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m (More information. The 400-meter measurement has the same units that are used for ability stats. Just a reminder in case someone believes the value is wrong because a 1600-meter range is observed in an Archwing mission.) Tag: Visual edit |
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| description = Launches a plodding missile capable of unleashing a massive explosion. |
| description = Launches a plodding missile capable of unleashing a massive explosion. |
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| cost = |
| cost = |
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− | | damage = |
+ | | damage = 1000 / ? / ? / ? |
− | | range = |
+ | | range = ? / ? / ? / ? m |
| duration = N/A |
| duration = N/A |
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|info = |
|info = |
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− | * [[Elytron]] |
+ | * The [[Elytron]] releases a reticle-guided missile that detonates on impact with any solid surface, including enemies. The resulting explosion deals '''1000 / ? / ? / ?''' {{Icon/Proc|Blast|text}} damage within '''? / ? / ? / ?''' meters and violently pushes enemies a considerable distance. |
+ | **Damage is affected by [[Power Strength]] (''pending confirmation''). |
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− | ** The explosion affects everything including the player's own Warframe and allies. |
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+ | **Damage bypasses obstacles in the environment and does '''not''' decrease with distance. |
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⚫ | |||
+ | **Explosion radius is affected by [[Power Range]] (''pending confirmation''). |
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⚫ | |||
+ | *Warhead can harm the Warframe if the missile explodes too closely. The affected Warframe will be dealt '''30%''' of the ability's damage. |
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+ | *As the missile is in motion, its linear velocity slowly increases over time until it reaches a maximum. If the missile travels beyond '''400''' meters, it will automatically explode. |
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+ | *The missile's position is indicated on the HUD and map. |
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+ | *Can be recast once the missile explodes. As such, only one instance of Warhead can be active at a time. |
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|tips = |
|tips = |
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* As with all of [[Elytron]]'s other rocket abilities, hitting specific enemies is ineffective. Target hard surfaces that are near enemies for maximum effect making it very useful whether capturing or defending. |
* As with all of [[Elytron]]'s other rocket abilities, hitting specific enemies is ineffective. Target hard surfaces that are near enemies for maximum effect making it very useful whether capturing or defending. |
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|max = |
|max = |
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[[Maximization]] is a form of specialization: mods may be blended to result in values that vary between the top-end limits listed here. Click any maximized link to learn how to build it. |
[[Maximization]] is a form of specialization: mods may be blended to result in values that vary between the top-end limits listed here. Click any maximized link to learn how to build it. |
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+ | |||
+ | *[[Maximized Power Duration]] has no positive effect on this ability. |
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+ | **Has no negative effect on this ability. |
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+ | *[[Maximized Power Efficiency]] reduces the cost to '''72.5''' energy. |
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+ | **Has no negative effect on this ability. |
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+ | *[[Maximized Power Range]] has increases the explosion radius to '''?''' meters. |
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+ | **Has no negative effect on this ability. |
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+ | *[[Maximized Power Strength]] increases the damage to '''?'''. |
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+ | **Has no negative effect on this ability. |
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|bugs= |
|bugs= |
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}}<noinclude> |
}}<noinclude> |