Operator performing Void Dash.

Void Dash (default: Ctrl  + Space ) is the Operator's default mobility power.

  • Crossing the fold between the material plane and the void plane, Void Dash is a mobility power that launches the Operator towards the direction of aim for the length 12 meters, which will knockback any targets in the way.
    • Void Dash costs 25 energy to activate.
    • Each enemy hit with Void Dash will restore 10 Void energy to the Operator.
    • Deals 30 DmgVoidSmall64.pngVoid damage.
    • Directional controls can be used to change the direction the Operator dashes in.
  • Void Dash can be used to get past security (e.g., laser grids and energy fields) unaffected and undetected.
    • With an exception for such devices in spy vaults. Using Void Dash through them will still trigger an alarm.
  • Void Dash can also disarm a Kuva Guardian of their GrnHalberd.pngKesheg.
  • Bugs : 
    • After Xaku's preCache update cant deal damage to Eidolon's shield

Focus Enhancements[edit | edit source]

Void Dash may be enhanced or altered by the following Focus powers:

Madurai[edit | edit source]

FocusBlazingDash.png
FocusNodeRing b.png
Void Dash leaves a trail of fire that deals 100 / 200 / 300 / 400 / 600 / 1000 damage/s over 3 / 6 / 9 / 12 / 12 / 14s. Void Dash will now stun enemies instead of displacing them. FocusLensFocus b.png50,000 to unlock

FocusLensFocus b.png80,000 / 108,284 / 160,000 / 226,969 / 306,274
FocusPool.png 1 / 3 / 5 / 7 / 9 / 11

  • Trailing flames deal DmgFireSmall64.pngHeat damage.
  • Stunned enemies are opened up to finisher attacks for the duration of the stun.
    • However, if Void Radiance is also chosen, its blind effect will override Blazing Dash's stun upon leaving void mode after a dash, removing the finisher opportunity. It is therefore not advised to take Void Radiance if attempting to utilize Blazing Dash for the finisher vulnerability.
FocusMeteoricDash.png
FocusNodeRing b.png
Void Dash deals +100 / +200 / +300 / +400 Extra Damage to enemies. FocusLensFocus b.png80,000 to unlock

FocusLensFocus b.png120,000 / 162,426 / 240,000
FocusPool.png 1 / 4 / 7 / 10

  • Meteoric Dash deals DmgVoidSmall64.pngVoid damage.
  • Can deal damage against an Eidolon's shield.

Vazarin[edit | edit source]

FocusProtectiveDash.png
FocusNodeRing b.png
Allies hit by Void Dash are granted immunity from damage for 2s / 3s / 4s / 5s and healed 25% / 35% / 45% / 60% over 5s. FocusLensFocus b.png50,000 to unlock

FocusLensFocus b.png80,000 / 108,284 / 160,000
FocusPool.png 1 / 3 / 5 / 7

FocusSonicDash.png
FocusNodeRing b.png
Void Dash no longer displaces enemies, instead it emits a shockwave 8m / 10m / 12m / 14m wide and travels 2m / 4m / 6m / 8m stunning any enemy it hits. FocusLensFocus b.png80,000 to unlock

FocusLensFocus b.png120,000 / 162,426 / 240,000
FocusPool.png 1 / 4 / 7 / 10

  • Stunned enemies are opened up to finisher attacks for the duration of the stun.

Naramon[edit | edit source]

FocusExecutingDash.png
FocusNodeRing b.png
Void Dash no longer displaces enemies, instead it will open them up to finishers and increase finisher damage taken by 15% / 20% / 25% / 35%. FocusLensFocus b.png50,000 to unlock

FocusLensFocus b.png80,000 / 108,284 / 160,000
FocusPool.png 1 / 3 / 5 / 7

  • Enemies are opened up to finisher attacks until death.
  • Can perform finishers on enemies affected by Executing Dash over and over again.
  • Also buffs the damage of AshIcon272.pngAsh's BladeStorm130xDark.pngBlade Storm.
FocusSurgingDash.png
FocusNodeRing b.png
Creates a wave while dashing, increasing the damage by 5% / 10% / 15% / 20% / 25% / 30% and the area of effect around the Operator by 2m / 4m / 6m / 8m / 10m / 12m. FocusLensFocus b.png50,000 to unlock

FocusLensFocus b.png80,000 / 108,284 / 160,000 / 226,969 / 306,274
FocusPool.png 1 / 3 / 5 / 7 / 9 / 11

  • Stacks with Executing Dash by increasing the area of effect of Void Dash.
FocusMindSprint.png
FocusNodeHex b.png
Mind SprintPassive, Way-Bound
Increases the speed of Void Dash by 20% / 40% / 60% / 80% / 100% / 120% / 120%.
FocusLensFocus b.png50,000 to unlock

FocusLensFocus b.png80,000 / 108,284 / 160,000 / 226,969 / 306,274 / 1,000,000 + 1x Brilliant Eidolon Shard
FocusPool.png 1 / 3 / 5 / 7 / 9 / 11 / 11

  • Increase operator speed while dashing, improving distance traveled. Animation speed remain unaffected.
  • Increase amount of force applied to targets hit on Dash, easily throwing enemies a hundred meters away when fully leveled.

Unairu[edit | edit source]

FocusSunderingDash.png
FocusNodeRing b.png
Using Void Dash through an enemy will reduce their armor by 10% / 20% / 30% / 40% / 50% / 75%. FocusLensFocus b.png80,000 to unlock

FocusLensFocus b.png120,000 / 162,426 / 240,000 / 340,454 / 459,411
FocusPool.png 1 / 4 / 7 / 10 / 13 / 16

  • Multiple Sundering Dashes can be stacked with diminishing returns.
  • Does not work on Eidolons.
FocusCripplingDash.png
FocusNodeRing b.png
Using Void Dash through an enemy will reduce their damage by 20% / 30% / 40% / 50%. FocusLensFocus b.png80,000 to unlock

FocusLensFocus b.png120,000 / 162,426 / 240,000
FocusPool.png 1 / 4 / 7 / 10

Zenurik[edit | edit source]

FocusVoidSiphon.png
FocusNodeHex b.png
Void SiphonPassive, Way-Bound
Increase Operator Energy Regeneration by 15% / 30% / 45% / 60% / 75% / 90% / 90%.
FocusLensFocus b.png50,000 to unlock

FocusLensFocus b.png80,000 / 108,284 / 160,000 / 226,969 / 306,274 / 1,000,000 + 1x Brilliant Eidolon Shard
FocusPool.png 1 / 3 / 5 / 7 / 9 / 11 / 11

  • Only increases energy regen for the Operator and not for Amps.
  • Currently, all sources of energy gain, e.g. Energy orbs and restores or hitting enemies with Void Dash, are increased (this is not reflected by the UI's pickup display).
FocusEnergizingDash.png
FocusNodeRing b.png
Void Dash creates a zone of energy for 4 / 4 / 5 / 5 / 6 / 8 seconds. Allies passing through the zone gain 3 / 3 / 4 / 4 / 5 / 5 energy/second for 10 / 15 / 20 / 22 / 25 / 30 seconds. FocusLensFocus b.png50,000 to unlock

FocusLensFocus b.png80,000 / 108,284 / 160,000 / 226,969 / 306,274
FocusPool.png 1 / 3 / 5 / 7 / 9 / 11

  • Energy is not regenerated while using channeled abilities.
  • Warframes may receive and benefit from regeneration even if unmanned.
  • Presently this effect does NOT stack with other applications of Energizing Dash. The newest application of Energizing Dash will overwrite any active applications on affected players, regardless of rank.
  • On Operators, this regenerates Void energy as well as Amp energy (3 / 3 / 4 / 4 / 5 / 5 energy/s each) which is displayed as twice the amount in the HUD (6 / 6 / 8 / 8 / 10 / 10)
FocusLightningDash.png
FocusNodeRing b.png
Manifests ball lightning after a Void Dash that travels slowly and zaps enemies within 4 / 8 / 12 / 16 meters for 200 / 400 / 600 / 800 damage. Costs 10 energy FocusLensFocus b.png80,000 to unlock

FocusLensFocus b.png120,000 / 162,426 / 240,000
FocusPool.png 1 / 4 / 7 / 10

  • Releases up to 8 pulses of damage over 6 seconds to all enemies in range, each having a low chance to proc an DmgElectricitySmall64.pngElectricity status effect. Damage does not decrease with distance, but requires line-of-sight.
  • Ball travels horizontally at a rate of about 2 m/s, and can pass through obstacles.
  • Up to 3 lightning balls can be active at once.
Community content is available under CC-BY-SA unless otherwise noted.