This article is archived. The content was relevant to an obsolete version of Warframe, and has since been removed, retrieved and or revamped. Please do not use this article for critical in-game information! The Stamina mechanic was removed from the game in Update 17.0, and any mods that affected stamina in any way were converted into appropriately-ranked |
While Channeling, the Warrior's Grip mod restores stamina as a percent of damage blocked when Parrying but decreases Channeling efficiency.
Stats[edit | edit source]
Rank | Parry Damage | Channeling Efficiency | Cost | Conclave |
---|---|---|---|---|
0 | 5% | -20% | 4 | C10 |
1 | 10% | -40% | 5 | C10 |
2 | 15% | -60% | 6 | C20 |
3 | 20% | -80% | 7 | C30 |
Notes[edit | edit source]
- You must be channeling your weapon while blocking in order to gain the stamina bonus.
- The net effect of this mod is to decrease the amount of stamina needed to block attacks by returning a portion of the damage blocked into stamina.
- Blocking ranged attacks does not consume energy while Channeling, however blocking melee attacks will, consuming 5 energy per attack blocked
- This blocking cost is not affected by Channeling Efficiency mods. The Channeling Efficiency penalty given by this mod only applies to channeled attacks.
Trivia[edit | edit source]
- Unlike most mods, the picture shows an
Excalibur wearing the Pendragon helmet, his Immortal Skin, as well as a different color scheme. This is a rare instance of a mod depicting a non-default character loadout. The other examples are
Life Strike, Second Wind ,
True Punishment ,
Enduring Strike,
Quickening and
Corrupt Charge, all of which are channeling mods.
Gallery[edit | edit source]
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Acrobat • Marathon • Quick Rest • Second Wind • Shield Flux • Warrior's Grip |
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