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(Whipclaw now affected by Blood Rush and Gladiator set mods.)
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***Physical damage (e.g., {{M|Jagged Edge}})
 
***Physical damage (e.g., {{M|Jagged Edge}})
 
***Elemental damage (e.g., {{M|Shocking Touch}})
 
***Elemental damage (e.g., {{M|Shocking Touch}})
  +
***Conditional mods (e.g., {{M|Condition Overload}}, {{M|Healing Return}})
 
***[[Critical chance]] and [[critical multiplier]] (e.g., {{M|True Steel}} and {{M|Organ Shatter}})
 
***[[Critical chance]] and [[critical multiplier]] (e.g., {{M|True Steel}} and {{M|Organ Shatter}})
 
****[[Critical chance]] is rolled separately for each target hit.
 
****[[Critical chance]] is rolled separately for each target hit.
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***[[Melee 2.0#Combo Counter|combo counter]] (e.g., {{M|Body Count}} and {{M|Drifting Contact}})
 
***[[Melee 2.0#Combo Counter|combo counter]] (e.g., {{M|Body Count}} and {{M|Drifting Contact}})
 
***[[Weapon Augments|weapon augments]] (e.g., {{M|Justice Blades}})
 
***[[Weapon Augments|weapon augments]] (e.g., {{M|Justice Blades}})
***The +100 damage from {{M|Covert Lethality}}
 
 
***[[Riven Mods|Riven]]
 
***[[Riven Mods|Riven]]
**Toxin mods do not scale the damage of toxin or gas procs caused by Whipclaw.
+
**Toxin mods do not scale the damage of {{Icon|Proc|Toxin|text}} or {{Icon|Proc|Gas|text}} procs caused by Whipclaw.
 
**[[Manticore]]'s damage bonus applies to the ability.
 
**[[Manticore]]'s damage bonus applies to the ability.
 
**Whipclaw's critical chance is affected by {{M|Cat's Eye}} and {{M|Charm}} bonuses.
 
**Whipclaw's critical chance is affected by {{M|Cat's Eye}} and {{M|Charm}} bonuses.
 
**Each hit from Whipclaw adds to the Melee Combo Counter.
 
**Each hit from Whipclaw adds to the Melee Combo Counter.
 
**The Melee Combo Multiplier increases Whipclaw's damage, but only a fourth of the bonus is added.
 
**The Melee Combo Multiplier increases Whipclaw's damage, but only a fourth of the bonus is added.
**Whipclaw is '''not''' affected by the equipped melee weapon's stats and innate effects, weapon-specific mods (e.g., {{M|Vulcan Blitz}}), conditional mods (e.g., {{M|Condition Overload}}, {{M|Healing Return}}), melee range mods (e.g., {{M|Reach}}) and attack speed mods (e.g., {{M|Fury}}).
+
**Whipclaw is '''not''' affected by the equipped melee weapon's stats and innate effects, weapon-specific mods (e.g., {{M|Vulcan Blitz}}), melee range mods (e.g., {{M|Reach}}) and attack speed mods (e.g., {{M|Fury}}).
 
***The only exceptions to this rule are:
 
***The only exceptions to this rule are:
 
****{{Weapon|Mire}} and its passive ability to grant '''+10%''' {{Icon|Proc|Toxin|Text}} damage, which carries over to Whipclaw. The toxin damage combines with any elemental damage from melee elemental mods.
 
****{{Weapon|Mire}} and its passive ability to grant '''+10%''' {{Icon|Proc|Toxin|Text}} damage, which carries over to Whipclaw. The toxin damage combines with any elemental damage from melee elemental mods.
****Whipclaw's damage is affected by {{Weapon|Venka Prime}}'s modified Melee Combo Counter.
 
 
*'''Ability Synergy''':
 
*'''Ability Synergy''':
 
**Whipclaw inflicts '''200%''' damage against enemies affected by {{A|Ensnare}}.
 
**Whipclaw inflicts '''200%''' damage against enemies affected by {{A|Ensnare}}.

Revision as of 00:31, November 21, 2019


WhipclawMod Whipclaw130xWhite
ENERGY
25
KEY
1
Whipclaw
Send enemies reeling with a deafening whipcrack.
Strength:200 / 225 / 250 / 300
Duration:N/A
Range:5 / 7 / 8 / 10 m (cast range)
3 / 4 / 4 / 5 m (explosion radius)
Misc:2.0x (Ensnare damage multiplier)
50% (Strangledome damage distribution)
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See Also

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