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See Category:Pages with script errors for all pages with Lua errors.
Reported Bugs[]
For mod descriptions with more than two lines (carriage return + newline), the second line is not bolded like in https://warframe.fandom.com/wiki/Battering_Maneuver, other Exilus bullet jump mods, and many fish resources (https://warframe.fandom.com/wiki/Cranial_Foremount). For some reason the second line content is wrapped around a paragraph tag instead of just being part of div element. Cephalon Scientia (talk) 20:10, 23 May 2022 (UTC)Corrected Module:String.newLinesToBreaks() - Cephalon Scientia (talk) 22:54, 25 May 2022 (UTC)- See Module:Mods/data, Module:Mods/infobox, Module:InfoboxBuilder, and Module:String.newLinesToBreaks()
- Template:WFmax and MediaWiki:Maximization.js are outdated. Right now, support for it is discontinued but their contents will still be on articles. See https://warframe.fandom.com/f/p/4400000000003490648/ for polling results on its use (mobile users wouldn't even be able to load the JS anyways). Cephalon Scientia (talk) 18:13, 8 February 2022 (UTC)
- Weapon Comparison having scripts run over allocated time. Either find a way to optimize Module:Weapons/comptable and Module:Weapons or develop a JS script for an interactive weapon comparison table (though this will only work for desktop users; still need a fallback wikitable for mobile). An interactive comparison table will likely cut the need for subpages and individual tabs for weapon classes. Cephalon Scientia (talk) 18:11, 23 January 2022 (UTC)
- Temp fix which will break if more weapons/columns are added. Using direct access to Module:Weapons/data for now for PvE weapon comparison tables and removed additional tables that are filtering by both slot + class + trigger.
ShotType
andIntroducedDate
columns are also removed from PvE weapon comparison tables for performance. Still using 6.405/7.000 seconds with CPU time usage: 8.062 seconds and Real time usage: 8.092 seconds - Cephalon Scientia (talk) 17:21, 29 January 2022 (UTC)NewPP limit report Cached time: 20220129171447 Cache expiry: 1209600 Dynamic content: false CPU time usage: 8.062 seconds Real time usage: 8.092 seconds Preprocessor visited node count: 1820/1000000 Preprocessor generated node count: 0/1000000 Post‐expand include size: 500507/2097152 bytes Template argument size: 100/2097152 bytes Highest expansion depth: 8/40 Expensive parser function count: 0/100 Unstrip recursion depth: 1/20 Unstrip post‐expand size: 1242226/5000000 bytes Lua time usage: 6.405/7.000 seconds Lua memory usage: 29.48 MB/50 MB Lua Profile: _dumpObject <mw.lua:559> 1420 ms 22.3% sorter <mw.lua:546> 780 ms 12.2% type 760 ms 11.9% concat 620 ms 9.7% <mw.lua:683> 560 ms 8.8% _dumpObject <mw.lua:559> 560 ms 8.8% rep 440 ms 6.9% tostring 300 ms 4.7% format 180 ms 2.8% ? 160 ms 2.5% [others] 600 ms 9.4% ExtLoops count: 0
- Temp fix which will break if more weapons/columns are added. Using direct access to Module:Weapons/data for now for PvE weapon comparison tables and removed additional tables that are filtering by both slot + class + trigger.
Long standing issue of Ducats/Prices/All running out of memory. Find a way to optimize the code of parsing through all Prime items and their ducat trade values (if possible).Cephalon Scientia (talk) 06:28, 18 January 2022 (UTC)- Fixed thanks to User:Flaicher. Forma drops are omitted, duplicate entries for items removed, and Requiem relics drops are optional. Cephalon Scientia (talk) 17:42, 23 January 2022 (UTC)
- Twin Vipers Wraith in Invasion#Chances wikitable are linking to a non-existent "Twin" page. Check Module:DropTables.getRewardTable() Cephalon Scientia (talk) 21:59, 13 January 2022 (UTC)
- Orokin Void/ByRewards (an archived page), Void Relic/ByRelic, Void Relic/ByRewards/SimpleTable, and Void Relic/ByRewards links to 1,200X Kuva and shows Requiem relics for some reason. Decouple quantity from item name by adding a new
Quantity
key to item tables in Module:Void/data and replace Orokin Void/ByRewards content with expanded templates Special:ExpandTemplates? Remove 1,200X Kuva redirect when resolved. -Cephalon Scientia (talk) 04:09, 3 January 2022 (UTC) - Missing images for Kavasa Prime Collar as seen on tooltip of
Lith K8. Not sure where to put its image data, in Module:Companions/data or Module:Resources/data? - Cephalon Scientia (talk) 17:33, 15 December 2021 (UTC)
- Template:Countdown/MediaWiki:Countdown.js does not work for long delay times (56 days). If this is fixed, then the timer can be used on Umbra Forma - Cephalon Scientia (talk) 02:12, 13 December 2021 (UTC)
- Fixed by User:FINNER
Template:Disadvantages on Scourge Prime has duplicate "Low critical chance" text, presumably the script is looking at each individual attack component (impact, AoE, throw impact, throw AoE)? - Cephalon Scientia (talk) 02:30, 11 December 2021 (UTC)- Now Module:Weapons/characteristics broke for Scourge Prime.Cephalon Scientia (talk) 03:18, 19 December 2021 (UTC)
Lua error in Module:Weapons/characteristics at line 88: attempt to index field '?' (a nil value). Backtrace: Module:Weapons/characteristics:88: ? (tail call): ? Module:Weapons/characteristics:221: in function "chunk" mw.lua:518: ? [C]: ?
- Now Module:Weapons/characteristics broke for Scourge Prime.
- Missing Arch-Melee weapons in Template:WeaponNav. - Cephalon Scientia (talk) 02:30, 11 December 2021 (UTC)
- Issue determined to be caused by how we label Exalted Archwing weapons in Module:Weapons/data and logic in Module:Weapons.ppData() (now moved to Module:Weapons/ppdata/seeder). We are setting a Weapons table of Arch-Melees to Ironbride + a hardcoded addition of Arquebex in the last iteration through some loop, overriding the actual Arch-Melee data set in the previous loop iteration. Cephalon Scientia (talk) 04:17, 24 December 2021 (UTC)
In Melee/Arch-Gun branch of p.ppData() table#1 { } In Melee/Arch-Gun branch of p.ppData() table#1 { table#2 { ["Family"] = "Knux", ["Image"] = "GrnArchHand.png", ["Name"] = "Knux", }, table#3 { ["Family"] = "Kaszas", ["Image"] = "ArchScythe.png", ["Name"] = "Kaszas", }, table#4 { ["Family"] = "Onorix", ["Image"] = "Archaxe.png", ["Name"] = "Onorix", }, table#5 { ["Family"] = "Rathbone", ["Image"] = "ArchHammer.png", ["Name"] = "Rathbone", }, table#6 { ["Family"] = "Veritux", ["Image"] = "ArchSword.png", ["Name"] = "Veritux", }, table#7 { ["Family"] = "Centaur", ["Image"] = "Archswordandshield.png", ["Name"] = "Centaur", }, table#8 { ["Family"] = "Agkuza", ["Image"] = "ArchHookSword.png", ["Name"] = "Agkuza", }, table#9 { ["Family"] = "Veritux", ["Image"] = "PrismaVerituxFix.png", ["Name"] = "Prisma Veritux", }, } In Melee/Arch-Gun branch of p.ppData() table#1 { table#2 { ["Family"] = "Ironbride", ["Image"] = "Ironbride.png", ["Name"] = "Ironbride", }, }
- Issue may now be a non-issue ever since we split Module:Weapons/data into horizontal partitions and updated weapon data imports in modules accordingly. Cephalon Scientia (talk) 17:42, 23 January 2022 (UTC)
- Issue determined to be caused by how we label Exalted Archwing weapons in Module:Weapons/data and logic in Module:Weapons.ppData() (now moved to Module:Weapons/ppdata/seeder). We are setting a Weapons table of Arch-Melees to Ironbride + a hardcoded addition of Arquebex in the last iteration through some loop, overriding the actual Arch-Melee data set in the previous loop iteration. Cephalon Scientia (talk) 04:17, 24 December 2021 (UTC)
Visual/UI/UX Issues[]
- Armor#Armor_Calculator: "Total Armor", "Damage Reduction", "Effective Health multiplier" numbers have low contrast on dark theme - Cephalon Scientia (talk) 19:41, 19 December 2021 (UTC)
Feature Requests[]
- Include option to add a different attack key to compare against in Template:WeaponComparison so that editors can manually define which attacks of each weapon to compare against. Keep the attack used weapons' wiki tooltips as fallback. 20:26, 12 December 2021 (UTC)
- Internationalize Template:WeaponNav Cephalon Scientia (talk) 18:56, 21 December 2021 (UTC)
For Template:DamageTypeTable, support for displaying weapons with a elemental damage type regardless of it being the highest damage type distribution like displayCephalon Scientia (talk) 18:56, 21 December 2021 (UTC)Pulmonars on Damage/Viral Damage despite having
Impact damage as highest damage type.
- Updated by User:Gigamicro when getter functions were refactored and optimized in Module:Weapons. Cephalon Scientia (talk) 17:45, 23 January 2022 (UTC)
- Add resource quantities to Template:DropLocations, especially for drop locations table on Endo page. Cephalon Scientia (talk) 03:19, 22 December 2021 (UTC)
- Added by User:FINNER https://warframe.fandom.com/wiki/MediaWiki:EnemyInfoboxSlider.js?diff=2252931&oldid=2224727
The Steel Path modifiers toggle for MediaWiki:EnemyInfoboxSlider.js. Cephalon Scientia (talk) 21:41, 23 December 2021 (UTC) Another scroll bar at the top of wikitables for tables with lots of content. Cephalon Scientia (talk) 02:14, 4 January 2022 (UTC)- Unneeded since horizontal scroll bar for wikitables already move with the page on Chromium-based browsers and Firefox. Cephalon Scientia (talk) 22:25, 6 January 2022 (UTC)