Editing (section) Volt/Abilities 0 You do not have permission to edit this page, for the following reason: This page has been protected to prevent editing. more + You can view and copy the source of this page: ==Static Discharge== Traveling along the ground between {{WF|Volt}}'s attacks (by walking, running, or sliding) will build up static energy, adding bonus {{Icon|Proc|Electricity|Text}} damage toward Volt's next weapon attack or ability cast. *For every '''1''' meter traveled, '''5''' points of {{Icon|Proc|Electricity|Text}} damage are added, accumulating to a maximum of '''1000''' bonus damage. *Damage is '''not''' affected by [[Ability Strength]]. *Static Discharge can combine with single elements or elemental mods on projectile weapons. **However, Static Discharge ''does not'' combine with single elements or elemental mods on hit-scan or melee weapons, the bonus {{Icon|Proc|Electricity|Text}} damage type remains separate. *Is not affected by Damage-Mods (e.g. {{M|Serration}}) or Elemental-Mods (e.g. {{M|Stormbringer}}). *Is affected by [[Critical Hit]]s and the combo counter of [[:Category:Sniper Rifle|Sniper Rifles]]. *Even with [[Multishot]] only a single hit will gain the damage bonus. Return to Volt/Abilities. Edit summary Preview Mobile Desktop Show changes