Virulent Scourge is a mod that increases both the Toxin Damage and status chance of a melee weapon by 15% per rank for a maximum of 60% at rank 3.
Stats[edit | edit source]
Rank | ![]() |
Status chance | Cost |
---|---|---|---|
0 | +15% | +15% | 4 |
1 | +30% | +30% | 5 |
2 | +45% | +45% | 6 |
3 | +60% | +60% | 7 |
Acquisition[edit | edit source]
- Previously a limited-edition reward from participating in The Cicero Crisis, this mod can now be acquired as a drop by killing Corrupted Vor in level ≥40 Orokin Void missions.
Notes[edit | edit source]
- Virulent Scourge is additive with similar mods. For example, a
Galatine with a max rank Virulent Scourge and
Melee Prowess will have a 20% × (1 + 60% + 90%) = 50% status chance.
- Can be stacked with
Melee Prowess,
Volcanic Edge,
Vicious Frost,
Voltaic Strike, and
Drifting Contact for a 370% increase in Status Chance. On weapons with at least 22% base Status Chance, this allows them to achieve a total Status Chance value of 100%, allowing every strike to deal a Status Effect .
Weeping Wounds can further increase the Status Chance depending on the Melee Combo Counter
Trivia[edit | edit source]
- All of the dual-stat event mods for melee weapons have names starting with the letter V.
- While the mod increases
Toxin damage, the image shows a
Corrosive proc being inflicted.
Patch History[edit | edit source]
- Introduced along with The Cicero Crisis.
See also[edit | edit source]
Voltaic Strike, the Electric version from Tethra's Doom.
Volcanic Edge, the Heat version from Operation Breeding Grounds.
Vicious Frost, the Cold version from Operation Cryotic Front.
Melee Prowess, another mod that increases Status Chance.
Enduring Affliction, a mod that increases Status Chance on lifted enemies.
Weeping Wounds, an Acolyte mod that increases Status Chance based on the Melee Combo Counter.
Drifting Contact, a Nightmare mod that increases Status Chance and extends the duration of the Melee Combo Counter.
Status Mods | |||
---|---|---|---|
Status Chance | |||
Rifle | ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ||
Shotgun | ![]() ![]() ![]() ![]() ![]() ![]() | ||
Pistol | ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ||
Melee | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ||
Arch-Gun | ![]() ![]() ![]() ![]() ![]() | ||
Arch-Melee | ![]() ![]() ![]() ![]() ![]() | ||
Beast | ![]() ![]() ![]() ![]() | ||
Status Duration | |||
Warframe | ![]() | ||
Primary | ![]() | ||
Rifle | ![]() | ||
Shotgun | ![]() | ||
Pistol | ![]() ![]() ![]() | ||
Melee | ![]() |
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