
Operator performing Void Dash.
Void Dash (default: Ctrl + Space ) is the Operator's default mobility power.
- Crossing the fold between the material plane and the void plane, Void Dash is a mobility power that launches the Operator towards the direction of aim for the length 12 meters, which will knockback any targets in the way.
- Void Dash costs 25 energy to activate.
- Each enemy hit with Void Dash will restore 10 Void energy to the Operator.
- Deals 30
Void damage.
- Directional controls can be used to change the direction the Operator dashes in.
- Void Dash can be used to get past security (e.g., laser grids and energy fields) unaffected and undetected.
- With an exception for such devices in spy vaults. Using Void Dash through them will still trigger an alarm.
- Void Dash can also disarm a Kuva Guardian of their
Kesheg.
- Bugs :
Focus Enhancements[edit | edit source]
Void Dash may be enhanced or altered by the following Focus powers:
Madurai[edit | edit source]
Void Dash leaves a trail of fire that deals 100 / 200 / 300 / 400 / 600 / 1000 damage/s over 3 / 6 / 9 / 12 / 12 / 14s. Void Dash will now stun enemies instead of displacing them. | ![]()
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Vazarin[edit | edit source]
Allies hit by Void Dash are granted immunity from damage for 2s / 3s / 4s / 5s and healed 25% / 35% / 45% / 60% over 5s. | ![]() | |
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Void Dash no longer displaces enemies, instead it emits a shockwave 8m / 10m / 12m / 14m wide and travels 2m / 4m / 6m / 8m stunning any enemy it hits. | ![]() | |
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Naramon[edit | edit source]
Void Dash no longer displaces enemies, instead it will open them up to finishers and increase finisher damage taken by 15% / 20% / 25% / 35%. | ![]() | |
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Mind SprintPassive, Way-Bound Increases the speed of Void Dash by 20% / 40% / 60% / 80% / 100% / 120% / 120%.
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Unairu[edit | edit source]
Using Void Dash through an enemy will reduce their armor by 10% / 20% / 30% / 40% / 50% / 75%. | ![]()
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Zenurik[edit | edit source]
Void SiphonPassive, Way-Bound Increase Operator Energy Regeneration by 15% / 30% / 45% / 60% / 75% / 90% / 90%.
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Manifests ball lightning after a Void Dash that travels slowly and zaps enemies within 4 / 8 / 12 / 16 meters for 200 / 400 / 600 / 800 damage. Costs 10 energy | ![]() | |
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Operator | |
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Focus | ![]() ![]() ![]() ![]() ![]() |
Ability | Void Beam • Void Blast • Void Dash • Void Mode |
Amp • Arcane Enhancement • Operator Cosmetics • The Quills |
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