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With 'Assault Mode' and 'Crowd Dispersion' as default Precepts, Wyrm is a highly offensive Sentinel. Wyrm also comes with a laser rifle.

Wyrm is an offensive Sentinel pre-equipped with DESentinelLaserRifle Laser Rifle as its default weapon. It is effective at crowd control with its Mod TT 20pxCrowd Dispersion to stun enemies and safeguarding its user with Mod TT 20pxNegate to periodically prevent Status Effects.

Manufacturing Requirements
Credits64
15,000
AlloyPlate64
500
Circuits64
400
NanoSpores64
200
ControlModule64
1
Time: 24 hrs
Rush: Platinum64 30
MarketIcon Market Price: Platinum6475 Blueprint2 Blueprints Price: Credits64100,000

Wyrm–Exclusive Precept mods

Sentinel Loadouts

Main article: Category:Wyrm Sentinel Build

Notes

Trivia

  • A "Wyrm" is a mythological dragon from European folklore with leathery, bat-like wings, and a long, muscular tail. The sentinel bears a similar resemblance.
  • With the introduction of Wyrm Prime in Update 13.7, Wyrm became the first companion with a Prime version.
  • The minigame Wyrmius features Wyrm.


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Both bodyguard and status symbol, the Wyrm Prime Sentinel was the last line of defense for high ranking Tenno in the Orokin era.

Wyrm Prime is the first Prime Sentinel, a version of Wyrm featuring Orokin-styling and improved stats, and comes with the enhanced SentinelBurstLaserPrime Prime Laser Rifle. Wyrm Prime was released alongside Loki PrimeIcon272 Loki Prime and PrimeBo Bo Prime.

Manufacturing Requirements
Credits64
15,000
Helmet
1
Chassis
1
Systems
1
OrokinCell64
6
Time: 24 hrs
Rush: Platinum64 25
MarketIcon Market Price: N/A Blueprint2 Blueprints Price: N/A
Drop Locations

BlueprintNeo E1 Common (V)
Neo V8 Common (V)
Axi S2 Common (V)
CerebrumLith G2 Common (V)
Lith O2 Common (V)
CarapaceAxi L1 Common (V)
Axi L4 Common (V)
SystemsMeso E1 Uncommon (V)
Meso O3 Uncommon (V)

BlueprintNeo E1 Common (V)
Neo V8 Common (V)
Axi S2 Common (V)
CerebrumLith G2 Common (V)
Lith O2 Common (V)
CarapaceAxi L1 Common (V)
Axi L4 Common (V)
SystemsMeso E1 Uncommon (V)
Meso O3 Uncommon (V)

BlueprintNeo E1 Common (V)
Neo V8 Common (V)
Axi S2 Common (V)
CerebrumLith G2 Common (V)
Lith O2 Common (V)
CarapaceAxi L1 Common (V)
Axi L4 Common (V)
SystemsMeso E1 Uncommon (V)
Meso O3 Uncommon (V)

Lith/Meso/Neo/Axi refer to Void Relics
(V) Denotes Vaulted Void Relics
(B) Denotes Baro Ki'Teer Exclusive Void Relic

Wyrm Prime–Exclusive Precept mods

Comparisons

  • Wyrm Prime, compared to Wyrm:

Notes

  • The Wyrm-exclusive precept mod Mod TT 20pxWarrior no longer drops as of Update 24.0. It was replaced with the non-exclusive Mod TT 20pxAssault Mode precept mod.
  • Building the Wyrm Prime is necessary to acquire the SentinelBurstLaserPrime Prime Laser Rifle, which is the first Primed Sentinel weapon.
    • Initially upon release, the Wyrm Prime was equipped with the DESentinelLaserRifle Laser Rifle of its regular counterpart. It has since been updated to use the Prime Laser Rifle with Hotfix 13.9.2.

Trivia

  • The Wyrm Prime resembles a traditional Chinese Dragon, from its serpentine body shape to its horns and whiskers.
  • Currently Wyrm Prime together with Carrier Prime has the highest armor of all sentinels. Reaching up to 315 armor (51.22% damage reduction) with a max rank Mod TT 20pxMetal Fiber.

Vaultings

  • On May 10th, 2016, it was announced that the Wyrm Prime, along with its related Warframe and weapon counterparts, would enter the Prime Vault and be retired from the reward tables on May 17, 2016. Any preexisting components or fully-built weapons will remain as is.
  • Wyrm Prime – Along with Sicarus Prime, Ember Prime, Frost Prime, Latron Prime, Reaper Prime, Loki Prime, Bo Prime, and Glaive Prime – were available from Cetus Bounties from February 6, 2018 to April 10, 2018.
  • On April 30, 2019, Wyrm Prime was unvaulted.

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Wyrm can be equipped with the following items:

Cosmetics

See also

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Update 25.7
  • Converted materials to PBR on the Wyrm

Update 21.6

  • Wyrm Prime base health increased from 100 to 225.

Update: Recurring Dreams

  • Fixed Wyrm's Warrior Mod sometimes targeting friendly targets.

Update 18.12

  • Loki Prime, Bo Prime, and Wyrm Prime have been removed from the Void and put into the Prime Vault until further notice.

Update 18.10

  • Improved Wyrms Crowd Dispersion missing enemies that were very close to you.
  • Wyrm's Crowd Dispersion range has been re-scaled as you upgrade it. Previously the range maxed out at 10m at rank 3, now it scales from 6, 6.8, 7.6, 8.4, 9.2,10 meters.
  • Tweaked Wyrms Crowd Dispersion physics to make the knock-back more realistic.

Hotfix 18.4.7

  • Fixed an error in Wyrmius' loading screen causing an oversized Liset to appear instead of a Wyrm.

Hotfix 18.3.1.1

  • Fixed crash when pressing controller's Start button to play Wyrmius.

Update 18.3

  • Fixed an error causing no enemies to spawn in Wyrmius.

Update 13.9

  • Fixed issues with rotation of Event Emblems on Wyrm Prime.

Update 13.7

Update 12.6

  • Wyrm: 30m max range on attack precept.

Update 9.4

  • Fixes for badges on Wyrm and Dethcube being offset.

Update 8.2

  • Fix for Wyrm's Crowd Dispersion not being able to stun certain enemy types.
  • Fix for Wyrms crowd dispersion not stunning certain enemies during attack sequences.
  • Fixed range damage issues with Wyrms crowd dispersion.

Hotfix 8.1.3

  • Added Sound FX for Wyrm Sentinel's Crowd Control ability.

Update 7

  • Introduced.

Last updated: Update 21.6

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Images

Videos


Start a Discussion Discussions about Wyrm

  • Offensive Sentinel Comaprison

    5 messages
    • Pharuan Undearth wrote:Carrier - Support What about Djinn? Time bomb?
    • wyrm + sweeper for CQC; some crowd control and good damage up close.  dethcube + deth machine rifle/stinger for mid-long range sustai...
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