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Void Flood is an Endless Mission type introduced in Update 31.5 (2022-04-27). Void forces are forming ruptures throughout the Zariman Ten Zero and the Tenno must work to keep them closed.

Access to this mission requires completion of the Angels of the Zariman quest.

Mechanics[]

Players are automatically given a drone that will collect Vitoplast pickups floating around the area or dropped from enemies, which they must deposit into a Void Rupture. The Vitoplast are not affected by Mod TT 20px.png Vacuum/Mod TT 20px.png Fetch. Once three Ruptures are sealed, one or multiple Thrax Centurions and Thrax Legates will appear and must be defeated; the Thrax are formidable foes in possession of Overguard and defeating their physical form will revert it into a spectral entity that can only be finished off with the Operator's DmgVoidSmall64.png Void damage.

Wandering into tiles without any Ruptures has a chance of spawning Skittergirl, a hostile Void manifestation of teen-aged Archimedean Yonta, who will steal Vitoplast and Energy from players before running away. Upon her defeat she will drop a large amount of Vitoplast including the ones stolen, along with some Energy Orbs.

Players must monitor a Corruption gauge that fills as the mission progresses. At 40%, 70%, and 100% of the gauge, the Void provides either a random enemy buff or a player debuff. Sealing a Void Rupture as well as killing all Thrax enemies reduces the gauge by 35%. If the gauge fills completely, players must quickly act to lower the gauge within 2 minutes and 30 seconds. If the countdown completes and extraction is not yet available, the mission ends in failure. Otherwise, the Tenno are immediately directed to extract.

Some of Quinn's Bounties that involve Void Flood may have a special condition that requires the Tenno to keep the Corruption gauge below 70%, meaning players have to work faster on getting Vitoplasts and closing ruptures as soon as possible. If the Gauge hits exactly 70% without completing prerequisite objectives, the mission will immediately fail.

Void Contamination Effects[]

Name Target Description
Shield Drain Players Players will be drained of their shields at a constant rate.
Health Drain Players Players will be drained of their health at a constant rate.
Chaotic Vitoplast Environment Big Vitoplasts move much faster.
Boarding Party Enemy (Grineer) Kosma Raiding parties will spawn.
Rupture Decay Environment Progress on partially sealed Void Ruptures slowly becomes undone.
Corpus Rangers Enemy (Corpus) Vapos Rangers will spawn.
Corpus Elite Units Enemy (Corpus) Special Corpus infantry such as the Combas and Scrambuses will spawn.
Riot Moas Enemy (Corpus) Bursas of any type as well as Aurax Atloc Raknoids will spawn.
Manics Enemy (Grineer) Manics will spawn.
Kuva Guardians Enemy (Grineer) Kuva Guardians accompanied by Kuva Jesters will spawn.
Enemy DmgFireSmall64.png Heat/DmgColdSmall64.png Cold Weapons Enemy Adds the specified element to enemy attacks.
Hazardous Vitoplast Environment Picking up Vitoplast inflicts damage.
Void Manifestations Enemy (Void-sent) Thrax Centurion and Legatus spawn rates increase.

Locations[]

Planet Mission Name Faction Wiki's DropTableAlias Level Tileset
Zariman Ten Zero Everview Arc Grineer or Corpus VoidFlood 50 - 55 Zariman (Tileset)
There are a total of 1 Void Flood Missions

Rewards[]

Rewards from Void Flood missions are offered every 3 sealed Void Ruptures and the Thrax kill. The order of the rotations is AABC.

Main article: Void Flood/Rewards (edit)
A B C
CreditsLarge.png x5000 Credit Cache 50% CreditsLarge.png x7500 Credit Cache 50% FocusLens1Rank sq.png Madurai Lens 16%
EndoIconRenderLarge.png Endo x450 18.75% EndoIconRenderLarge.png Endo x600 20% FocusLens1Rank sq.png Naramon Lens 16%
VoidgelOrb.png Voidgel Orb 9.38% EntratiLanthorn.png Entrati Lanthorn 6.67% FocusLens1Rank sq.png Unairu Lens 16%
VoidRelicBronzeIcon64.png Meso A3 3.13% VoidRelicSilverIcon64.png Neo C2 3.33% FocusLens1Rank sq.png Vazarin Lens 16%
VoidRelicBronzeIcon64.png Meso G3 3.13% VoidRelicSilverIcon64.png Neo K4 3.33% FocusLens1Rank sq.png Zenurik Lens 16%
VoidRelicBronzeIcon64.png Meso G4 3.13% VoidRelicSilverIcon64.png Neo M4 3.33% Receiver.png Aeolak Receiver Blueprint 10%
VoidRelicBronzeIcon64.png Meso I2 3.13% VoidRelicSilverIcon64.png Neo N16 3.33% Stock.png Aeolak Stock Blueprint 10%
VoidRelicBronzeIcon64.png Meso N12 3.13% VoidRelicSilverIcon64.png Neo N20 3.33%
VoidRelicBronzeIcon64.png Meso P5 3.13% VoidRelicSilverIcon64.png Neo P4 3.33%
VoidRelicBronzeIcon64.png Meso P7 3.13% VoidRelicSilverIcon64.png Neo V10 3.33%

Locations:

Module:DropTables/data last updated: Thu, 30 Jun 2022 04:08:12 +0000 (UTC) by User:Headbox8424

Tips[]

  • The key to maintaining the Corruption Gauge low is to close a Rupture as early as possible before another Rupture opens, as having two (let alone three) Ruptures open will cause the Gauge to increase at a much faster rate.
  • TitaniaIcon272.png Titania particularly excels in this mission type, as she can enter Razorwing130xDark.png Razorwing mode and quickly gather Vitoplasts normally intended for tricky parkour movement, including the large mobile Vitoplast circling around large tilesets.
  • The FocusLensMadurai b.png Madurai focus school also excels in this mission, with FocusChainedSling.png Chained Sling reducing Void Sling's energy cost.
    • FocusLensNaramon b.png Naramon also enhances Void Sling's distance with FocusFarSling.png Far Sling, and is a way-bound that allows it to be used with any focus school.
  • Vitoplasts should be collected as soon as possible as they can despawn after a short period of time.
  • MagIcon272.png Mag, VaubanIcon272.png Vauban, NidusIcon272.png Nidus, YareliIcon272.png Yareli and GyreIcon272.png Gyre have abilities that pull enemies into a cluster for quick mass dispatching and respective gathering of Vitoplasts.
  • Eximus units drop larger Vitoplast orbs than normal enemies, making them priority targets for boosting Vitoplast supply.
  • Keep an eye on Skittergirl, as she drops a hefty supply of Vitoplasts with repeated strikes. Also, she may respawn later on in the mission and can be attacked again.
    • Losing Vitoplast to Skittergirl can significantly hinder the progress of the mission.
    • Skittergirl often targets Tenno who stray from other squad members.
    • SevagothIcon272.png Sevagoth's Gloom130xDark.png Gloom can slow down Skittergirl.

Bugs[]

  • Sometimes a tileset where the Void Ruptures appear will stop respawning Vitoplasts for parkour movement, forcing players to resort to enemy kills as the only source of Vitoplasts (possibly intended).

Patch History[]

Update 31.6 (2022-06-09)

  • Added individual extraction to endless Zariman missions (Void Cascade, Void Flood, and Void Armageddon).
    • In order to solo extract from endless Zariman missions, simply head to the elevator and hold to extract at the panel. Traditionally, in other endless missions you could solo extract by waiting out the timer at the extraction point, but doing that here will only extract once all team members have joined you in the elevator. We may explore this option for Zariman missions, but for now manual solo extraction is available!
  • Fixed Vitoplast VFX expanding outside of the Drone after Host migration in Void Flood mission.
  • Fixed Vitoplast VFX flashing for Clients after Host migrates in Void Flood mission.
  • Fixed migrating immediately upon the first rupture causing the second rupture to appear prematurely in Void Flood missions.
  • Fixed Skittergirl’s pathing being broken while traversing over very obvious jumpable bridges in the Zariman.

Hotfix 31.5.9 (2022-05-12)

  • Fixed a rare case of being unable to progress in Void Flood missions after killing a Thrax enemy with Void Sling, causing the Thrax to go into an invincible state.
  • Fixed script error related to Void Ruptures in Void Flood missions.

Hotfix 31.5.8 (2022-05-11)

  • Fixed extraction appearing early in Void Flood missions after Host migrating during the ‘Kill Thrax attackers’ stage.
    • Also fixed a second extraction marker that does not lead anywhere after migrating.

Hotfix 31.5.7 (2022-05-06)

  • Fixed cases of Void Flood Bounty “normal mission” rewards not being awarded.
  • Fixed extraction being unavailable after 1 full round in a Void Flood mission or Bounty.
  • Possible fix for objective UI trackers sometimes being out of order in Void Flood Bounty missions.
  • Fixed potential issues with joining players and/or connection issues in Void Flood missions.
  • Fixed script error in Void Flood Ruptures in Void Flood missions.
  • Fixed rare crash due to Host migrating during the ‘Kill Thrax’ stages of Void Flood missions.

Hotfix 31.5.6 (2022-05-04)

  • Extraction is no longer forced after completing all Bounty objectives in Void Flood missions, the mission can continue indefinitely if players decide to stay.
  • Improved the spawning consistency of large Vitoplast orbs in relation to their distance from Void Ruptures.
  • Fixed Void Flood missions missing UI pop ups to indicate a reward has been given.
  • Fixed Hydroid's Pilfering Swarm, Nekros Desecrate, and Khora's Pilfering Strangledome affecting Vitoplast drop amounts from enemies in Void Flood missions.
    • This was the original design intention, as was mentioned in the pre-launch sponsored videos on Void Flood missions. Its core design encourages the use of your parkour skills as the primary way to collect scattered Vitoplast around the tileset, with enemy drops being secondary.

Hotfix 31.5.5 (2022-05-03)

  • Void Flood Fixes:
    • The optional Extraction marker now displays for less time at each rotation.
    • Fixed “Return to the Chrysalith” message lingering on screen indefinitely after the mission ends.
    • Fixed objective A not appearing until the intro transmissions have finished.
      • This also fixes the objective popping in at an empty location with a marker and causing an awkward pause in gameplay.
    • Fixed extraction transmission playing after the next Round’s A marker appears in Void Flood missions.
      • This should help some confusion on extraction availability before the next Round begins on longer endless runs.

Hotfix 31.5.4 (2022-05-02)

Hotfix 31.5.3 (2022-04-29)

  • Fixed enemies not spawning when starting a Zariman mission from the Chrysalith immediately following a Void Flood mission.
  • Fixed script error related to Thrax enemy spawns in Void Flood missions.

Hotfix 31.5.2 (2022-04-28)

  • Fixed crash after Host migration while a Fracture is being closed in Void Flood.
  • Fixed several issues caused by Host migration in Void Flood missions:
    • Long delays in spawning a new Fracture.
    • Slowed Corruption meter.
    • Thrax enemies not spawning.
  • Fixed crash related to markers in the Void Flood mission.

Hotfix 31.5.1 (2022-04-27)

  • Fixed script error in the Void Flood mission.
  • Fixed script error when joining a Void Flood mission in progress.

Update 31.5 (2022-04-27)

  • Introduced.

See Also[]

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