Void Beam (default: LMB ) is the Operator's default fire mode.
- Unleashing a continuous stream of harmful void energy, Void Beam is a continuous energy beam fired from the Operator's right hand that extends up to 20 meters, which deals roughly 2,000 Void damage per second to the target within a 1-meter radius of its impact point, with a 1.5x multiplier on critical hits.
- Despite its sound the Void Beam is considered silent and will not alert enemies, however Void Mode will be deactivated while firing.
Amp Upgrades[]
- Main article: Amp
The Void Beam can be upgraded even further by building and equipping an Amp. An Amp is a gauntlet worn on their right forearms that enhances the potency of the ability, while also granting the beam a separate energy gauge from the Operator's other abilities, such as Void Sling and Void Mode. Later on, Amps can also change up the "firing mode" of the beam, making it more akin to a shotgun, grenade launcher, or a semi-automatic. Amp parts and blueprints can be acquired from The Quills in Cetus and Vox Solaris in Fortuna.
Focus Enhancements[]
Void Beam may be enhanced or altered by the following Focus powers:
Madurai[]
This section is transcluded from Focus/Madurai § Phoenix Talons. To change it, please edit the transcluded page.
Physical Damage and Operator Damage increased by 5 / 10 / 20 / 30% | 25,000 / 50,000 / 105,000 / 200,000 | |
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This section is transcluded from Focus/Madurai § Inner Gaze. To change it, please edit the transcluded page.
Increase Energy for Amps and Void Beam by 10 / 20 / 30 / 40%. | 60,000 / 105,000 / 215,000 / 400,000/ 750,000 + Brilliant Eidolon Shard |
This section is transcluded from Focus/Madurai § Eternal Gaze. To change it, please edit the transcluded page.
Increase Energy Regeneration Rate for Amps and Void Beam by 15 / 30 / 45 / 60%. | 95,000 / 160,000 / 325,000 / 600,000/ 750,000 + Brilliant Eidolon Shard |