Vigilante Pursuit is an Exilus set mod that increases Enemy Radar radius.
Stats[]
Rank | Enemy Radar | Cost |
---|---|---|
0 | +5m | 4 |
1 | +10m | 5 |
2 | +15m | 6 |
3 | +20m | 7 |
4 | +25m | 8 |
5 | +30m | 9 |
Set Bonus[]
This mod is part of a set, whose set bonus increases with each additional mod equipped from that set.
Vigilante Set: Grants an X% chance for critical hits from primary weapons to gain an additive +100% critical chance (effectively increasing the "tier" of your crit— yellow becomes orange, orange becomes red, etc). Does not affect non-critical hits.
Mods Equipped | Chance to Enhance |
---|---|
1 | 5% |
2 | 10% |
3 | 15% |
4 | 20% |
5 | 25% |
6 | 30% |
Drop Locations[]
Mission Drop Tables
Mission Type | Source | Rotations or Drop Table |
Chance[1] | Quantity[2] | Avg. per roll[3] | Star Chart Nodes |
---|---|---|---|---|---|---|
Cetus Bounty | Cetus Bounty Lvl 30-50 Stage 4 | C | 8.51% | 1 | 0.0851 |
|
Cetus Bounty | Cetus Bounty Lvl 30-50 Stages 2 & 3 | C | 8.7% | 1 | 0.087 |
|
Cetus Bounty | Cetus Bounty Lvl 30-50 Final Stage | C | 22.22% | 1 | 0.2222 |
|
Plague Star | Plague Star Bounty Final Stage | A | 16.11% | 1 | 0.1611 |
|
Plague Star | Plague Star Bounty Stages 2 & 3 | A | 14.04% | 1 | 0.1404 |
|
Enemy Drop Tables
Enemy | Drop Table Chance[4] | Item Chance[5] | Chance[6] | Expected Kills[7] | Quantity[8] | Avg. per roll attempt[9] |
---|---|---|---|---|---|---|
Plains Commander | 100% | 11.06% | 11.06% | 9 | 1 | 0.1106 |
Sourced from the official drop table repository. See Module:DropTables/data to edit on the wiki.
Notes[]
- Stacks with Enemy Sense, Enemy Radar, and Stealth Drift for a total of +108m radius.
Patch History[]
Hotfix 24.0.9 (2018-11-21)
- Synth Reflex and Vigilante Pursuit are now Exilus Mods. These Mods currently have similarly functioning Exilus Mods (Streamlined Form and Enemy Sense), therefore utilizing a Mod slot was counter intuitive.
Update 22.0 (2017-10-12)
- Introduced.
Last updated: Hotfix 24.0.9 (2018-11-21)
Set Mods | ||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
Warframe Exilus Mods | |
---|---|
Drift | Agility Drift • Coaction Drift • Cunning Drift Endurance Drift • Power Drift • Speed Drift • Stealth Drift |
Bullet Jump | Battering Maneuver • Piercing Step • Rending Turn Firewalker • Ice Spring • Lightning Dash • Toxic Flight • Proton Pulse |
Movement | Maglev • Mobilize • Patagium • Rush • Streamlined Form |
Resistance | Aviator • Sure Footed ( Primed) • Warm Coat |
Other Utility | Aero Vantage • Enemy Sense • Gale Kick • Handspring • Heavy Impact Kavat's Grace • Master Thief • Pain Threshold • Retribution Synth Reflex • Thief's Wit • Vigilante Pursuit • Preparation • Motus Signal |
Augments | Anchored Glide • Catapult • Conductor • Controlled Slide • Escape Velocity • Hysterical Assault • Ironclad Flight • Mesa's Waltz • Revealing Spores |
Peculiar | Peculiar Audience • Peculiar Bloom • Peculiar Growth |
- ↑ Chance to roll item within drop table
- ↑ Amount rewarded on successful roll
- ↑ (Quantity × Chance)
- ↑ Chance to roll drop table
- ↑ Chance to roll item within drop table
- ↑ (Drop Table Chance × Item Chance)
- ↑ (1 / Chance), see WARFRAME Wiki:Expected & Nearly Guaranteed Numbers for more details
- ↑ Amount rewarded on successful roll
- ↑ (Quantity × Chance), average item quantity on a roll attempt (successful or not)