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“You're not supposed to be in here! You're going to ruin the surprise!”
The following article/section contains spoilers.

The Stalker's sword as bestowed to him by the Sentient Hunhow.

War is a heavy sword used by Shadow Stalker, given to him by the Sentient Hunhow during the events of the Second Dream Quest.

Manufacturing Requirements
📝 Edit blueprint requirements
Credits
20,000
PolymerBundle
2,300
Rubedo
1,400
NitainExtract
5
BrokenWar
1
Time: 12 Hour(s)
Rush: PlatinumLarge 45
MarketIcon Market Price: PlatinumLarge N/A Blueprint2 Blueprints Price:N/A

Acquisition

  • The War's blueprint can be acquired as a random drop after defeating the Shadow Stalker.
  • War can be bought as part of the Hunhow's Gift bundle in order to bypass the Mastery Rank Requirement.

Characteristics

This weapon deals primarily Script error: The function "Proc" does not exist. damage.

Advantages:

  • Second highest damage of all Heavy Blades, behind Galatine Prime.
    • High Script error: The function "Proc" does not exist. damage – effective against shields.
  • Guaranteed Script error: The function "Proc" does not exist. procs on normal attacks.
  • High critical and status chance.
  • Extremely long melee range.
  • Stance slot has Script error: The function "Pol" does not exist. polarity, matches Mod TT 20px Cleaving Whirlwind and Mod TT 20px Tempo Royale stances.
  • Innate Script error: The function "Pol" does not exist. polarity.

Disadvantages:

  • Low Script error: The function "Proc" does not exist. and Script error: The function "Proc" does not exist. damage – less effective against armor and health.
  • Below average attack speed.
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Tips

  • Statistically, War is extremely similar to Galatine Prime, differing only in damage, damage composition, attack speed, and mastery requirement. Thus, any strategies that work for the latter will generally work for the former, though the different polarities and damage composition may somewhat complicate modding.
  • War's Script error: The function "Proc" does not exist. damage is unique to its class, as every other Heavy Blade that does physical damage is instead Script error: The function "Proc" does not exist.-focussed. Thus, the weapon can be thought of as somewhat analagous to a Hammer, such as the Fragor, in terms of uses.

Trivia

  • The energy that surrounds War's blades and the glowing light in its hilt will react to different things.
    • When channeling, both will glow extremely brightly, and gradually return to normal brightness after turning channeling off. This specific trait is shared with the (Synoid) Heliocor.
    • War's lights will also briefly glow after it kills an enemy.
    • When holstered, both the blade and hilt glow will dissipate until brandished again.
    • The hilt light glows a different color than the blades' lights, which is determined by the attachments energy color. Unlike the blade itself, whose default energy color is blue, the default attachments energy color is red.
  • Despite its immense size, this weapon's reach is no larger than that of the Galatine (Prime).
  • In the The Second Dream quest, War was not only the sword that the Shadow Stalker used, but also housed the consciousness of the Sentient Hunhow. War would be shattered in two during the climax of the quest, creating the Broken War sword, which is simply the broken off piece re-purposed as a weapon.
    • War's hilt-light having a separate energy color from the main weapon also references this, as during the quest, it would glow red and pulse whenever Hunhow spoke through the weapon.
  • This weapon, along with the Broken War, is the first Sentient weapon available to players.
  • The pommel of this weapon is similar in shape and design to the Hunhow Sentinel Mask.
  • The name "War" references the biblical Horsemen of the Apocalypse. The horseman of the red horse, War, is charged with bringing battle and slaughter, and is given a great sword. This is reflected in the weapon's main color being red, and its sheer size.

Bugs

  • On very rare occasion, War's lights won't stop glowing after getting a kill or channeling is toggled off. This can often be visually distracting, but can usually be fixed by dying.

Media

War Skins

Edit

Patch History

Update: The Silver Grove (2016-08-19)

  • War no longer glows when holstered.

Hotfix 18.6.3 (2016-03-23)

  • War’s Hilt and Blade now drop from Conculysts.

Update 18.4 (2016-01-22)

  • War damage increased in Conclave.

Hotfix 18.0.5 (2015-12-08)

Hotfix 18.0.4.1 (2015-12-08)

  • Fixed Hunhow's essence in War not having a proper lighting FX in the Second Dream cinematic.

Hotfix 18.0.4 (2015-12-08)

  • Fixed War's channeling FX trail originating from an improper location on the blade.

Hotfix 18.0.3 (2015-12-05)

  • Fixed crafting requirement for War.

Hotfix 18.0.2 (2015-12-04)

  • Several visual improvements have been made to War.

Update 18.0 (2015-12-03)

  • Introduced.

See also

References

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