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![]() ENERGY: 25 KEY 3 |
Warding Grace Renders the Warframe and nearby allies immune to Status Effects, while slowing nearby enemies. Energy Drain: 10 s-1 |
Strength:20 / 30 / 40 / 50% slow |
Duration:N/A | |||
Range:160 / 240 / 320 / 400 m |
- In Archwing missions, Amesha creates an invisible field with a 160 / 240 / 320 / 400 meters radius which renders it and all nearby allies immune to Status Effects, as well as removing any existing negative status procs. Any enemies caught within the field will have their movement and attack speed slowed down by 20% / 30% / 40% / 50%.
- In Landscape missions, the range of Warding Grace is reduced down to 16 / 24 / 32 / 40 meters.
- Ability range is affected by Ability Range.
- Speed debuff is affected by Ability Strength.
- Capped at an 80% slow.
- Warding Grace is a channeled ability that costs 25 Energy to cast, and will drain 10 Energy per second while active. This ability will remain active until the ability key is pressed again (default 3 ), or Amesha runs out of energy.
- Initial casting cost is affected by Ability Efficiency.
- Energy drain per second is affected by both Ability Efficiency and Ability Duration.
- Amesha can still receive energy from energy orbs and Vengeful Rush while Warding Grace is active to offset the energy drain.
Maximization is a form of specialization: mods may be blended to result in values that vary between the top-end limits listed here. Click any maximized link to learn how to build it.
- Maximized Ability Duration reduces energy drain to ~7.69 energy per second.
- Has no negative effect on this ability.
- Maximized Ability Efficiency reduces activation cost to 6.25 energy and energy drain to 2.5 energy per second.
- Has no negative effect on this ability.
- Maximized Ability Range increases range to 720 metres.
- Has no negative effect on this ability.
- Maximized Ability Strength reduces enemy speed by 87.5%.
- Has no negative effect on this ability.