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VexArmorModx256 VexArmor130xWhite
3
EnergyOrb75
Vex Armor

When shields are hit, Chroma's armor grows stronger, when health takes a hit, weapon damage increases. Active for a limited time, maximum increases correspond to rank.


Introduced in Update 16.0 (2015-03-19)

AbilityStrengthBuff Strength:0.5 / 0.625 / 0.75 / 0.875 %/SP (Scorn armor bonus per shield point lost)
200 / 250 / 300 / 350 % (Scorn max armor bonus)
2 / 2.25 / 2.5 / 2.75 %/HP (Fury damage bonus per health point lost)
200 / 225 / 250 / 275 % (Fury max damage bonus)
AbilityDurationBuff Duration:10 / 15 / 20 / 25 s
AbilityRangeBuff Range:8 / 10 / 15 / 18 m

Info

  • Chroma expends EnergyOrb75 Energy and enters a state of primal rage, sustaining an Armor and damage buffing aura with a radius of AbilityRangeBuff8 / 10 / 15 / 18 meters for AbilityDurationBuff10 / 15 / 20 / 25 seconds. While active, Chroma and his allies within aura range gain the Scorn armor buff once Chroma's Shields are hit and the Fury damage buff once his Health is damaged.
    • Scorn increases Warframe Armor by AbilityStrengthBuff0.5% / 0.625% / 0.75% / 0.875% for every point of shields lost up to a maximum of 200% / 250% / 300% / 350%.
    • Fury increases weapon and Chroma's abilities' base damage by AbilityStrengthBuff2% / 2.25% / 2.5% / 2.75% for every point of health lost up to a maximum of 200% / 225% / 250% / 275%.
    • Scorn, Fury, and conversion percentages are linearly affected by AbilityStrengthBuff Ability Strength.
      • E.g., with Mod TT 20px Intensify, Mod TT 20px Steel Fiber and maximum Scorn at rank 3, Chroma's armor will be at:
        Base Armor × (1 + Armor Mods + Scorn Modifier × (1 + Strength Mods)) =
        370 × (1 + 1 + 3.5 × (1 + 0.3)) = 2,423.5.
      • E.g., with Mod TT 20px Intensify, Mod TT 20px Serration and maximum Fury at rank 3, a weapon with 100 base damage will be at:
        Base Damage × (1 + Damage Mods + Fury Modifier × (1 + Strength Mods)) =
        100 × (1 + 1.65 + 2.75 × (1 + 0.3)) = 622.5.
      • Both Scorn and Fury are additive multipliers that function the same as (and add together with) mods like Mod TT 20px Steel Fiber and base-damage-increasing mods like Mod TT 20px Serration. If these mods are present, all the multipliers are added together before any further calculations such as elemental damage mods, critical hit mods, or multishot mods.
    • Scorn and Fury are tracked from 0% to their maximum increase in the HUD next to Chroma's shield and health indicators.
      • Scorn and Fury will gradually increase each time shields or health are hit until they reach their maximum percentages. 400 shield points must be lost to maximize Scorn, and 100 health points must be lost to maximize Fury.
    • Hits on overshields count towards Scorn accumulation.
    • Shield drain from a Hijack payload counts towards Scorn accumulation.
    • Multiple Chromas' Scorn and Fury buffs will stack together.
  • Ability Synergy: The Fury aspect of Vex Armor boosts the damage output of SpectralScream130xWhite Spectral Scream and Effigy130xWhite Effigy.
    • Effigy130xWhite Effigy will only maintain the damage increase from Fury so long as Chroma's Effigy130xWhite Effigy is within range of Vex Armor.
  • Vex Armor is a one-handed action. As such, it can be used while performing various maneuvers and actions without interruption.
    • Vex Armor can be recast while active, retaining the existing buffs.
  • When recast with a higher power strength than the current active buff, the max Scorn and Fury limits will only be increased if Chroma has not already reached their respective limits.
    • E.g., If Vex Armor is casted with 100% power strength, then recast while it's still active with the Energy Conversion buff, the Scorn and Fury buffs max limit will be increased to 525% (350 * 1.5) and 412% (275 * 1.5) only if the buffs weren't at the existing limit of 350% and 275% respectively. If Scorn has reached the limit but Fury has not when recast with a higher power strength, then only Fury will benefit from the increased power strength, and vice versa.

Augment

VexingRetaliationMod
Main article: Vexing Retaliation

Vexing Retaliation is a PvE Warframe Augment for ChromaIcon272 Chroma that makes VexArmor130xWhite Vex Armor detonate an area-of-effect attack upon receiving 150 incoming damage, dealing procs on enemies.

Vexing Retaliation

Tips & Tricks

  • Equipping a rank 4 or higher Mod TT 20px Vigor mod will allow you to maximize Scorn armor bonus without requiring shields to recharge, as well as provide additional health.
  • Using an electric element ElementalWard130xWhite Elemental Ward will allow you to maximize the Scorn armor bonus without having to equip any mods increasing your shields.
  • Equipping a Decaying Dragon Key to lower your shields can increase the likelihood of health damage at the loss of some of the Scorn Armor bonus due to the reduction of your shields.
  • Using Energy to Shield conversion mods, like Mod TT 20px Brief Respite and Augur mod set effect, to generate shields/overshields when casting Vex Armor will help you maximize the Scorn armor bonus without having to equip any mods increasing your shields.

Maximization

Lotusiconsmall
This calculator feature is sunsetted on the wiki. It may not see further updates, but will be present on articles for the time being since some people still find use for them. See User blog:Cephalon Scientia/Sunsetting of Maximization Calculators for more details.
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See Also[]

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