A substance used to increase the power within Relics.

Can be acquired from Void Fissures.
—In-Game Description

Void Traces are a resource found in Void Fissures, used to refine Void Relics or create Dragon Keys.


  • Void Traces are primarily obtained by collecting Reactant in Void Fissure missions, which drops from Corrupted enemies, awarding 6-30 Void Traces upon collection of the 10th Reactant. Players are not required to have a Void Relic equipped to obtain Traces.
  • When selecting opened Void Relic rewards, the player owning an opened relic gains 5 Void Traces per teammate (excluding self) who picks the reward that came out from that player's relic (thus up to a total of 15 Traces if the whole team picks the reward coming out from the same relic).
  • Granum Void Rank 1 reward contains 5/10/15 Void Traces for Normal/Extended/Nightmare Tiers.
  • Isolation Vaults contain storage containers that, when broken, may drop Void Traces.

Unlike most resources, there is an upper limit to how many Void Traces a player can stockpile. This cap is determined by one's Mastery Rank using the formula: (Mastery Rank × 50) + 100. For example, a Mastery Rank 13 player can only hold up to 750 Void Traces. Increasing one's Mastery Rank will immediately increase Void Trace storage capacity. Excess Void Traces are discarded, except that excess Void Traces reclaimed upon defeating a Kuva Lich are kept.


Drop Locations[]

Mission Drop Tables

Mission Type Source Rotations
Drop Table
Chance[1] Quantity[2] Avg. per roll[3] Star Chart Nodes
Granum Void Nightmare Granum Void A 33.33% 15 4.9995

See Granum Void#Mechanics for specific locations

Granum Void Extended Granum Void A 33.33% 10 3.333

See Granum Void#Mechanics for specific locations

Granum Void Granum Void A 33.33% 5 1.6665

See Granum Void#Mechanics for specific locations

Enemy Drop Tables

Enemy Drop Table Chance[4] Item Chance[5] Chance[6] Expected Kills[7] Quantity[8] Avg. per roll attempt[9]

Sourced from the official drop table repository. See Module:DropTables/data to edit on the wiki.


  • Dragon Key crafting, which requires 10 Void Traces per key.
  • Void Relic refinement to increase the odds of acquiring rarer rewards (25 for Exceptional, 50 for Flawless or 100 for Radiant per relic).
  • Necraloid standing requires a considerable amount Void Traces (150, 250, and 350 per rank).

Blueprints Requiring Void Traces[]

Blueprint Type Quantity
Bleeding Dragon Key Gear 10 (1)
Decaying Dragon Key Gear 10 (1)
Extinguished Dragon Key Gear 10 (1)
Hobbled Dragon Key Gear 10 (1)
Total 40 (4)
Research Ghost Clan x1   Shadow Clan x3   Storm Clan x10   Mountain Clan x30   Moon Clan x100

Last updated: Hotfix 29.9.1 (2021-02-24)

Gathering Tips[]

  • If you are low on Void Traces but want to save your Relics, run a Fissure mission with no Relic equipped. You'll still earn Void Traces from collecting 10 Reactant as normal, but you won't be able to gain any bonus Traces from other players choosing your reward (because you will not receive one). It is polite to do this either Solo or in a dedicated squad, as other players are usually expecting their squad members to have a relic equipped.
  • Endless Void Fissure missions are always a good source of Reactant needed to get Void Traces whether or not you are opening a Relic, but Defense Missions would be recommended in this case as Reactants are easier to find and collect than on other Mission Types.
  • Resource Boosters and the Smeeta Kavat's Mod TT 20px Charm 120 sec Resource Buff both affect the amount of Void Traces rewarded.
Final Void Trace reward = v × 2r × 2w × (1+0.25 × b) × 2c + 5p
v = integer of unboosted Void Trace reward (min 6, max 30)
r = integer of regular Resource Booster (inactive 0, active 1)
w = integer of Resource Weekend Booster (inactive 0, active 1)
b = integer of bonus Resource Boosters received in Endless Void Fissure missions (min 0, max 4)
c = integer of Charm Resource Buffs active when picking up the 10th Reactant (min 0, max 5)
p = integer of other players selecting your reward (min 0, max 3)
The theoretical maximum is 7,695 Void Traces from one Relic; however the odds against having 5 Charm Resource Buffs active when cracking a Relic are astronomical since even having 2 of them active at once is rare. On top of that, the maximum Void Trace storage is currently capped at 1,800 Void Traces with MR Legendary 4 (MR 34).

Patch History[]

Update 30.5 (2021-07-06)


Each Proxima Void Storm can reward Corrupted Holokeys as Common mission rewards. These replace the End of Mission Void Trace rewards from Void Storms.

Hotfix 30.0.4 (2021-04-16)

  • Fixed an exploit related to Void Traces.

Hotfix 25.1.1 (2019-06-06)

  • Added Alias’ (both yours and squadmates) to the Reward selection screen so that it’s clear who is picking which Reward (yourself included) and where the bonus Void Traces are going.
  • Moved the Void Traces information to be directly below the Refinement options for better visibility in the Refinement screen.

Update 25.0 (2019-05-22)

  • Increased the base amount of Void Traces granted when your Relic is chosen from 1 to 5.

Update 22.3 (2017-11-15)

  • We have slightly re-balanced the quantities of some of the rewards as we tested numerous Bounties with these changes. Right now this only applies to select items. Plains of Eidolon specific reward quantities are untouched (i.e it could be possible to get 25 x Breath of the Eidolon in a single 5 Stage Bounty or 6 Cetus Wisps in a 5 Stage Bounty).
    • Cryotic and Oxium are now in various tables, replacing Void Traces in some cases.

Hotfix 22.1.1 (2017-10-27)

  • Fixed Void Traces not being obtained if the last Reactant you pick up is with your Operator.

Hotfix 22.0.7 (2017-10-19)

  • Higher level bounties will offer Kuva and Void Traces.

Hotfix 22.0.3 (2017-10-16)

  • Removed Ayatan Stars and Uncommon Resources from High Level Bounties and replaced with 100x Void Traces. Low Level Bounties will continue to have rewards that target interests of a newer player who might not have some Mods that veterans do.

Hotfix 20.0.6 (2017-03-29)

  • Void Trace Alerts will now grant 20 Traces instead of 10 Traces.

Update 19.0 (2016-11-11)

  • Every Relic opened will result in Traces!

Update: The Silver Grove 3.0 (2016-09-21)

  • The Void is now an eligible region for Alerts! Alerts that occur in the Void will have a chance to include Void Traces as a reward!

Hotfix: Specters of the Rail 0.13 (2016-07-26)

  • Void Traces cap is now Mastery Rank based (100 + 50 * MR).
  • *Traces are given when you get 10/10 Reactant (no relic needed) and rewarded at End of Mission (between a range of 6-30).

Hotfix: Specters of the Rail 0.7 (2016-07-14)

  • Fixed Clients not being given bonus Void Trace when other players choose their reward at the mission complete screen.

Hotfix: Specters of the Rail 0.6 (2016-07-12)

  • Fixed hosts getting (n^2) bonus Void Traces when (n) people pick their reward, instead of just getting a bonus of (n). We are still looking into the Client issue affecting this system.

Hotfix: Specters of the Rail 0.1 (2016-07-08)

  • Tweaked the visuals of Void Traces.
  • Fixed an issue with Clients not properly receiving their Void Trace bonus when their Void Relic reward.

Update: Specters of the Rail 0.0 (2016-07-08)

  • Introduced.
    • Dragon Keys will now require 10 Void Traces to craft instead of Void Keys.

Last updated: Hotfix 27.0.10 (2020-01-11)

  1. Chance to roll item within drop table
  2. Amount rewarded on successful roll
  3. (Quantity × Chance)
  4. Chance to roll drop table
  5. Chance to roll item within drop table
  6. (Drop Table Chance × Item Chance)
  7. (1 / Chance), see WARFRAME Wiki:Expected & Nearly Guaranteed Numbers for more details
  8. Amount rewarded on successful roll
  9. (Quantity × Chance), average item quantity on a roll attempt (successful or not)