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{{ModBox
 
{{ModBox
|image = Vitality2.png
+
|image = VitalityModU145.png
 
|polarity = {{Icon|Pol|D}}
|description = Increases the Shield Recharge Rate
 
|polarity = {{Dpol}}
 
 
|rarity = Common
 
|rarity = Common
  +
|autoDrops = [[Orokin Tower#Treasure Rooms|Orokin Tower Containers]]
|droppedby = [[Captain Vor]]<br>Corpus Fusion Drone<br>Grineer [[Lancer]]<br>[[Tyl Regor]]
 
 
}}
 
}}
The '''Vitality''' mod increases the maximum Health of a Warframe by 40% per rank for a maximum of 440% at rank 10.
+
'''Vitality''' increases the Maximum [[Health]] of a [[Warframe]].
 
==Notes==
 
*The increase is applied to the base (rank 0) health of the Warframe, before health from [[Warframes#Leveling_Up|leveling]] is taken into account.
 
**Example: the base Health of a rank 0 Frost Warframe is 100. Once at rank 30, the warframe will have total health of 300, but will only gain 40 health from a standard Vitality mod since its base health is 100. The final result for a rank 30 Frost with a rank 0 Vitality mod will be <code>(100)+(100*40%=40)+(100*200%=200)=340 health</code>.
 
{{clr}}
 
   
 
==Stats==
 
==Stats==
  +
{| class="emodtable"
{| border="0" cellpadding="0" cellspacing="0" class="article-table article-table-selected" style="width:600px; font-size:12px;"
 
  +
|+ Normal
 
|-
 
! [[Mods#Mod Rank|Rank]]
 
! Effect
 
! [[Mods#Mod Power Cost|Cost]]
  +
|-
  +
| 0 || +40% || 2
 
|-
  +
| 1 || +80% || 3
 
|-
  +
| 2 || +120% || 4
 
|-
  +
| 3 || +160% || 5
 
|-
  +
| 4 || +200% || 6
 
|-
  +
| 5 || +240% || 7
 
|-
  +
| 6 || +280% || 8
 
|-
  +
| 7 || +320% || 9
 
|-
  +
| 8 || +360% || 10
 
|-
  +
| 9 || +400% || 11
 
|-
  +
| 10 || +440% || 12
 
|}
  +
<br/>
  +
{| class="emodtable"
  +
|+ [[Flawed Mods|Flawed]]
 
|-
  +
! [[Mods#Mod Rank|Rank]]
  +
! Effect
  +
! [[Mods#Mod Power Cost|Cost]]
  +
|-
  +
| 0 || +30% || 2
 
|-
 
|-
  +
| 1 || +60% || 3
! [[Mods#Mod_Rank|Rank]]
 
|0
 
|1
 
|2
 
|3
 
|4
 
|5
 
|6
 
|7
 
|8
 
|9
 
|10
 
 
|-
 
|-
  +
| 2 || +90% || 4
! Effect
 
|40%
 
|80%
 
|120%
 
|160%
 
|200%
 
|240%
 
|280%
 
|320%
 
|360%
 
|400%
 
|440%
 
 
|-
 
|-
  +
| 3 || +120% || 5
! [[Mods#Mod_Power_Cost|Cost]]
 
|2
 
|3
 
|4
 
|5
 
|6
 
|7
 
|8
 
|9
 
|10
 
|11
 
|12
 
 
|}
 
|}
   
{| border="0" cellpadding="0" cellspacing="0" class="article-table article-table-selected" style="width:600px; font-size:12px; text-align:center;"
+
{| class="article-table article-table-selected" border="0" cellpadding="0" cellspacing="0" style="width:600px; font-size:11.68px; text-align:center;"
|+Health totals for Unranked and (Lvl 30) warframes
+
|+Health totals for Unranked and Rank 30 Warframes
 
|-
 
|-
 
!Base
 
!Base
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| 375 (525)
 
| 375 (525)
 
| 405 (555)
 
| 405 (555)
 
|-
  +
| 80 (240)
  +
| 112 (272)
  +
| 144 (304)
  +
| 176 (336)
  +
| 208 (368)
  +
| 240 (400)
  +
| 272 (432)
  +
| 304 (464)
  +
| 336 (496)
  +
| 368 (528)
  +
| 400 (560)
  +
| 432 (592)
 
|-
 
|-
 
| 100 (300)
 
| 100 (300)
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| 500 (700)
 
| 500 (700)
 
| 540 (740)
 
| 540 (740)
 
|-
  +
| 125 (375)
  +
| 175 (425)
  +
| 225 (475)
  +
| 275 (525)
  +
| 325 (575)
  +
| 375 (625)
  +
| 425 (675)
  +
| 475 (725)
  +
| 525 (775)
  +
| 575 (825)
  +
| 625 (875)
  +
| 675 (925)
 
|-
 
|-
 
| 150 (450)
 
| 150 (450)
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| 750 (1050)
 
| 750 (1050)
 
| 810 (1110)
 
| 810 (1110)
 
|-
  +
| 550 (2200)
  +
| 770 (2420)
  +
| 990 (2640)
  +
| 1210 (2860)
  +
| 1430 (3080)
  +
| 1650 (3300)
  +
| 1870 (3520)
  +
| 2090 (3740)
  +
| 2310 (3960)
  +
| 2530 (4180)
  +
| 2750 (4400)
  +
| 2970 (4620)
 
|}
 
|}
   
==See Also==
+
==Notes==
 
* The increase is applied to the base (rank 0) health of the Warframe, before health from [[Warframes#Leveling Up|leveling]] is taken into account.
* [[Mods]]
 
 
** Example: the base Health of a rank 0 Frost Warframe is 100. Once at rank 30, the Warframe will have total health of 300, but will only gain 40 health from a standard Vitality mod since its base health is 100. The final result for a rank 30 Frost with a rank 0 Vitality mod will be: {{MathText|(100) + (100 {{mul}} 40% {{eql}} 40) + (100 {{mul}} 200% {{eql}} 200) {{eql}} 340 health}}
* [[Warframe_Attributes#Health|Health]]
 
  +
 
==Tips==
  +
* Using this mod is recommended if one wishes to withstand significant damage from {{Icon|Proc|Slash|Text}} and {{Icon|Proc|Toxin|Text}} effects.
  +
* This synergizes best with {{M|Steel Fiber}} along with a Warframe of more than 125 Base Health or with a Warframe with a high [[armor]] rating, such as {{WF|Valkyr}}.
  +
* This mod, in conjunction with Steel Fiber, is essential for {{WF|Inaros}} and {{WF|Nidus}} due to their lack of [[Shield]]s.
  +
  +
==Gallery==
  +
<gallery hideaddbutton="true">
  +
VitalityMod.png|Old appearance
  +
</gallery>
  +
  +
==Patch History==
  +
{{Scrollbox/Article|
  +
{{PatchHistoryNeeded}}
  +
  +
}}
  +
  +
==See also==
  +
*{{M|Enhanced Vitality}}, the sentinel version.
  +
*{{M|Umbral Vitality}}, the [[Umbra Mod|Umbra]] version.
 
*[[Mods]]
 
*[[Warframe Attributes#Health|Health]]
  +
  +
{{WarframeMods}}
  +
[[es:Vitalidad]]
  +
[[de:Vitalität]]
  +
[[ru:Живучесть]]
  +
__NOTOC__
 
[[Category:Mods]]
 
[[Category:Mods]]
 
[[Category:Warframe Mods]]
 
[[Category:Warframe Mods]]
  +
[[Category:Common Mods]]
  +
[[Category:Update 7]]
  +
[[Category:Vazarin Mods]]
  +
[[Category:Flawed Mods]]

Revision as of 14:47, 25 September 2019

Vitality increases the Maximum Health of a Warframe.

Stats

Normal
Rank Effect Cost
0 +40% 2
1 +80% 3
2 +120% 4
3 +160% 5
4 +200% 6
5 +240% 7
6 +280% 8
7 +320% 9
8 +360% 10
9 +400% 11
10 +440% 12


Flawed
Rank Effect Cost
0 +30% 2
1 +60% 3
2 +90% 4
3 +120% 5
Health totals for Unranked and Rank 30 Warframes
Base 0 1 2 3 4 5 6 7 8 9 10
75 (225) 105 (255) 135 (285) 165 (315) 195 (345) 225 (375) 255 (405) 285 (435) 315 (465) 345 (495) 375 (525) 405 (555)
80 (240) 112 (272) 144 (304) 176 (336) 208 (368) 240 (400) 272 (432) 304 (464) 336 (496) 368 (528) 400 (560) 432 (592)
100 (300) 140 (340) 180 (380) 220 (420) 260 (460) 300 (500) 340 (540) 380 (580) 420 (620) 460 (660) 500 (700) 540 (740)
125 (375) 175 (425) 225 (475) 275 (525) 325 (575) 375 (625) 425 (675) 475 (725) 525 (775) 575 (825) 625 (875) 675 (925)
150 (450) 210 (510) 270 (570) 330 (630) 390 (690) 450 (750) 510 (810) 570 (870) 630 (930) 690 (990) 750 (1050) 810 (1110)
550 (2200) 770 (2420) 990 (2640) 1210 (2860) 1430 (3080) 1650 (3300) 1870 (3520) 2090 (3740) 2310 (3960) 2530 (4180) 2750 (4400) 2970 (4620)

Notes

  • The increase is applied to the base (rank 0) health of the Warframe, before health from leveling is taken into account.
    • Example: the base Health of a rank 0 Frost Warframe is 100. Once at rank 30, the Warframe will have total health of 300, but will only gain 40 health from a standard Vitality mod since its base health is 100. The final result for a rank 30 Frost with a rank 0 Vitality mod will be: (100) + (100 × 40% = 40) + (100 × 200% = 200) = 340 health

Tips

  • Using this mod is recommended if one wishes to withstand significant damage from Script error: The function "Proc" does not exist. and Script error: The function "Proc" does not exist. effects.
  • This synergizes best with Mod TT 20px Steel Fiber along with a Warframe of more than 125 Base Health or with a Warframe with a high armor rating, such as ValkyrIcon272 Valkyr.
  • This mod, in conjunction with Steel Fiber, is essential for InarosIcon272 Inaros and NidusIcon272 Nidus due to their lack of Shields.

Gallery

Patch History

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See also