Weapon Augments are mods that apply to specific weapons, frequently adding unique mechanics that change how the weapon functions. For information on the radial effects such as Justice that are added by Syndicate augment mods, please consult the Syndicate Radial Effects page.
Augment Categories[edit | edit source]
Weapon augment mods are split into four categories: Syndicate, Arena, Amalgam, and Conclave.
Syndicate augment mods are purchased from Syndicates. In order to purchase a Syndicate augment mod, the player must have reached Rank 4 with the appropriate syndicate. Purchasing a Syndicate augment mod costs 25,000 Syndicate Standing. Once purchased, Syndicate augments may be traded to other players and used regardless of Syndicate rank.
In addition to increasing the weapon's stats or giving it an additional effect, Syndicate Augments give the augmented weapon the ability to trigger a Syndicate Radial Effect when enough Affinity is earned by the weapon during a mission.
Arena augment mods are acquired from either enemies in The Index on Neptune or from defeating Kela De Thaym at Merrow, Sedna. Although Arena Augments are restricted to specific weapons and function similarly to Syndicate augments, they do not give the weapon the ability to trigger a radial effect.
Amalgam augment mods are acquired from defeating the Ropalolyst on Jupiter. Amalgam weapon augment mods are exclusive to specific weapons, while also providing a secondary stat bonus for different classes of weapons and a tertiary conditional effect.
Conclave augment mods are purchased from Conclave, obtained as a reward after a Conclave game or bought with Cred in Nightwave. These augments were originally made for PvP, but can also be used in normal PvE missions, but might have tweaked stats.
Some weapon augments can be applied to multiple weapons. As a general rule, weapon variants such as Prisma or Wraith can use the same augments their base counterpart can. is a specific exception, as the mod is specifically for and not the regular . Whether or not Syndicate Weapons can use Augment mods depends on if the weapon in question has a matching Syndicate Effect. For example, the can make use of as it does not have an innate Blight effect, where the cannot use due to its innate Justice.
Weapon Augment List[edit | edit source]
|Weapon Augments & Weapon-Exclusive Mods|
|Red Veil||• • •|
|Cephalon Suda||• • •|
|Steel Meridian||• • •|
|New Loka||• • •|
|The Perrin Sequence||• • •|
|Arbiters of Hexis||• • •|
|The Index||• • • •|
|Kela De Thaym||• • • • • • • •|
|Series 1||• •|
|Series 2||• •|
|Series 3||• •|
|Nightwave Offerings and Conclave Augments|
|• • • • • • •|
|• • • •|
|• • •|