- For the mission node, see War (Node).
War is a heavy sword used by Shadow Stalker, given to him by the Sentient Hunhow during the events of the Second Dream Quest.
Characteristics[]
- This weapon deals primarily Impact damage.
- Every hit on enemies that are not knocked down procs an Impact status effect.
- Stance slot has polarity, matches Cleaving Whirlwind and Tempo Royale stances.
- Innate polarity.
Advantages over other Melee weapons (excluding modular weapons):
- Tied with Azothane for the longest reach of all non-exalted melee weapons.
- Tied with Galatine Prime and Scindo Prime for the third highest critical chance of all heavy blades, behind Paracesis and Gram Prime.
- Tied with Gram Prime and Paracesis for the highest critical multiplier of all heavy blades.
- Normal Attack (wiki attack index 1)
- Above average crit chance (26.00%)
- High total damage (250)
- Very high attack range (3.20 m)
- High crit multiplier (2.60x)
Disadvantages over other Melee weapons (excluding modular weapons):
- Normal Attack (wiki attack index 1)
- Low attack speed (0.92x animation speed)
- Below average disposition (●●●○○ (1.05x))
See WARFRAME Wiki:Stat Comparison/Percentiles for more details.
Acquisition
The War's blueprint is dropped by the Shadow Stalker. It is also included in the Hunhow's Gift bundle for 516 in the market.
Item | Source | Chance | Expected | Nearly Guaranteed |
---|---|---|---|---|
Blueprint | Shadow Stalker | 5.87% | ~ 17 Kills | 114 ± 38 Kills |
All drop rates data is obtained from DE's official drop tables.
See Mission Rewards#Standard Missions for definitions on reward table rotations.
For more detailed definitions and information,
visit here.
Manufacturing Requirements | |||||
---|---|---|---|---|---|
20,000 |
Polymer Bundle 2,300 |
Rubedo 1,400 |
Nitain Extract 5 |
Broken War 1 |
Time: 12 Hour(s) |
Rush: 45 | |||||
Market Price: N/A | Blueprints Price:N/A |
Notes[]
- Because the Broken War received from completing The Second Dream quest comes with a free Orokin Catalyst, it is recommended not to use it to craft War, as the pre-installed catalyst will not carry over into the crafted War. A separate Broken War can be crafted and used to craft War – the player will be given the choice of which to use at the Foundry.
Trivia[]
- The energy that surrounds War's blades and the glowing light in its hilt will react to different things.
- If the Energy color is not customized, the lights correspond to the elemental damage present on the weapon. If no elements are present, the lights glow red, identical to when the Shadow Stalker is attacking the player. The light blue seen in the weapon icon and other appearances can be achieved with Magnetic damage.
- War's lights will also briefly glow after it kills an enemy.
- When holstered, both the blade and hilt glow will dissipate until brandished again.
- When channeling was still available, both would also glow extremely bright and gradually return to normal brightness after turning channeling off. This specific trait was shared with the Synoid Heliocor and Heliocor.
- In the The Second Dream quest, War was not only the sword that the Shadow Stalker used, but also housed the consciousness of the Sentient Hunhow. War would be shattered in two during the climax of the quest, creating the Broken War sword, which is simply the broken off piece re-purposed as a weapon.
- This weapon, along with the Broken War, is the first Sentient weapon available to players.
- The pommel of this weapon is similar in shape and design to the Hunhow Sentinel Mask.
- The name "War" references the biblical Horsemen of the Apocalypse. The horseman of the red horse, War, is charged with bringing battle and slaughter, and is given a great sword. This is reflected in the weapon's main color being red, and its sheer size.
Bugs[]
- On very rare occasion, War's lights won't stop glowing after getting a kill or channeling is toggled off. This can often be visually distracting, but can usually be fixed by dying. It is unconfirmed whether or not this bug still exists after channeling being removed from the game.
Media[]
War Skins
Patch History[]
Update 36.0 (2024-06-18)
- Increased (Shadow) Stalker’s drop rate for War to 11.73% each.
- Note: The Drop Chance of rolling a reward from this Drop Table is unchanged (i.e. 50%).
Update 30.5 (2021-07-06)
- Fixed the War’s Energy color appearing blue instead of red.
Update 26.0 (2019-10-31)
Actual patch notes made a mistake on old follow through.
- Damage increased from 140 to 250.
- Range increased from 1.45 to 3.2.
- Status Chance increased from 20% to 26%.
- Critical Chance increased from 20% to 26%.
- Critical Damage increased from 2x to 2.6x.
- Slam Attack increased from 280 to 750.
- Slide Attack increased from 280 to 500.
- Parry Angle set to 55.
- Follow Through decreased from 0.9 to 0.6.
Update 25.7 (2019-08-29)
- Fixed the FX on the edge of the War fading out very quickly if the Mara Detron is equipped.
Update: The Silver Grove (2016-08-19)
- War no longer glows when holstered.
Hotfix 18.6.3 (2016-03-23)
- War’s Hilt and Blade now drop from Conculysts.
Update 18.4 (2016-01-22)
- War damage increased in Conclave.
Hotfix 18.0.5 (2015-12-08)
- Sentient Stalker now drops War blueprint.
Hotfix 18.0.4.1 (2015-12-08)
- Fixed Hunhow's essence in War not having a proper lighting FX in the Second Dream cinematic.
Hotfix 18.0.4 (2015-12-08)
- Fixed War's channeling FX trail originating from an improper location on the blade.
Hotfix 18.0.3 (2015-12-05)
- Fixed crafting requirement for War.
Hotfix 18.0.2 (2015-12-04)
- Several visual improvements have been made to War.
Update 18.0 (2015-12-03)
- Introduced.
Last updated: Update 26.0 (2019-10-31)
See Also[]
- Broken War, the smaller, longsword version of this weapon.
- Shadow Stalker, the only known user of this weapon.