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Static Discharge

Traveling along the ground between VoltIcon272 Volt's attacks (by walking, running, or sliding) will build up static energy, adding bonus Electricity b Electricity damage toward Volt's next weapon attack or ability cast.

  • For every 1 meter traveled, 5 points of Electricity b Electricity damage are added, accumulating to a maximum of 1000 bonus damage.
  • Damage is not affected by Ability Strength.
  • Static Discharge can combine with single elements or elemental mods on projectile weapons.
    • However, Static Discharge does not combine with single elements or elemental mods on hit-scan or melee weapons, the bonus Electricity b Electricity damage type remains separate.
  • Is not affected by Damage-Mods (e.g. Mod TT 20pxSerration) or Elemental-Mods (e.g. Mod TT 20pxStormbringer).
  • Is affected by Critical Hits and the combo counter of Sniper Rifles.
  • Even with Multishot only a single hit will gain the damage bonus.

Abilities 

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ShockModU15 Shock
ENERGY
25
KEY
1
Shock
Launches a shocking projectile. It stuns and deals high damage to a single target and chains damage to nearby enemies.
Strength:75 / 100 / 125 / 200 (damage)
Duration:N/A
Range:7 / 10 / 12 / 15 m (chain link range)
Misc:2 / 3 / 4 / 5 (chain links)
∞ (cast range)
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SpeedModU15 Speed
ENERGY
25
KEY
2
Speed
Gain a brief boost of movement speed which affects all allies in range.
Strength:10% / 15% / 25% / 50% (speed buff)
8% / 13% / 15% / 17% (reload speed buff)
Duration:5 / 6 / 8 / 10 s
Range:15 / 20 / 22 / 25 m
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ElectricShieldModU15 ElectricShield
ENERGY
50
KEY
3
Electric Shield
Volt deploys an obstacle of energy, providing cover in any situation.

Meters per Energy Drained: 4 m
Strength:N/A
Duration:10 / 15 / 20 / 25 s
Range:N/A
Misc:50% (damage bonus)
200% (critical damage bonus)
6 m x 4.25 m (static shield)
2 m x 3 m (current shield)
6 (shields limit)
Expand


OverloadModU15 Overload
ENERGY
100
KEY
4
Discharge
Paralyze nearby hostiles with a damaging electric charge, this also shocks approaching enemies.
Strength:500 / 750 / 1000 / 1200
Duration:3 / 4 / 5 / 6 s (Effect Duration)
Range:12 / 15 / 18 / 20 m (Ability Range)
4 / 4 / 6 / 8 m (Electric Arc Radius)
Misc:3 / 3 / 4 / 4 s (Ability Duration)
4.5 s (Damage Delay)
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Strength Mods

IntensifyModU145

Duration Mods

ContinuityModU145

Range Mods

StretchModU145

Shock Shock
Speed Speed Speed
ElectricShield
Overload Overload Overload

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