span class=\"tooltip tooltip-full \" data-param=\"Neuroptics\" data-param2=\"Resources\"></span>", ["isBP"] = true, ["name"] = "Neuroptics", }, ["XakuA Systems"] = table#8 { ["icon"] = "<span class=\"tooltip tooltip-full \" data-param=\"Systems\" data-param2=\"Resources\"></span>", ["name"] = "Systems", }, ["XakuA Systems Blueprint"] = table#9 { ["icon"] = "<span class=\"tooltip tooltip-full \" data-param=\"Systems\" data-param2=\"Resources\"></span>", ["isBP"] = true, ["name"] = "Systems", },}.
Lua error: Module:Acquisition:194: t.buildTable(frame, ...): no wikitable rows made for "XakuB". See dropLocations: table#1 {
["XakuB"] = table#2 { ["icon"] = "<strong class=\"error scribunto-error\" title=\"pp(func): source is nil. \
stack traceback:\ Module:Acquisition:104: in function 'chunk'\ mw.lua:527: in function mw.lua:507\ [C]: ?\">Where is \"XakuB\"?</strong>",
["name"] = "", }, ["XakuB Blueprint"] = table#3 { ["icon"] = "<strong class=\"error scribunto-error\" title=\"pp(func): source is nil. \
stack traceback:\ Module:Acquisition:104: in function 'chunk'\ mw.lua:527: in function mw.lua:507\ [C]: ?\">Where is \"XakuB\"?</strong>",
["isBP"] = true, ["name"] = "", }, ["XakuB Chassis"] = table#4 { ["icon"] = "<span class=\"tooltip tooltip-full \" data-param=\"Chassis\" data-param2=\"Resources\"></span>", ["name"] = "Chassis", }, ["XakuB Chassis Blueprint"] = table#5 { ["icon"] = "<span class=\"tooltip tooltip-full \" data-param=\"Chassis\" data-param2=\"Resources\"></span>", ["isBP"] = true, ["name"] = "Chassis", }, ["XakuB Neuroptics"] = table#6 { ["icon"] = "<span class=\"tooltip tooltip-full \" data-param=\"Neuroptics\" data-param2=\"Resources\"></span>", ["name"] = "Neuroptics", }, ["XakuB Neuroptics Blueprint"] = table#7 { ["icon"] = "<span class=\"tooltip tooltip-full \" data-param=\"Neuroptics\" data-param2=\"Resources\"></span>", ["isBP"] = true, ["name"] = "Neuroptics", }, ["XakuB Systems"] = table#8 { ["icon"] = "<span class=\"tooltip tooltip-full \" data-param=\"Systems\" data-param2=\"Resources\"></span>", ["name"] = "Systems", }, ["XakuB Systems Blueprint"] = table#9 { ["icon"] = "<span class=\"tooltip tooltip-full \" data-param=\"Systems\" data-param2=\"Resources\"></span>", ["isBP"] = true, ["name"] = "Systems", },}.
Lua error: Module:Acquisition:194: t.buildTable(frame, ...): no wikitable rows made for "XakuC". See dropLocations: table#1 {
["XakuC"] = table#2 { ["icon"] = "<strong class=\"error scribunto-error\" title=\"pp(func): source is nil. \
stack traceback:\ Module:Acquisition:104: in function 'chunk'\ mw.lua:527: in function mw.lua:507\ [C]: ?\">Where is \"XakuC\"?</strong>",
["name"] = "", }, ["XakuC Blueprint"] = table#3 { ["icon"] = "<strong class=\"error scribunto-error\" title=\"pp(func): source is nil. \
stack traceback:\ Module:Acquisition:104: in function 'chunk'\ mw.lua:527: in function mw.lua:507\ [C]: ?\">Where is \"XakuC\"?</strong>",
["isBP"] = true, ["name"] = "", }, ["XakuC Chassis"] = table#4 { ["icon"] = "<span class=\"tooltip tooltip-full \" data-param=\"Chassis\" data-param2=\"Resources\"></span>", ["name"] = "Chassis", }, ["XakuC Chassis Blueprint"] = table#5 { ["icon"] = "<span class=\"tooltip tooltip-full \" data-param=\"Chassis\" data-param2=\"Resources\"></span>", ["isBP"] = true, ["name"] = "Chassis", }, ["XakuC Neuroptics"] = table#6 { ["icon"] = "<span class=\"tooltip tooltip-full \" data-param=\"Neuroptics\" data-param2=\"Resources\"></span>", ["name"] = "Neuroptics", }, ["XakuC Neuroptics Blueprint"] = table#7 { ["icon"] = "<span class=\"tooltip tooltip-full \" data-param=\"Neuroptics\" data-param2=\"Resources\"></span>", ["isBP"] = true, ["name"] = "Neuroptics", }, ["XakuC Systems"] = table#8 { ["icon"] = "<span class=\"tooltip tooltip-full \" data-param=\"Systems\" data-param2=\"Resources\"></span>", ["name"] = "Systems", }, ["XakuC Systems Blueprint"] = table#9 { ["icon"] = "<span class=\"tooltip tooltip-full \" data-param=\"Systems\" data-param2=\"Resources\"></span>", ["isBP"] = true, ["name"] = "Systems", },}.
Notes
- When Xaku wields their signature Quassus, the weapon's ethereal daggers become more accurate.
- Xaku's Script error: The function "Proc" does not exist. abilities have no effect on Eidolon Teralyst, Eidolon Gantulyst, and Eidolon Hydrolyst's shields, nor the Eidolon Vomvalyst's spectral form.
Trivia
- Xaku is the 44th unique Warframe to be released.
- Xaku is the second community-designed Warframe after Nova. Xaku's theme selected from the chosen entries is "Broken Warframe", suggested by forum community member eaterofstorms.
- Xaku's abilities were selected from multiple suggestions by hundreds of community members in the Open Call forum threads.
- Community artists involved with the design of Xaku and their accessories include: Eornheit (Warframe concept art), Faven (alternate helmet), Kedemel (signature weapon), and Karu (signature Syandana).
- Because Xaku is an amalgamation of three different Warframes, Xaku is the first Warframe to not have a distinct sex, being addressed by DE as "they/them".[1]
- Despite this, concept art for Xaku shows that they were originally designed as a distinctly female Warframe. Some elements of this early design were incorporated into the final version.[2]
- Xaku's idle, dodge, and ability animations involve the fragmentation of their body parts and exposure of the Aboroflora skeletal structure beneath.
- Xaku is the sixth Warframe with unique rolling animations, after Limbo, Hildryn, Wisp, Titania Prime, and Protea, where Xaku launches themselves forward a short distance while their broken pieces come apart and reattach onto their energized skeletal form.
- Xaku becomes fully skeletal in appearance while The Vast Untime is activated.
- Xaku's ability names relate to four Requiem Mods: Xata, Lohk, Fass and Ris.
- The Lost's name refers to part from Fass' description ("Roiling, moaning this realm of ours / In madness lost shall die") and the name of its sub-abilities - Gaze, Accuse, and Deny - are taken from Ris' description ("In luminous space blackened stars / They gaze, accuse, deny")
- Xaku is the first Warframe to possess an ability buff that deals Script error: The function "Proc" does not exist. damage.
- Xaku is the first Warframe to possess sporatic base attributes, breaking the trend that all Warframe base attributes are multiples of 5.
- Xaku's skeletal form has a visible face with distinct eye slits and eyes within them, marking them as the second Warframe in the game to have visible facial features, after Excalibur Umbra.