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Void Hole is a battle Avionic that can be equipped in the third Avionic Grid slot. It launches a rocket that functions similar to Vauban's Bastille on detonation, slowly drawing enemies who pass into its radius into its center while dealing continuous Frost damage to enemies affected. This rocket will detonate on impact with a surface or manually by pressing the ability button again.
|Rank||Duration||Range||Damage / s||Drain|
Tips & TricksEdit
- Void Hole can be an effective means to group enemies to receive damage from explosive effects such as Munitions Vortex, Blackout Pulse, Shatter Burst, Tether, the release of Particle Ram, or Ordnance. It can also hold foes in place for more reliable use of Particle Ram's contact damage and the Ramming Speed Piloting Intrinsic.
- Compared to Tether, Void Hole is more expensive, has a smaller effective radius and less immediate effect. However, Void Hole can affect an unlimited number of targets, can be more easily placed, deals significantly more damage, and will not release enemies prematurely upon receiving damage or double-tapping the ability, in addition to inflicting status on foes to continue its crowd control when the effect ends. Used in tandem, Tether can be used to draw enemies into the Void Hole more quickly before detonating for additional damage.
|Defensive||Blackout Pulse • Countermeasures • Munitions Vortex|
|Offensive||Particle Ram • Shatter Burst • Tether|
|Super||Fiery Phoenix • Seeker Volley • Void Hole|
|Battle Forge • Battle Stations • Breach Quanta • Death Blossom • Fire Suppression • Flow Burn • Form Up • Intruder Stasis • Squad Renew • Void Cloak|
|Railjack||Ablative Shell • Anode Cell • Bulkhead • Conic Nozzle • Forward Artillery • Hardened Casing • Heat Sink • Hull Weave • Hyperflux • Ion Burn • Maxima • Phasic Weave • Revo Reducer • Sentient Fortitude • Thermatic|
|Turrets||Hyperstrike • Last Stand • Polar Coil • Predator • Section Density|
|Ordnance||Ripload • Warhead|
|Archwing||Winged Cyclone • Winged Force • Winged Steel • Winged Storm|