Vigilante Vigor is a set mod that increases the Shield recharge rate and reduces the shield recharge delay of a Warframe.
Stats[]
Rank | Shield Recharge Rate | Shield Recharge Delay | Cost |
---|---|---|---|
0 | +10% | -5% | 4 |
1 | +20% | -10% | 5 |
2 | +30% | -15% | 6 |
3 | +40% | -20% | 7 |
4 | +50% | -25% | 8 |
5 | +60% | -30% | 9 |
Set Bonus[]
This mod is part of a set, whose set bonus increases with each additional mod equipped from that set.
Vigilante Set: Grants an X% chance for critical hits from primary weapons to gain an additive +100% critical chance (effectively increasing the "tier" of your crit— yellow becomes orange, orange becomes red, etc). Does not affect non-critical hits.
Mods Equipped | Chance to Enhance |
---|---|
1 | 5% |
2 | 10% |
3 | 15% |
4 | 20% |
5 | 25% |
6 | 30% |
Drop Locations[]
Mission Drop Tables
Mission Type | Source | Rotations or Drop Table |
Chance[1] | Quantity[2] | Avg. per roll[3] | Star Chart Nodes |
---|---|---|---|---|---|---|
Cetus Bounty | Cetus Bounty Lvl 30-50 Stage 1 | B | 35.19% | 1 | 0.3519 |
|
Cetus Bounty | Cetus Bounty Lvl 30-50 Stage 4 | B | 20.88% | 1 | 0.2088 |
|
Cetus Bounty | Cetus Bounty Lvl 30-50 Stages 2 & 3 | B | 21.35% | 1 | 0.2135 |
|
Enemy Drop Tables
Enemy | Drop Table Chance[4] | Item Chance[5] | Chance[6] | Expected Kills[7] | Quantity[8] | Avg. per roll attempt[9] |
---|---|---|---|---|---|---|
Plains Commander | 100% | 37.94% | 37.94% | 3 | 1 | 0.3794 |
Sourced from the official drop table repository. See Module:DropTables/data to edit on the wiki.
Notes[]
- Shield regeneration delay reduction is capped at -80%.
- Stacks with Fast Deflection and Fortitude for a total of +250% recharge rate, and a shield recharge delay reduction of -75%.
Patch History[]
Update 34.0 (2023-10-18)
- Vigilante Vigor: Added -30% Shield Recharge Delay.
Update 22.0 (2017-10-12)
- Introduced.
Set Mods | ||||||||||||||||||||||||||||||||||||||
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- ↑ Chance to roll item within drop table
- ↑ Amount rewarded on successful roll
- ↑ (Quantity × Chance)
- ↑ Chance to roll drop table
- ↑ Chance to roll item within drop table
- ↑ (Drop Table Chance × Item Chance)
- ↑ (1 / Chance), see WARFRAME Wiki:Expected & Nearly Guaranteed Numbers for more details
- ↑ Amount rewarded on successful roll
- ↑ (Quantity × Chance), average item quantity on a roll attempt (successful or not)