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{{UpdateMe}}
 
 
<onlyinclude>
 
<onlyinclude>
 
{{AbilityU10.3
 
{{AbilityU10.3
 
| name = Whipclaw
 
| name = Whipclaw
 
| gameimage = Whipclaw130xWhite.png
 
| gameimage = Whipclaw130xWhite.png
| cardimage = Whipclaw_Image_Placeholder.png
+
| cardimage = WhipclawMod.png
 
| hotkey = 1
 
| hotkey = 1
 
| energy = 25
 
| energy = 25
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**Cast range and explosion radius are affected by [[Ability Range]].
 
**Cast range and explosion radius are affected by [[Ability Range]].
 
***Explosion radius cannot exceed '''200%''' Ability Range.
 
***Explosion radius cannot exceed '''200%''' Ability Range.
 
**Damage is distributed evenly between {{Icon|Proc|Impact|text}}, {{Icon|Proc|Puncture|text}}, and {{Icon|Proc|Slash|text}}.
**Base damage is affected by [[Ability Strength]] and certain melee mods.
 
 
**Damage also affects [[Objects]], bypasses obstacles in the environment, and does '''not''' diminish with distance.
***Damage is split between 30% {{Icon|Proc|Impact|text}}, 30% {{Icon|Proc|Puncture|text}}, and 40%{{Icon|Proc|Slash|text}} (more testing needed to confirm these numbers.)
 
 
*Whipclaw has an innate '''200%''' [[critical multiplier]], '''25%''' [[critical chance]], and '''20%''' [[status chance]].
***Damage also affects [[Objects]], bypasses obstacles in the environment, and does '''not''' diminish with distance.
 
 
*Damage is affected by [[Ability Strength]], the [[Melee 2.0#Combo Counter|Melee Combo Counter]], and certain melee mods.
***Whipclaw has an innate '''25%''' critical chance, '''2.0x''' critical multiplier, and '''20%''' status chance.
 
 
**As an example, with a maxed {{M|Pressure Point}}, {{M|Shocking Touch}} and {{M|Intensify}}, the normal attacks of a rank-3 Whipclaw will deal:<br/>{{MathText|Base Damage {{mul}} (1 + Damage Mods) {{mul}} (1 + Elemental Mods) {{mul}} (1 + Strength Mods) {{eql}}}}<br/>{{Math|300 {{mul}} (1 + 1.2) {{mul}} (1 + 0.9) {{mul}} (1 + 0.3)|mt=y}} damage.
**Whipclaw is also affected by equipped melee mods including:
 
  +
**The mods that affect Whipclaw include:
***damage (e.g., {{M|Steel Charge}})
 
***physical damage (e.g., {{M|Jagged Edge}})
+
***Damage (e.g., {{M|Pressure Point}})
***elemental damage (e.g., {{M|Shocking Touch}})
+
***Physical damage (e.g., {{M|Jagged Edge}})
***[[Faction Damage Mods|faction]] (e.g., {{M|Smite Corpus}})
+
***Elemental damage (e.g., {{M|Shocking Touch}})
  +
***Conditional mods (e.g., {{M|Weeping Wounds}} and {{M|Blood Rush}}, but '''not''' {{M|Condition Overload}} and {{M|Healing Return}})
***[[Critical Hit|critical]] chance and damage (e.g., {{M|True Steel}} and {{M|Organ Shatter}})
 
***[[Status Chance|status chance]] (e.g., {{M|Melee Prowess}} and {{M|Vicious Frost}})
+
***[[Critical chance]] and [[critical multiplier]] (e.g., {{M|True Steel}} and {{M|Organ Shatter}})
  +
****[[Critical chance]] is rolled separately for each target hit.
  +
***[[Status chance]] (e.g., {{M|Melee Prowess}} and {{M|Vicious Frost}})
  +
****Both effects of {{M|Proton Snap}} apply for the duration.
 
***[[Melee 2.0#Combo Counter|combo counter]] (e.g., {{M|Body Count}} and {{M|Drifting Contact}})
 
***[[Melee 2.0#Combo Counter|combo counter]] (e.g., {{M|Body Count}} and {{M|Drifting Contact}})
 
***[[Weapon Augments|weapon augments]] (e.g., {{M|Justice Blades}})
 
***[[Weapon Augments|weapon augments]] (e.g., {{M|Justice Blades}})
 
***[[Riven Mods|Riven]]
 
***[[Riven Mods|Riven]]
  +
**Bane Mods such as {{M|Smite Grineer}} do not have any effects on Whipclaw.
**As an example, with a maxed {{M|Pressure Point}}, {{M|Shocking Touch}} and {{M|Intensify}}, the normal attacks of a rank-3 Whipclaw will deal: {{MathText|Base Damage {{mul}} (1 + Damage Mods) {{mul}} (1 + Elemental Mods) {{mul}} (1 + Strength Mods) {{eql}} 300 {{mul}} (1 + 1.2) {{mul}} (1 + 0.9) {{mul}} (1 + 0.3) {{eql}} 1,630.2}} damage before accounting for damage type bonuses and resistances.
 
  +
**Toxin mods do not scale the damage of {{Icon|Proc|Toxin|text}} or {{Icon|Proc|Gas|text}} procs caused by Whipclaw.
**Whipclaw's damage benefits from the [[Melee 2.0#Combo Counter|Melee Combo Counter]], and contributes toward it per enemy hit.
 
**Whipclaw's critical chance is affected by {{M|Cat's Eye}} and {{M|Charm}} bonuses.
 
 
**[[Manticore]]'s damage bonus applies to the ability.
 
**[[Manticore]]'s damage bonus applies to the ability.
 
**Whipclaw's critical chance is affected by {{M|Cat's Eye}} and {{M|Charm}} bonuses.
**Whipclaw is '''not''' affected by the equipped melee weapon's stats and innate effects, class-specific mods (e.g., {{M|Covert Lethality}}), [[:Category: Acolyte Mods|Acolyte Mods]] (with the exception of {{M|Body Count}}), and melee range mods (e.g., {{M|Reach}}).
 
  +
**Each hit from Whipclaw adds to the Melee Combo Counter.
*'''Synergy''': Whipclaw synergizes with Khora's other abilities for additional benefits
 
  +
**The Melee Combo Multiplier increases Whipclaw's damage, but only a fourth of the bonus is added.
**Inflicts '''200%''' damage against enemies affected by [[Ensnare]].
 
 
**Whipclaw is '''not''' affected by the equipped melee weapon's stats and innate effects, weapon-specific mods (e.g., {{M|Vulcan Blitz}}), melee range mods (e.g., {{M|Reach}}) and attack speed mods (e.g., {{M|Fury}}).
  +
*'''Ability Synergy''':
 
**Whipclaw inflicts '''200%''' damage against enemies affected by {{A|Ensnare}}.
 
**Refreshes the propagation effect on ensnared enemies hit by Whipclaw.
 
**Refreshes the propagation effect on ensnared enemies hit by Whipclaw.
**If at least one enemy captured by [[Strangledome]] is hit by Whipclaw, all other enemies in the same dome will each receive '''50%''' total damage. Additionally, Whipclaw's [[Critical Chance]] and [[Status Chance]] will reroll on each enemy separately.
+
**If at least one enemy captured by {{A|Strangledome}} is hit by Whipclaw, all other enemies in the same dome will each receive '''50%''' total damage. Additionally, Whipclaw's [[Critical Chance]] and [[Status Chance]] will reroll on each enemy separately.
 
*Whipclaw will strike toward the aiming reticle at the end of the animation, landing the attack when the whip is fully extended.
 
*Whipclaw will strike toward the aiming reticle at the end of the animation, landing the attack when the whip is fully extended.
 
**The explosion radius is centered on the closest physical object or surface in the player's crosshair, or the farthest area Whipclaw is able to reach.
 
**The explosion radius is centered on the closest physical object or surface in the player's crosshair, or the farthest area Whipclaw is able to reach.
 
*Can be cast while moving and airborne.
 
*Can be cast while moving and airborne.
 
*Casting Whipclaw is an upper-body animation that allows movement and parkour [[Maneuvers]].
 
*Casting Whipclaw is an upper-body animation that allows movement and parkour [[Maneuvers]].
*Khora's whip visually consists of a handle that resembles the [[Hystrix]]'s model, alongside living metal spikes lining the thong, spine, and fall; four claw-like extensions comprise the lash of the whip, ending in the metallic adornments on Khora's body that match [[Venari]]'s selected battle posture. The whip is affected by Khora's chosen Appearance colors.
+
*Khora's whip visually consists of a handle that resembles the {{Weapon|Hystrix}}'s model, alongside living metal spikes lining the thong, spine, and fall; four claw-like extensions comprise the lash of the whip, ending in the metallic adornments on Khora's body that match {{A|Venari}}'s selected battle posture. The whip is affected by Khora's chosen Appearance colors.
 
*Whipclaw's radial explosion, the whip's energy lights and travel trail, are affected by Khora's chosen energy color.
 
*Whipclaw's radial explosion, the whip's energy lights and travel trail, are affected by Khora's chosen energy color.
  +
*Whipclaw is '''not''' affected by cast speed mods (e.g. {{M|Natural Talent}})
   
 
|augment =
 
|augment =
  +
[[File:AccumulatingWhipclaw.png|200px|left]]
  +
{{main|Accumulating Whipclaw}}
  +
{{#lst:Accumulating Whipclaw|intro}}
  +
{{#lsth:Accumulating Whipclaw|Stats}}
  +
{{clr}}
 
|tips =
 
|tips =
 
*Whipclaw's radial explosion forms when Khora's whip is fully extended. You can adjust your aim to hit your target or elsewhere during this animation.
 
*Whipclaw's radial explosion forms when Khora's whip is fully extended. You can adjust your aim to hit your target or elsewhere during this animation.
 
*If your target is moving away too quickly during the animation, try to land the explosion on a nearby surface to catch your target in the area of effect.
 
*If your target is moving away too quickly during the animation, try to land the explosion on a nearby surface to catch your target in the area of effect.
  +
**The explosion's area of effect will bypass terrain and obstacles to hit enemies through walls, which pairs well with radar mods such as {{M|Enemy Sense}} and {{M|Animal Instinct}} to detect nearby enemies.
 
*Cast Whipclaw directly on an enemy to knock it backward when it is hit by the radial burst.
 
*Cast Whipclaw directly on an enemy to knock it backward when it is hit by the radial burst.
 
*Modify your equipped melee weapon with eligible [[Mods]] that Whipclaw can benefit from.
 
*Modify your equipped melee weapon with eligible [[Mods]] that Whipclaw can benefit from.
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**Equip dual stat damage and status chance mods such as {{M|Virulent Scourge}} to increase damage and status chance simultaneously.
 
**Equip dual stat damage and status chance mods such as {{M|Virulent Scourge}} to increase damage and status chance simultaneously.
 
*Whipclaw and your melee weapon both benefit from and contribute to the combo counter. Use both frequently to amplify their damage as you hit more enemies.
 
*Whipclaw and your melee weapon both benefit from and contribute to the combo counter. Use both frequently to amplify their damage as you hit more enemies.
*Cast Whipclaw on enemies entangled by [[Ensnare]] for double damage. Ensnared enemies that survive Whipclaw will propagate again to pull in new enemies.
+
*Cast Whipclaw on enemies entangled by {{A|Ensnare}} for double damage. Ensnared enemies that survive Whipclaw will propagate again to pull in new enemies.
*Cast Whipclaw on enemies captured by [[Strangledome]]. The initial target takes full damage from Whipclaw, while all other enemies in the dome take half damage. Damage, critical chance, critical multiplier, and status chance on all targets will benefit from your equipped melee mods.
+
*Cast Whipclaw on enemies captured by {{A|Strangledome}}. The initial target takes full damage from Whipclaw, while all other enemies in the dome take half damage. Damage, critical chance, critical multiplier, and status chance on all targets will benefit from your equipped melee mods.
 
**Critical chance and status chance will proc on each enemy separately, inflicting them with potentially different damage amounts and [[Status Effect]]s.
 
**Critical chance and status chance will proc on each enemy separately, inflicting them with potentially different damage amounts and [[Status Effect]]s.
 
*Whipclaw's radial explosion can bypass Arctic [[Eximus]] bubbles to form inside directly.
 
*Whipclaw's radial explosion can bypass Arctic [[Eximus]] bubbles to form inside directly.
 
*Equip with a [[Smeeta Kavat]] or [[Adarza Kavat]] to take advantage of their Precepts' critical chance bonuses, further amplifying Whipclaw's potential critical damage.
 
*Equip with a [[Smeeta Kavat]] or [[Adarza Kavat]] to take advantage of their Precepts' critical chance bonuses, further amplifying Whipclaw's potential critical damage.
  +
<noinclude>
 
  +
|max = {{WFmax|main|khora1}}
  +
</noinclude>
 
|bugs =
 
|bugs =
  +
*Whipclaw seems to behave erratically with the [[Set Mods#Gladiator Mod Set|Gladiator Set Mods]] set bonus, as it will occasionally grant the buff normally and other times not at all
*Whipclaw does not benefit from [[Strangledome]]'s damage bonus for abilities, while other abilities (including Strangledome's damage per second) benefit from the damage bonus.
 
   
 
}}</onlyinclude>
 
}}</onlyinclude>
 
==See Also==
 
==See Also==
*[[Khora]]
+
*{{WF|Khora}}
 
__NOTOC__
 
__NOTOC__
  +
[[es:Látigo garra]]
 
[[Category:Khora]]
 
[[Category:Khora]]
 
[[Category:Ability Weapons]]
 
[[Category:Ability Weapons]]

Revision as of 12:58, 11 March 2020


WhipclawModx256 Whipclaw130xWhite
1
EnergyOrb25
Whipclaw

Send enemies reeling with a deafening whipcrack.


Introduced in Update 22.18 (2018-04-20)

AbilityStrengthBuff Strength:200 / 225 / 250 / 300
AbilityDurationBuff Duration:N/A
AbilityRangeBuff Range:5 / 7 / 8 / 10 m (cast range)
3 / 4 / 4 / 5 m (explosion radius)

Misc: 2.0x (Ensnare damage multiplier)
50% (Strangledome damage distribution)

Info

  • Khora cracks her whip toward the aiming reticle, creating an explosion up to 5 / 7 / 8 / 10 meters away in a 3 / 4 / 4 / 5 meters radius area around the first object or entity hit. All enemies within the explosion receive 200 / 225 / 250 / 300 base damage, while enemies at the center are also disoriented briefly, causing them to be knocked back and ragdolled.
    • Cast range and explosion radius are affected by Ability Range.
      • Explosion radius cannot exceed 200% Ability Range.
    • Damage is distributed evenly between Script error: The function "Proc" does not exist., Script error: The function "Proc" does not exist., and Script error: The function "Proc" does not exist..
    • Damage also affects Objects, bypasses obstacles in the environment, and does not diminish with distance.
  • Whipclaw has an innate 200% critical multiplier, 25% critical chance, and 20% status chance.
  • Damage is affected by Ability Strength, the Melee Combo Counter, and certain melee mods.
  • Ability Synergy:
    • Whipclaw inflicts 200% damage against enemies affected by Ensnare130xWhite Ensnare.
    • Refreshes the propagation effect on ensnared enemies hit by Whipclaw.
    • If at least one enemy captured by Strangledome130xWhite Strangledome is hit by Whipclaw, all other enemies in the same dome will each receive 50% total damage. Additionally, Whipclaw's Critical Chance and Status Chance will reroll on each enemy separately.
  • Whipclaw will strike toward the aiming reticle at the end of the animation, landing the attack when the whip is fully extended.
    • The explosion radius is centered on the closest physical object or surface in the player's crosshair, or the farthest area Whipclaw is able to reach.
  • Can be cast while moving and airborne.
  • Casting Whipclaw is an upper-body animation that allows movement and parkour Maneuvers.
  • Khora's whip visually consists of a handle that resembles the Hystrix Hystrix's model, alongside living metal spikes lining the thong, spine, and fall; four claw-like extensions comprise the lash of the whip, ending in the metallic adornments on Khora's body that match Venari130xWhite Venari's selected battle posture. The whip is affected by Khora's chosen Appearance colors.
  • Whipclaw's radial explosion, the whip's energy lights and travel trail, are affected by Khora's chosen energy color.
  • Whipclaw is not affected by cast speed mods (e.g. Mod TT 20px Natural Talent)

Augment

AccumulatingWhipclawMod
Main article: Accumulating Whipclaw

Accumulating Whipclaw is a Warframe Augment Mod for KhoraIcon272 Khora's Whipclaw130xWhite Whipclaw that grants a stacking damage bonus to subsequent Whipclaws upon hitting at least 3 enemies in a single cast, which will decay after 10 seconds.


Accumulating Whipclaw

Tips & Tricks

  • Whipclaw's radial explosion forms when Khora's whip is fully extended. You can adjust your aim to hit your target or elsewhere during this animation.
  • If your target is moving away too quickly during the animation, try to land the explosion on a nearby surface to catch your target in the area of effect.
    • The explosion's area of effect will bypass terrain and obstacles to hit enemies through walls, which pairs well with radar mods such as Mod TT 20px Enemy Sense and Mod TT 20px Animal Instinct to detect nearby enemies.
  • Cast Whipclaw directly on an enemy to knock it backward when it is hit by the radial burst.
  • Modify your equipped melee weapon with eligible Mods that Whipclaw can benefit from.
  • Whipclaw and your melee weapon both benefit from and contribute to the combo counter. Use both frequently to amplify their damage as you hit more enemies.
  • Cast Whipclaw on enemies entangled by Ensnare130xWhite Ensnare for double damage. Ensnared enemies that survive Whipclaw will propagate again to pull in new enemies.
  • Cast Whipclaw on enemies captured by Strangledome130xWhite Strangledome. The initial target takes full damage from Whipclaw, while all other enemies in the dome take half damage. Damage, critical chance, critical multiplier, and status chance on all targets will benefit from your equipped melee mods.
    • Critical chance and status chance will proc on each enemy separately, inflicting them with potentially different damage amounts and Status Effects.
  • Whipclaw's radial explosion can bypass Arctic Eximus bubbles to form inside directly.
  • Equip with a Smeeta Kavat or Adarza Kavat to take advantage of their Precepts' critical chance bonuses, further amplifying Whipclaw's potential critical damage.

Maximization

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Bugs

  • Whipclaw seems to behave erratically with the Gladiator Set Mods set bonus, as it will occasionally grant the buff normally and other times not at all

Expand/Collapse

See Also