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A blood-red variant of this devastating sniper rifle.

The Vulkar Wraith is the Wraith variant of the Vulkar Vulkar, featuring higher damage, fire rate, and magazine size.

This weapon can be sold for Credits64 7,500.

Characteristics[]

  • This weapon deals primarily DmgImpactSmall64 Impact damage.
  • Three zoom modes:
    • First zoom has 2.5x zoom distance and +35% headshot damage.
    • Second zoom has 4.0x zoom distance and +55% headshot damage.
    • Third zoom has 8.0x zoom distance and +70% headshot damage.
  • Staggers most enemies with every hit.
  • Can use the Vulkar-exclusive Mod TT 20px Lasting Purity and Mod TT 20px Meticulous Aim mods.
  • Innate Madurai Pol polarity.

Advantages over other Primary weapons (excluding modular weapons):

  • Third highest base damage of all sniper rifles behind Lanka Lanka and VectisPrime Vectis Prime, and second highest damage of all hit-scan sniper rifles behind Vectis Prime.
  • Low recoil.
  • Pinpoint accuracy while zoomed in; shots will hit exactly on the reticle dot, perfect for headshots.
  • Innate 1 meter punch through.
  • Unzoomed (wiki attack index 1)
    • Above average maximum falloff distance (600.0 m)
    • High total damage (273)
    • High disposition (●●●●● (1.40x))
  • 2.5x Zoom (wiki attack index 2)
    • Above average active falloff slope (400.0m/%)
    • Above average maximum falloff distance (600.0 m)
    • Above average total damage (273)
    • High disposition (●●●●● (1.40x))
  • 4x Zoom (wiki attack index 3)
    • Above average active falloff slope (400.0m/%)
    • Above average maximum falloff distance (600.0 m)
    • Above average total damage (273)
    • High disposition (●●●●● (1.40x))
  • 8x Zoom (wiki attack index 4)
    • Above average active falloff slope (400.0m/%)
    • Above average maximum falloff distance (600.0 m)
    • Above average total damage (273)
    • High disposition (●●●●● (1.40x))

Disadvantages over other Primary weapons (excluding modular weapons):

  • Has linear damage falloff from 100% to 50% from 400m to 600m target distance (distances are affected by Projectile Speed).
  • Slow reload speed.
  • Inaccurate when fired from the hip, bullets may widely spread when fired.
  • Unzoomed (wiki attack index 1)
    • Below average crit chance (20.00%)
    • Low reload speed (3.00 s)
    • Low magazine (8)
    • Low fire rate (2.000 attacks/sec)
    • Low ammo max (72)
  • 2.5x Zoom (wiki attack index 2)
    • Below average crit chance (20.00%)
    • Low reload speed (3.00 s)
    • Low magazine (8)
    • Below average fire rate (2.000 attacks/sec)
    • Low ammo max (72)
    • Below average crit multiplier (2.00x)
  • 4x Zoom (wiki attack index 3)
    • Below average crit chance (20.00%)
    • Low reload speed (3.00 s)
    • Low magazine (8)
    • Low ammo max (72)
    • Low status chance (25.00%)
    • Low crit multiplier (2.00x)
  • 8x Zoom (wiki attack index 4)
    • Low reload speed (3.00 s)
    • Below average magazine (8)
    • Low ammo max (72)
    • Below average status chance (25.00%)
    • Below average crit multiplier (2.00x)

Comparisons:

  • VulkarWraith Vulkar Wraith (2.5x Zoom), compared to Vulkar Vulkar (2.5x Zoom):
    • Higher base damage per projectile (273.00 vs. 225.00)
      • Higher DmgImpactSmall64 Impact damage (DmgImpactSmall64 245.7 vs. DmgImpactSmall64 180)
      • Lower DmgPunctureSmall64 Puncture damage (DmgPunctureSmall64 27.3 vs. DmgPunctureSmall64 33.8)
      • Lower DmgSlashSmall64 Slash damage (DmgSlashSmall64 0 vs. DmgSlashSmall64 11.2)
    • Higher total damage (273 vs. 225)
    • Higher average damage per tap (327.6 vs. 270)
    • Higher burst DPS (655.2 vs. 405)
    • Higher sustained DPS (374.4 vs. 231.42)
    • Higher fire rate (2.000 attacks/sec vs. 1.500 attacks/sec)
    • Larger magazine (8 vs. 6)
    • Higher Mastery Rank required (7 vs. 3)
    • Lower disposition (●●●●● (1.40x) vs. ●●●●● (1.45x))

Acquisition[]

This weapon was first awarded from Operation: Shadow Debt to players who defeated the final challenger, complete with a free weapon slot and a pre-installed Orokin Catalyst.

The Vulkar Wraith is now potentially sold by Baro Ki'Teer in the Concourse section of the Tenno Relay for Credits64 300,000 and OrokinDucats 450. Note that Baro Ki'Teer's stock changes with each appearance, and this weapon may not be available on a succeeding appearance.

The weapon can be traded, but only for unranked copies without Forma and Orokin Catalyst installed. The trading recipient must also have a Mastery Rank of at least 7.

Notes[]

  • Requires only 2 shots to activate its Shot Combo Counter, giving it an immediate 1.5x total damage bonus on the first hit if Multishot mods like Mod TT 20px Split Chamber trigger a 2nd shot that also lands on the target.
Combo Counter Bonus Tier Total Base Damage Multiplier Minimum Consecutive
Hits Required
1 1.5x 2
2 2.0x 6
3 2.5x 18
4 3.0x 54
5 3.5x 162
6 4.0x 486
7 4.5x 1468
8 5.0x 4374

Media[]

Vulkar Wraith Skins

Edit

Patch History[]

Update 32.0 (2022-09-07)

Ammo Changes

We understand the power fantasy of these weapons is very popular for some, so our first approach was to keep them powerful, but limit how often they can be used by making changes to ammo pick-up.

Ammo Pickup Overrides
The following weapons now have ammo pickup overrides, meaning they gain less from picking up ammo. This mostly applies to AoE weapons, in hopes that players will become more deliberate with their aim to make the most of their Ammo pools. The following lists the specific ammo pick up overrides per weapon category.

Primary Weapon Ammo Pick Up Overrides

15 Ammo per Pick Up:

  • Vulkar Wraith

Update 22.12 (2018-02-09)

  • Mastery Rank increased from 0 to 7.
  • Damage increased from 250 to 273.

Hotfix 22.0.6 (2017-10-18)

  • Reduced the headshot damage of the Vulkar series, Snipetron series and Vectis series in Conclave.

Update 22.0 (2017-10-12)

General Sniper Changes
  • Reticle sway removed from all zoom levels!
  • 1 meter punch through added to all snipers without any to start with (snipers with innate punch through unchanged).
  • 1 combo count removed at a time when duration runs out instead of all of them (decay vs. cooldown).
  • 1 combo count removed on miss instead of all of them
  • Additional bullets from multishot will each count as their own hits and misses in the combo counter
  • Combo duration reduced to 2 seconds for all snipers apart from Lanka which is reduced to 6
  • Damage fall off begins at 400 meters and ends at 600 meters with damage reduced to 50% past 600 meters.
Specific Sniper Weapon Changes
Vulkar Wraith
  • Fire rate increased from 1.5 to 2.
  • First level zoom +15% Damage replaced with +35% Head Shot Damage.
  • Second level zoom 15% Damage replaced with +55% Head Shot Damage.
  • Second level zoom reduced from 6x to 4x.
  • Third level zoom 20% Damage replaced with +70% Head Shot Damage.
  • Third level zoom reduced from 12x to 8x.

Hotfix 19.7.2 (2017-01-23)

  • Lowered the Ammo pool of Vulkar Wraith in Conclave.

Update 19.6 (2017-01-11)

  • Vulkar Wraith is now usable in Conclave!

Hotfix 18.4.1 (2016-01-25)

  • Introduced.
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