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For the Plains of Eidolon resource, see Cetus Wisp.Edit Tab
Elemental and elusive, Wisp is both guardian and gateway.

Invisible in the air and swift on the ground, she moves like the wind. This is Wisp. Summoner of the ethereal.

Her grace is only balanced by her destruction. Do not get lost in its wake, Tenno.

Release Date: May 22nd, 2019

Eerie. Elusive. Enigmatic. Haunting the spatial crossroads between dimensional doorways, the ethereal enchantress Wisp summons strange apparitions from beyond the breach. Sever her soul to escape death, steal the sight from enemy eyes, and vaporize all before the blaze of our celestial light. Wisp materialized in Update 25.0.

Manufacturing Requirements
Credits64
25,000
Helmet
1
Chassis
1
Systems
1
OrokinCell64
3
Time: 72 hrs
Rush: Platinum64 50
Market Price: Platinum64 325 Blueprint Price: N/A
Neuroptics
Credits64
15,000
Hexenon64
300
Tellurium64
2
Plastids64
950
PolymerBundle64
2,200
Time: 12 hrs
Rush: Platinum64 25
Chassis
Credits64
15,000
Hexenon64
500
ArgonCrystal64
1
Oxium64
700
AlloyPlate64
2,750
Time: 12 hrs
Rush: Platinum64 25
Systems
Credits64
15,000
Hexenon64
400
DENitainExtract2
2
Rubedo64
950
Salvage64
10,000
Time: 12 hrs
Rush: Platinum64 25

Acquisition

All components blueprints including the main blueprint are acquired from defeating the Ropalolyst on Jupiter.
Drop Chance Expected Nearly Guaranteed
Main Blueprint 22.56% 8-9 30 ± 8
Chassis Blueprint 25.81%
Neuroptics Blueprint 25.81%
Systems Blueprint 25.81%

Expected refers to total number of runs a player can expect to receive at least one of each drop associated with the respective values.

Nearly Guaranteed refers to the total number of runs a player needs to obtain a 99%, 99.9%, and 99.99% probability to receive at least one of each drop associated with the respective values.

For more detailed definitions and information on how these number were obtained visit here.


NotesEdit

TriviaEdit

  • Wisp was first mentioned in Devstream 115 along with 2 other unnamed Warframes, and was mentioned again in Devstream 122 along with HildrynIcon272 Hildryn.
  • Wisp is the first Warframe design with no feet on her model; as a result she floats above ground constantly, leaning to the direction of movement or staying floating upright when stationary.
    • As mentioned by Geoff Crookes in Devstream 123, Wisp is the first Warframe to have a completely unique walking and sprinting animations and, like HildrynIcon272 Hildryn and LimboIcon272 Limbo before her, has unique Rolling animations as well.
    • However, Wisp still uses default animations (walking, running, and standing on her nonexistent "feet") when crouching, using melee weapons, aiming her gun, wielding an Arch-gun in ground combat, or extracting from a mission.
  • Wisp is the 40th Warframe to be released (excluding Primed and Umbra variants).
  • Wisp's abilities and animations were debuted in Devstream 126.
  • Wisp's theme is based around Will-o'-Wisps, otherworldly apparitions mentioned in varying folklore. They are most commonly described as a fiery light that would distract and lure unwary travelers off paths to their demise.
  • Wisp is one of the few Warframes whose main blueprint is dropped as loot reward, others are KhoraIcon272 Khora and IvaraIcon272 Ivara.
    • Wisp is also the first Warframe whose main blueprint is dropped from a boss, namely Ropalolyst.
  • Wisp is the first Warframe to require Hexenon to build.

Edit Tab

PhasedEdit

WispIcon272 Wisp weaves between dimensions whilst she is airborne, gaining a cloak that renders her and her Companions completely invisible to enemies until she lands or fires a weapon. Wisp's cloak will reactivate briefly after the player stops firing provided they are still airborne.

  • The cloak does not wear off immediately after landing, allowing Wisp to constantly remain invisible.
  • Silenced weapons will still remove her invisibility.
  • Invisibility is not affected by Melee weapon strikes, allowing Wisp to freely use them without making her visible.
  • While invisible, Wisp visually glows and emits energy particles that are affected by her chosen Energy color.

Abilities Edit

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Reservoirs ReservoirsIcon
ENERGY
25
KEY
1
Reservoirs
Choose and summon a Reservoir filled with Motes that attach to and aid Wisp and her allies. Haste Mote grants increased movement and attack speed. Vitality Mote increases maximum health and heals over time. Shock Mote stuns nearby enemies.

Vitality
Strength:300 (max health)
30 s (health per second)
Range:5 m (Reservoir range)
Duration:19 / 22 / 26 / 30 s (Mote lifespan)
Misc:∞ (Reservoir lifespan)
6 (max reservoirs active)
25 % (Sol Gate damage buff)


Haste
Strength:20 % (movement speed)
20 % (attack speed)
30 % (fire rate)
Range:5 m (Reservoir range)
Duration:19 / 22 / 26 / 30 s (Mote lifespan)
Misc:∞ (Reservoir lifespan)
6 (max reservoirs active)
100 % (Sol Gate Corrosive w Corrosive status chance)


Shock
Strength: 10 (Shock damage)
Range:5 m (Reservoir range)
15 m (Shock range)
Duration: 19 / 22 / 26 / 30 s (Mote lifespan)
Misc:∞ (Reservoir lifespan)
6 (max reservoirs active)
100 % (Electricity w Electric status chance)
5 (number of targets)
3 s (Shock cooldown)
25 % (Sol Gate damage buff)

Expand


WilOWisp WilOWispIcon
ENERGY
35
KEY
2
Wil-O-Wisp
Cast forward a spectral image of Wisp to confuse and distract enemies. Reactivate to travel to its position. Hold to have the image travel faster and teleport to its position on release.
Strength:N/A
Duration:2.5 / 3 / 3.5 / 4 s
Range:N/A
Misc:3 s (teleport invulnerability time)
Expand


BreachSurge BreachSurgeIcon
ENERGY
50
KEY
3
Breach Surge
Open a dimensional breach to overwhelm nearby enemies and cause them to release aggressive Surge sparks when damaged. Wisp may also target a Reservoir to teleport to it and double the range of the surge.
Strength:1 / 1.25 / 1.6 / 2 x (damage multiplier)
20 % (status chance)
Duration:7 / 9 / 12 / 16 s (blind duration)
Range:11 / 13 / 16 / 18 m
Misc:10 % (spark chance on hit)
100 % (spark chance on kill)
200 % (Reservoir surge range bonus)
10 m (Reservoir teleport min. range)
100 % (Sol Gate spark chance on hit)
Expand


SolGate SolGateIcon
ENERGY
25
KEY
4
Sol Gate
Open a portal to the sun to irradiate enemies with a devastating beam of pure solar plasma. Hold fire to double Damage at the cost of increased energy consumption. For the duration of an attack enemies damaged by Sol Gate are increasingly more vulnerable to it.

Energy Drain: 12 s-1
Boosted Energy Drain 24 s-1

Strength:1,000 / 1,100 / 1,250 / 1,500 (base beam damage per half second)
2,000 / 2,200 / 2,500 / 3,000 (boosted beam damage per half second)
Duration:N/A
Range:40 m (beam length)
Misc:500 % (base beam max damage ramp-up)
1,000 % (boosted beam max damage ramp-up)
-50 % (boosted beam move speed penalty)
25 % (Vitality Mote damage bonus)
100 % (Haste Mote Corrosive w Corrosive status chance)
25 % (Shock Mote damage bonus)
100 % (Breach Surge spark chance on hit)
Expand

Collapse All


Strength Mods

IntensifyModU145

Duration Mods

ContinuityModU145

Range Mods

StretchModU145

ReservoirsIcon ReservoirsIcon ReservoirsIcon
WilOWispIcon
BreachSurgeIcon BreachSurgeIcon BreachSurgeIcon
SolGateIcon SolGateIcon SolGateIcon


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Edit Tab

WispIcon272 Wisp can be equipped with the following items:

CosmeticsEdit

See alsoEdit

Edit Tab

Hotfix 25.7.6
  • Fixed Wisp not aiming her rifle up when firing upwards.

Update 25.7

  • Fixed Wisp’s Mote buff having an infinite duration for Clients if they Transfer to the Operator, leaving the Warframe in range of the Motes, and then Transfer back.
  • Fixed numerous Syandanas clipping through Wisp’s cape.
  • Fixed being unable to hit specific body parts with Wisp’s Sol Gate. Now you can Sol Gate a Nox’s helmet to pieces, and more!
  • Fixed Warframes floating with flat feet with the Wisp Agile animation equipped as per: https://forums.warframe.com/topic/1112277-minor-issue-with-wisps-agile-animation-set
  • Fixed Wisp not angling Primary weapons when hip-firing.

Hotfix 25.3.3

  • Fixed an issue with Wisp Specters being unable to cast any abilities - Sol Gate is still unusable for now.

Hotfix 25.3.2

  • Removed Wisp footstep sounds when wall running.
  • Fixed Wisp’s Wil-O-Wisp ability setting off laser beam alarms in the Gas City Spy Vaults.

Hotfix 25.3.1

  • Fixed some laser beam types being triggered by Wil-O-Wisp

Hotfix 25.2.4

  • Fixed Fulmin's firing mode / appearance can become desynced if transition is interrupted by Wisp’s Wil-O-Wisp ability.

Hotfix 25.2.3

  • Wisp's Sol Gate will now interrupt weapon reload like other full body animation Abilities do.

Hotfix 25.2.1

  • Adjusted Gunblade holster position on Wisp for the Sarpa.

Hotfix 25.1.3

  • Removed Wisp footstep sounds when crouching / dashing.

Hotfix 25.1.2

  • Fixed accessing the pause menu while casting Wisp's Sol Gate ability causing the animation to break.

Update 25.1

  • Wisp’s Breach Surge now guarantees a surge spark when you land the killing blow.
  • Increased base range of Wisp’s Breach Surge from 15m to 18m.
  • Wisp’s Blueprint can now be sold for 2500 Credits.
  • Fixed Wisp’s Sol Gate ability being able to damage Nullifier bubbles (and then killing the Nullifier). This follows precedent with other Warframe abilities that were fixed (Revenant).
  • Fixed Zanuka being unable to capture Wisp.

Hotfix 25.0.7

  • Fixed outline of a equipped Heavy Weapon being visible on Wisp when Aim Gliding after using Wil-O-Wisp.

Hotfix 25.0.6

  • Fixed Wisp’s Wil-O-Wisp spawning through geometry.
  • Fixed Wisp’s materials not appearing wet when in the Plains of Eidolon when it’s raining.

Hotfix 25.0.4

  • Wisp Sol Gate changes:
    • Increased base Damage from 1000 to 1500.
    • Increased Ability cast to be 30% faster.
    • Restored Sol Gate’s true destructive power to go through enemies, as opposed to only hitting the first enemy and not the ones also behind it.
  • Wisp will now apply the stronger Reservoir value if another Wisp casts the same Reservoir but stronger (with the corresponding Duration).
  • Wisp’s Breach Surge teleport to a Reservoir will teleport to the position you were at when you spawned the Reservoir instead of inside the Reservoir itself. Fixes being able to teleport outside of geometry.
  • Tweaked the FX flare of Wisp’s Sol Gate ability to not occlude your view as much.
  • Multiple tweaks to Wisp’s cloth physics to fix Syandana deformation and reduce cloth wildness.
  • Updated ingame description for Wisp's Sol Gate ability to provide greater clarity on enemy weakness versus continuous attack.
  • Fixed Wisp becoming unable to move if casting Wil-O-Wisp in the Simulacrum and accessing Arsenal before it ends.
  • Fixed inability to damage Eximus enemies with Wisp’s Sol Gate in Sanctuary Onslaught.
  • Fixed Wisp’s Wil-O-Wisp ability causing a hitch if she is wearing her Gaoth Helmet.
  • Fixed missing Wisp Bullet Jump FX trail.
  • Fixed a script error when casting Wisp’s Sol Gate ability.
  • Fixed Wisp Ability names being all caps in Ability HUD bar.

Hotfix 25.0.1

  • Removed the Wisp Blueprint from the Market, as it’s intended to be a Ropalolyst drop.

Update 25.0

  • Introduced.

Last updated: Hotfix 25.3.3

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