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Long-range proboscis attaches to a target and then splits off to attack up to three more enemies.
Secondary: Three short-range proboscises fiercely latch onto targets and maul them.
—In-game description

Vermisplicer is a Kitgun chamber component. It releases continuous tendrils that deal DmgToxinSmall64 Toxin damage.

When used as a primary, a single tendril splits off from the initial target to hit up to three other enemies. When used as a secondary, five tendrils can latch onto different enemies and stay locked onto them.

Acquisition[]

The blueprint for the chamber can be bought from Father for ReputationLarge 500 at Rank 0 with Entrati.

Manufacturing Requirements
Credits64
5,000
Ganglion
15
TemperedBapholite
20
BenignInfestedTumor
25
DendriteBlastoma
10
Time: 1 hrs
Rush: Platinum64 25
MarketIcon Market Price: N/A Blueprint2 Blueprints Price: ReputationLarge 500

To craft the actual Kitgun, players must have at least one built Vermisplicer chamber, a chosen grip, and a chosen loader components. See Kitgun for more details.

Stats[]

Kitgun Build Table
Main article: Vermisplicer/Table (edit)
Edit Tab

Secondary[]

Grip Loader Damage Impact Puncture Slash Toxin Crit. Chance Crit. Mult. Status Beam Range Magazine Size Reload Time
Gibber Bashrack 14 1.5 3.5 4.5 4.5 32% 2.1x 21% 31 43 1.7s
Gibber Bellows 14 1.5 3.5 4.5 4.5 25% 2x 25% 31 51 2.1s
Gibber Deepbreath 14 1.5 3.5 4.5 4.5 25% 2x 25% 31 43 1.7s
Gibber Flutterfire 14 1.5 3.5 4.5 4.5 17% 1.7x 39% 31 31 1.3s
Gibber Killstream 14 1.5 3.5 4.5 4.5 39% 2.3x 17% 31 31 1.3s
Gibber Ramflare 14 1.5 3.5 4.5 4.5 17% 1.7x 39% 31 43 1.7s
Gibber Slap 14 1.5 3.5 4.5 4.5 25% 2x 25% 31 31 1.3s
Gibber Slapneedle 14 1.5 3.5 4.5 4.5 32% 2.1x 21% 31 31 1.3s
Gibber Sparkfire 14 1.5 3.5 4.5 4.5 21% 1.9x 32% 31 43 1.7s
Gibber Splat 14 1.5 3.5 4.5 4.5 39% 2.3x 17% 31 43 1.7s
Gibber Stitch 14 1.5 3.5 4.5 4.5 32% 2.1x 21% 31 51 2.1s
Gibber Swiftfire 14 1.5 3.5 4.5 4.5 21% 1.9x 32% 31 31 1.3s
Gibber Thunderdrum 14 1.5 3.5 4.5 4.5 21% 1.9x 32% 31 51 2.1s
Gibber Zip 14 1.5 3.5 4.5 4.5 25% 2x 25% 31 23 0.9s
Gibber Zipfire 14 1.5 3.5 4.5 4.5 21% 1.9x 32% 31 23 0.9s
Gibber Zipneedle 14 1.5 3.5 4.5 4.5 32% 2.1x 21% 31 23 0.9s
Gibber Arcroid 14 1.5 3.5 4.5 4.5 28% 2x 28% 31 37 2.1s
Gibber Macro Arcroid 14 1.5 3.5 4.5 4.5 25% 2x 25% 31 113 3.1s
Gibber Macro Thymoid 14 1.5 3.5 4.5 4.5 28% 2x 28% 31 85 2.9s
Gibber Thymoid 14 1.5 3.5 4.5 4.5 25% 2x 25% 31 49 2.3s
Ramble Bashrack 15.2 1.8 3.8 4.8 4.8 32% 2.1x 21% 28 43 1.7s
Ramble Bellows 15.2 1.8 3.8 4.8 4.8 25% 2x 25% 28 51 2.1s
Ramble Deepbreath 15.2 1.8 3.8 4.8 4.8 25% 2x 25% 28 43 1.7s
Ramble Flutterfire 15.2 1.8 3.8 4.8 4.8 17% 1.7x 39% 28 31 1.3s
Ramble Killstream 15.2 1.8 3.8 4.8 4.8 39% 2.3x 17% 28 31 1.3s
Ramble Ramflare 15.2 1.8 3.8 4.8 4.8 17% 1.7x 39% 28 43 1.7s
Ramble Slap 15.2 1.8 3.8 4.8 4.8 25% 2x 25% 28 31 1.3s
Ramble Slapneedle 15.2 1.8 3.8 4.8 4.8 32% 2.1x 21% 28 31 1.3s
Ramble Sparkfire 15.2 1.8 3.8 4.8 4.8 21% 1.9x 32% 28 43 1.7s
Ramble Splat 15.2 1.8 3.8 4.8 4.8 39% 2.3x 17% 28 43 1.7s
Ramble Stitch 15.2 1.8 3.8 4.8 4.8 32% 2.1x 21% 28 51 2.1s
Ramble Swiftfire 15.2 1.8 3.8 4.8 4.8 21% 1.9x 32% 28 31 1.3s
Ramble Thunderdrum 15.2 1.8 3.8 4.8 4.8 21% 1.9x 32% 28 51 2.1s
Ramble Zip 15.2 1.8 3.8 4.8 4.8 25% 2x 25% 28 23 0.9s
Ramble Zipfire 15.2 1.8 3.8 4.8 4.8 21% 1.9x 32% 28 23 0.9s
Ramble Zipneedle 15.2 1.8 3.8 4.8 4.8 32% 2.1x 21% 28 23 0.9s
Ramble Arcroid 15.2 1.8 3.8 4.8 4.8 28% 2x 28% 28 37 2.1s
Ramble Macro Arcroid 15.2 1.8 3.8 4.8 4.8 25% 2x 25% 28 113 3.1s
Ramble Macro Thymoid 15.2 1.8 3.8 4.8 4.8 28% 2x 28% 28 85 2.9s
Ramble Thymoid 15.2 1.8 3.8 4.8 4.8 25% 2x 25% 28 49 2.3s
Lovetap Bashrack 17.2 2.3 4.3 5.3 5.3 32% 2.1x 21% 15 43 1.7s
Lovetap Bellows 17.2 2.3 4.3 5.3 5.3 25% 2x 25% 15 51 2.1s
Lovetap Deepbreath 17.2 2.3 4.3 5.3 5.3 25% 2x 25% 15 43 1.7s
Lovetap Flutterfire 17.2 2.3 4.3 5.3 5.3 17% 1.7x 39% 15 31 1.3s
Lovetap Killstream 17.2 2.3 4.3 5.3 5.3 39% 2.3x 17% 15 31 1.3s
Lovetap Ramflare 17.2 2.3 4.3 5.3 5.3 17% 1.7x 39% 15 43 1.7s
Lovetap Slap 17.2 2.3 4.3 5.3 5.3 25% 2x 25% 15 31 1.3s
Lovetap Slapneedle 17.2 2.3 4.3 5.3 5.3 32% 2.1x 21% 15 31 1.3s
Lovetap Sparkfire 17.2 2.3 4.3 5.3 5.3 21% 1.9x 32% 15 43 1.7s
Lovetap Splat 17.2 2.3 4.3 5.3 5.3 39% 2.3x 17% 15 43 1.7s
Lovetap Stitch 17.2 2.3 4.3 5.3 5.3 32% 2.1x 21% 15 51 2.1s
Lovetap Swiftfire 17.2 2.3 4.3 5.3 5.3 21% 1.9x 32% 15 31 1.3s
Lovetap Thunderdrum 17.2 2.3 4.3 5.3 5.3 21% 1.9x 32% 15 51 2.1s
Lovetap Zip 17.2 2.3 4.3 5.3 5.3 25% 2x 25% 15 23 0.9s
Lovetap Zipfire 17.2 2.3 4.3 5.3 5.3 21% 1.9x 32% 15 23 0.9s
Lovetap Zipneedle 17.2 2.3 4.3 5.3 5.3 32% 2.1x 21% 15 23 0.9s
Lovetap Arcroid 17.2 2.3 4.3 5.3 5.3 28% 2x 28% 15 37 2.1s
Lovetap Macro Arcroid 17.2 2.3 4.3 5.3 5.3 25% 2x 25% 15 113 3.1s
Lovetap Macro Thymoid 17.2 2.3 4.3 5.3 5.3 28% 2x 28% 15 85 2.9s
Lovetap Thymoid 17.2 2.3 4.3 5.3 5.3 25% 2x 25% 15 49 2.3s
Haymaker Bashrack 18 2.5 4.5 5.5 5.5 32% 2.1x 21% 12 43 1.7s
Haymaker Bellows 18 2.5 4.5 5.5 5.5 25% 2x 25% 12 51 2.1s
Haymaker Deepbreath 18 2.5 4.5 5.5 5.5 25% 2x 25% 12 43 1.7s
Haymaker Flutterfire 18 2.5 4.5 5.5 5.5 17% 1.7x 39% 12 31 1.3s
Haymaker Killstream 18 2.5 4.5 5.5 5.5 39% 2.3x 17% 12 31 1.3s
Haymaker Ramflare 18 2.5 4.5 5.5 5.5 17% 1.7x 39% 12 43 1.7s
Haymaker Slap 18 2.5 4.5 5.5 5.5 25% 2x 25% 12 31 1.3s
Haymaker Slapneedle 18 2.5 4.5 5.5 5.5 32% 2.1x 21% 12 31 1.3s
Haymaker Sparkfire 18 2.5 4.5 5.5 5.5 21% 1.9x 32% 12 43 1.7s
Haymaker Splat 18 2.5 4.5 5.5 5.5 39% 2.3x 17% 12 43 1.7s
Haymaker Stitch 18 2.5 4.5 5.5 5.5 32% 2.1x 21% 12 51 2.1s
Haymaker Swiftfire 18 2.5 4.5 5.5 5.5 21% 1.9x 32% 12 31 1.3s
Haymaker Thunderdrum 18 2.5 4.5 5.5 5.5 21% 1.9x 32% 12 51 2.1s
Haymaker Zip 18 2.5 4.5 5.5 5.5 25% 2x 25% 12 23 0.9s
Haymaker Zipfire 18 2.5 4.5 5.5 5.5 21% 1.9x 32% 12 23 0.9s
Haymaker Zipneedle 18 2.5 4.5 5.5 5.5 32% 2.1x 21% 12 23 0.9s
Haymaker Arcroid 18 2.5 4.5 5.5 5.5 28% 2x 28% 12 37 2.1s
Haymaker Macro Arcroid 18 2.5 4.5 5.5 5.5 25% 2x 25% 12 113 3.1s
Haymaker Macro Thymoid 18 2.5 4.5 5.5 5.5 28% 2x 28% 12 85 2.9s
Haymaker Thymoid 18 2.5 4.5 5.5 5.5 25% 2x 25% 12 49 2.3s
Ulnaris Bashrack 16 2 4 5 5 32% 2.1x 21% 21 43 1.7s
Ulnaris Bellows 16 2 4 5 5 25% 2x 25% 21 51 2.1s
Ulnaris Deepbreath 16 2 4 5 5 25% 2x 25% 21 43 1.7s
Ulnaris Flutterfire 16 2 4 5 5 17% 1.7x 39% 21 31 1.3s
Ulnaris Killstream 16 2 4 5 5 39% 2.3x 17% 21 31 1.3s
Ulnaris Ramflare 16 2 4 5 5 17% 1.7x 39% 21 43 1.7s
Ulnaris Slap 16 2 4 5 5 25% 2x 25% 21 31 1.3s
Ulnaris Slapneedle 16 2 4 5 5 32% 2.1x 21% 21 31 1.3s
Ulnaris Sparkfire 16 2 4 5 5 21% 1.9x 32% 21 43 1.7s
Ulnaris Splat 16 2 4 5 5 39% 2.3x 17% 21 43 1.7s
Ulnaris Stitch 16 2 4 5 5 32% 2.1x 21% 21 51 2.1s
Ulnaris Swiftfire 16 2 4 5 5 21% 1.9x 32% 21 31 1.3s
Ulnaris Thunderdrum 16 2 4 5 5 21% 1.9x 32% 21 51 2.1s
Ulnaris Zip 16 2 4 5 5 25% 2x 25% 21 23 0.9s
Ulnaris Zipfire 16 2 4 5 5 21% 1.9x 32% 21 23 0.9s
Ulnaris Zipneedle 16 2 4 5 5 32% 2.1x 21% 21 23 0.9s
Ulnaris Arcroid 16 2 4 5 5 28% 2x 28% 21 37 2.1s
Ulnaris Macro Arcroid 16 2 4 5 5 25% 2x 25% 21 113 3.1s
Ulnaris Macro Thymoid 16 2 4 5 5 28% 2x 28% 21 85 2.9s
Ulnaris Thymoid 16 2 4 5 5 25% 2x 25% 21 49 2.3s

Loader Damage Impact Puncture Slash Toxin Crit. Chance Crit. Mult. Status Beam Range Magazine Size Reload Time
Bashrack 14 1.5 3.5 4.5 4.5 32% 2.1x 21% 31 43 1.7s
Bellows 14 1.5 3.5 4.5 4.5 25% 2x 25% 31 51 2.1s
Deepbreath 14 1.5 3.5 4.5 4.5 25% 2x 25% 31 43 1.7s
Flutterfire 14 1.5 3.5 4.5 4.5 17% 1.7x 39% 31 31 1.3s
Killstream 14 1.5 3.5 4.5 4.5 39% 2.3x 17% 31 31 1.3s
Ramflare 14 1.5 3.5 4.5 4.5 17% 1.7x 39% 31 43 1.7s
Slap 14 1.5 3.5 4.5 4.5 25% 2x 25% 31 31 1.3s
Slapneedle 14 1.5 3.5 4.5 4.5 32% 2.1x 21% 31 31 1.3s
Sparkfire 14 1.5 3.5 4.5 4.5 21% 1.9x 32% 31 43 1.7s
Splat 14 1.5 3.5 4.5 4.5 39% 2.3x 17% 31 43 1.7s
Stitch 14 1.5 3.5 4.5 4.5 32% 2.1x 21% 31 51 2.1s
Swiftfire 14 1.5 3.5 4.5 4.5 21% 1.9x 32% 31 31 1.3s
Thunderdrum 14 1.5 3.5 4.5 4.5 21% 1.9x 32% 31 51 2.1s
Zip 14 1.5 3.5 4.5 4.5 25% 2x 25% 31 23 0.9s
Zipfire 14 1.5 3.5 4.5 4.5 21% 1.9x 32% 31 23 0.9s
Zipneedle 14 1.5 3.5 4.5 4.5 32% 2.1x 21% 31 23 0.9s
Arcroid 14 1.5 3.5 4.5 4.5 28% 2x 28% 31 37 2.1s
Macro Arcroid 14 1.5 3.5 4.5 4.5 25% 2x 25% 31 113 3.1s
Macro Thymoid 14 1.5 3.5 4.5 4.5 28% 2x 28% 31 85 2.9s
Thymoid 14 1.5 3.5 4.5 4.5 25% 2x 25% 31 49 2.3s

Loader Damage Impact Puncture Slash Toxin Crit. Chance Crit. Mult. Status Beam Range Magazine Size Reload Time
Bashrack 15.2 1.8 3.8 4.8 4.8 32% 2.1x 21% 28 43 1.7s
Bellows 15.2 1.8 3.8 4.8 4.8 25% 2x 25% 28 51 2.1s
Deepbreath 15.2 1.8 3.8 4.8 4.8 25% 2x 25% 28 43 1.7s
Flutterfire 15.2 1.8 3.8 4.8 4.8 17% 1.7x 39% 28 31 1.3s
Killstream 15.2 1.8 3.8 4.8 4.8 39% 2.3x 17% 28 31 1.3s
Ramflare 15.2 1.8 3.8 4.8 4.8 17% 1.7x 39% 28 43 1.7s
Slap 15.2 1.8 3.8 4.8 4.8 25% 2x 25% 28 31 1.3s
Slapneedle 15.2 1.8 3.8 4.8 4.8 32% 2.1x 21% 28 31 1.3s
Sparkfire 15.2 1.8 3.8 4.8 4.8 21% 1.9x 32% 28 43 1.7s
Splat 15.2 1.8 3.8 4.8 4.8 39% 2.3x 17% 28 43 1.7s
Stitch 15.2 1.8 3.8 4.8 4.8 32% 2.1x 21% 28 51 2.1s
Swiftfire 15.2 1.8 3.8 4.8 4.8 21% 1.9x 32% 28 31 1.3s
Thunderdrum 15.2 1.8 3.8 4.8 4.8 21% 1.9x 32% 28 51 2.1s
Zip 15.2 1.8 3.8 4.8 4.8 25% 2x 25% 28 23 0.9s
Zipfire 15.2 1.8 3.8 4.8 4.8 21% 1.9x 32% 28 23 0.9s
Zipneedle 15.2 1.8 3.8 4.8 4.8 32% 2.1x 21% 28 23 0.9s
Arcroid 15.2 1.8 3.8 4.8 4.8 28% 2x 28% 28 37 2.1s
Macro Arcroid 15.2 1.8 3.8 4.8 4.8 25% 2x 25% 28 113 3.1s
Macro Thymoid 15.2 1.8 3.8 4.8 4.8 28% 2x 28% 28 85 2.9s
Thymoid 15.2 1.8 3.8 4.8 4.8 25% 2x 25% 28 49 2.3s

Loader Damage Impact Puncture Slash Toxin Crit. Chance Crit. Mult. Status Beam Range Magazine Size Reload Time
Bashrack 17.2 2.3 4.3 5.3 5.3 32% 2.1x 21% 15 43 1.7s
Bellows 17.2 2.3 4.3 5.3 5.3 25% 2x 25% 15 51 2.1s
Deepbreath 17.2 2.3 4.3 5.3 5.3 25% 2x 25% 15 43 1.7s
Flutterfire 17.2 2.3 4.3 5.3 5.3 17% 1.7x 39% 15 31 1.3s
Killstream 17.2 2.3 4.3 5.3 5.3 39% 2.3x 17% 15 31 1.3s
Ramflare 17.2 2.3 4.3 5.3 5.3 17% 1.7x 39% 15 43 1.7s
Slap 17.2 2.3 4.3 5.3 5.3 25% 2x 25% 15 31 1.3s
Slapneedle 17.2 2.3 4.3 5.3 5.3 32% 2.1x 21% 15 31 1.3s
Sparkfire 17.2 2.3 4.3 5.3 5.3 21% 1.9x 32% 15 43 1.7s
Splat 17.2 2.3 4.3 5.3 5.3 39% 2.3x 17% 15 43 1.7s
Stitch 17.2 2.3 4.3 5.3 5.3 32% 2.1x 21% 15 51 2.1s
Swiftfire 17.2 2.3 4.3 5.3 5.3 21% 1.9x 32% 15 31 1.3s
Thunderdrum 17.2 2.3 4.3 5.3 5.3 21% 1.9x 32% 15 51 2.1s
Zip 17.2 2.3 4.3 5.3 5.3 25% 2x 25% 15 23 0.9s
Zipfire 17.2 2.3 4.3 5.3 5.3 21% 1.9x 32% 15 23 0.9s
Zipneedle 17.2 2.3 4.3 5.3 5.3 32% 2.1x 21% 15 23 0.9s
Arcroid 17.2 2.3 4.3 5.3 5.3 28% 2x 28% 15 37 2.1s
Macro Arcroid 17.2 2.3 4.3 5.3 5.3 25% 2x 25% 15 113 3.1s
Macro Thymoid 17.2 2.3 4.3 5.3 5.3 28% 2x 28% 15 85 2.9s
Thymoid 17.2 2.3 4.3 5.3 5.3 25% 2x 25% 15 49 2.3s

Loader Damage Impact Puncture Slash Toxin Crit. Chance Crit. Mult. Status Beam Range Magazine Size Reload Time
Bashrack 18 2.5 4.5 5.5 5.5 32% 2.1x 21% 12 43 1.7s
Bellows 18 2.5 4.5 5.5 5.5 25% 2x 25% 12 51 2.1s
Deepbreath 18 2.5 4.5 5.5 5.5 25% 2x 25% 12 43 1.7s
Flutterfire 18 2.5 4.5 5.5 5.5 17% 1.7x 39% 12 31 1.3s
Killstream 18 2.5 4.5 5.5 5.5 39% 2.3x 17% 12 31 1.3s
Ramflare 18 2.5 4.5 5.5 5.5 17% 1.7x 39% 12 43 1.7s
Slap 18 2.5 4.5 5.5 5.5 25% 2x 25% 12 31 1.3s
Slapneedle 18 2.5 4.5 5.5 5.5 32% 2.1x 21% 12 31 1.3s
Sparkfire 18 2.5 4.5 5.5 5.5 21% 1.9x 32% 12 43 1.7s
Splat 18 2.5 4.5 5.5 5.5 39% 2.3x 17% 12 43 1.7s
Stitch 18 2.5 4.5 5.5 5.5 32% 2.1x 21% 12 51 2.1s
Swiftfire 18 2.5 4.5 5.5 5.5 21% 1.9x 32% 12 31 1.3s
Thunderdrum 18 2.5 4.5 5.5 5.5 21% 1.9x 32% 12 51 2.1s
Zip 18 2.5 4.5 5.5 5.5 25% 2x 25% 12 23 0.9s
Zipfire 18 2.5 4.5 5.5 5.5 21% 1.9x 32% 12 23 0.9s
Zipneedle 18 2.5 4.5 5.5 5.5 32% 2.1x 21% 12 23 0.9s
Arcroid 18 2.5 4.5 5.5 5.5 28% 2x 28% 12 37 2.1s
Macro Arcroid 18 2.5 4.5 5.5 5.5 25% 2x 25% 12 113 3.1s
Macro Thymoid 18 2.5 4.5 5.5 5.5 28% 2x 28% 12 85 2.9s
Thymoid 18 2.5 4.5 5.5 5.5 25% 2x 25% 12 49 2.3s

Loader Damage Impact Puncture Slash Toxin Crit. Chance Crit. Mult. Status Beam Range Magazine Size Reload Time
Bashrack 16 2 4 5 5 32% 2.1x 21% 21 43 1.7s
Bellows 16 2 4 5 5 25% 2x 25% 21 51 2.1s
Deepbreath 16 2 4 5 5 25% 2x 25% 21 43 1.7s
Flutterfire 16 2 4 5 5 17% 1.7x 39% 21 31 1.3s
Killstream 16 2 4 5 5 39% 2.3x 17% 21 31 1.3s
Ramflare 16 2 4 5 5 17% 1.7x 39% 21 43 1.7s
Slap 16 2 4 5 5 25% 2x 25% 21 31 1.3s
Slapneedle 16 2 4 5 5 32% 2.1x 21% 21 31 1.3s
Sparkfire 16 2 4 5 5 21% 1.9x 32% 21 43 1.7s
Splat 16 2 4 5 5 39% 2.3x 17% 21 43 1.7s
Stitch 16 2 4 5 5 32% 2.1x 21% 21 51 2.1s
Swiftfire 16 2 4 5 5 21% 1.9x 32% 21 31 1.3s
Thunderdrum 16 2 4 5 5 21% 1.9x 32% 21 51 2.1s
Zip 16 2 4 5 5 25% 2x 25% 21 23 0.9s
Zipfire 16 2 4 5 5 21% 1.9x 32% 21 23 0.9s
Zipneedle 16 2 4 5 5 32% 2.1x 21% 21 23 0.9s
Arcroid 16 2 4 5 5 28% 2x 28% 21 37 2.1s
Macro Arcroid 16 2 4 5 5 25% 2x 25% 21 113 3.1s
Macro Thymoid 16 2 4 5 5 28% 2x 28% 21 85 2.9s
Thymoid 16 2 4 5 5 25% 2x 25% 21 49 2.3s

Grip Damage Impact Puncture Slash Toxin Beam Range
Gibber 14 1.5 3.5 4.5 4.5 31
Ramble 15.2 1.8 3.8 4.8 4.8 28
Lovetap 17.2 2.3 4.3 5.3 5.3 15
Haymaker 18 2.5 4.5 5.5 5.5 12
Ulnaris 16 2 4 5 5 21

Loader Crit. Chance Crit. Mult. Status Magazine Size Reload Time
Bashrack 32% 2.1x 21% 43 1.7s
Bellows 25% 2x 25% 51 2.1s
Deepbreath 25% 2x 25% 43 1.7s
Flutterfire 17% 1.7x 39% 31 1.3s
Killstream 39% 2.3x 17% 31 1.3s
Ramflare 17% 1.7x 39% 43 1.7s
Slap 25% 2x 25% 31 1.3s
Slapneedle 32% 2.1x 21% 31 1.3s
Sparkfire 21% 1.9x 32% 43 1.7s
Splat 39% 2.3x 17% 43 1.7s
Stitch 32% 2.1x 21% 51 2.1s
Swiftfire 21% 1.9x 32% 31 1.3s
Thunderdrum 21% 1.9x 32% 51 2.1s
Zip 25% 2x 25% 23 0.9s
Zipfire 21% 1.9x 32% 23 0.9s
Zipneedle 32% 2.1x 21% 23 0.9s
Arcroid 28% 2x 28% 37 2.1s
Macro Arcroid 25% 2x 25% 113 3.1s
Macro Thymoid 28% 2x 28% 85 2.9s
Thymoid 25% 2x 25% 49 2.3s

Primary[]

Grip Loader Damage Impact Puncture Slash Toxin Crit. Chance Crit. Mult. Status Beam Range Magazine Size Reload Time
Brash Bashrack 33 5 6 10 12 32% 2.1x 21% 30 43 1.7s
Brash Bellows 33 5 6 10 12 25% 2x 25% 30 51 2.1s
Brash Deepbreath 33 5 6 10 12 25% 2x 25% 30 43 1.7s
Brash Flutterfire 33 5 6 10 12 17% 1.7x 39% 30 31 1.3s
Brash Killstream 33 5 6 10 12 39% 2.3x 17% 30 31 1.3s
Brash Ramflare 33 5 6 10 12 17% 1.7x 39% 30 43 1.7s
Brash Slap 33 5 6 10 12 25% 2x 25% 30 31 1.3s
Brash Slapneedle 33 5 6 10 12 32% 2.1x 21% 30 31 1.3s
Brash Sparkfire 33 5 6 10 12 21% 1.9x 32% 30 43 1.7s
Brash Splat 33 5 6 10 12 39% 2.3x 17% 30 43 1.7s
Brash Stitch 33 5 6 10 12 32% 2.1x 21% 30 51 2.1s
Brash Swiftfire 33 5 6 10 12 21% 1.9x 32% 30 31 1.3s
Brash Thunderdrum 33 5 6 10 12 21% 1.9x 32% 30 51 2.1s
Brash Zip 33 5 6 10 12 25% 2x 25% 30 23 0.9s
Brash Zipfire 33 5 6 10 12 21% 1.9x 32% 30 23 0.9s
Brash Zipneedle 33 5 6 10 12 32% 2.1x 21% 30 23 0.9s
Brash Arcroid 33 5 6 10 12 28% 2x 28% 30 37 2.1s
Brash Macro Arcroid 33 5 6 10 12 25% 2x 25% 30 113 3.1s
Brash Macro Thymoid 33 5 6 10 12 28% 2x 28% 30 85 2.9s
Brash Thymoid 33 5 6 10 12 25% 2x 25% 30 49 2.3s
Shrewd Bashrack 35 5.5 6.5 10.5 12.5 32% 2.1x 21% 26 43 1.7s
Shrewd Bellows 35 5.5 6.5 10.5 12.5 25% 2x 25% 26 51 2.1s
Shrewd Deepbreath 35 5.5 6.5 10.5 12.5 25% 2x 25% 26 43 1.7s
Shrewd Flutterfire 35 5.5 6.5 10.5 12.5 17% 1.7x 39% 26 31 1.3s
Shrewd Killstream 35 5.5 6.5 10.5 12.5 39% 2.3x 17% 26 31 1.3s
Shrewd Ramflare 35 5.5 6.5 10.5 12.5 17% 1.7x 39% 26 43 1.7s
Shrewd Slap 35 5.5 6.5 10.5 12.5 25% 2x 25% 26 31 1.3s
Shrewd Slapneedle 35 5.5 6.5 10.5 12.5 32% 2.1x 21% 26 31 1.3s
Shrewd Sparkfire 35 5.5 6.5 10.5 12.5 21% 1.9x 32% 26 43 1.7s
Shrewd Splat 35 5.5 6.5 10.5 12.5 39% 2.3x 17% 26 43 1.7s
Shrewd Stitch 35 5.5 6.5 10.5 12.5 32% 2.1x 21% 26 51 2.1s
Shrewd Swiftfire 35 5.5 6.5 10.5 12.5 21% 1.9x 32% 26 31 1.3s
Shrewd Thunderdrum 35 5.5 6.5 10.5 12.5 21% 1.9x 32% 26 51 2.1s
Shrewd Zip 35 5.5 6.5 10.5 12.5 25% 2x 25% 26 23 0.9s
Shrewd Zipfire 35 5.5 6.5 10.5 12.5 21% 1.9x 32% 26 23 0.9s
Shrewd Zipneedle 35 5.5 6.5 10.5 12.5 32% 2.1x 21% 26 23 0.9s
Shrewd Arcroid 35 5.5 6.5 10.5 12.5 28% 2x 28% 26 37 2.1s
Shrewd Macro Arcroid 35 5.5 6.5 10.5 12.5 25% 2x 25% 26 113 3.1s
Shrewd Macro Thymoid 35 5.5 6.5 10.5 12.5 28% 2x 28% 26 85 2.9s
Shrewd Thymoid 35 5.5 6.5 10.5 12.5 25% 2x 25% 26 49 2.3s
Steadyslam Bashrack 33 5 6 10 12 32% 2.1x 21% 20 43 1.7s
Steadyslam Bellows 33 5 6 10 12 25% 2x 25% 20 51 2.1s
Steadyslam Deepbreath 33 5 6 10 12 25% 2x 25% 20 43 1.7s
Steadyslam Flutterfire 33 5 6 10 12 17% 1.7x 39% 20 31 1.3s
Steadyslam Killstream 33 5 6 10 12 39% 2.3x 17% 20 31 1.3s
Steadyslam Ramflare 33 5 6 10 12 17% 1.7x 39% 20 43 1.7s
Steadyslam Slap 33 5 6 10 12 25% 2x 25% 20 31 1.3s
Steadyslam Slapneedle 33 5 6 10 12 32% 2.1x 21% 20 31 1.3s
Steadyslam Sparkfire 33 5 6 10 12 21% 1.9x 32% 20 43 1.7s
Steadyslam Splat 33 5 6 10 12 39% 2.3x 17% 20 43 1.7s
Steadyslam Stitch 33 5 6 10 12 32% 2.1x 21% 20 51 2.1s
Steadyslam Swiftfire 33 5 6 10 12 21% 1.9x 32% 20 31 1.3s
Steadyslam Thunderdrum 33 5 6 10 12 21% 1.9x 32% 20 51 2.1s
Steadyslam Zip 33 5 6 10 12 25% 2x 25% 20 23 0.9s
Steadyslam Zipfire 33 5 6 10 12 21% 1.9x 32% 20 23 0.9s
Steadyslam Zipneedle 33 5 6 10 12 32% 2.1x 21% 20 23 0.9s
Steadyslam Arcroid 33 5 6 10 12 28% 2x 28% 20 37 2.1s
Steadyslam Macro Arcroid 33 5 6 10 12 25% 2x 25% 20 113 3.1s
Steadyslam Macro Thymoid 33 5 6 10 12 28% 2x 28% 20 85 2.9s
Steadyslam Thymoid 33 5 6 10 12 25% 2x 25% 20 49 2.3s
Tremor Bashrack 39 6.5 7.5 11.5 13.5 32% 2.1x 21% 16 43 1.7s
Tremor Bellows 39 6.5 7.5 11.5 13.5 25% 2x 25% 16 51 2.1s
Tremor Deepbreath 39 6.5 7.5 11.5 13.5 25% 2x 25% 16 43 1.7s
Tremor Flutterfire 39 6.5 7.5 11.5 13.5 17% 1.7x 39% 16 31 1.3s
Tremor Killstream 39 6.5 7.5 11.5 13.5 39% 2.3x 17% 16 31 1.3s
Tremor Ramflare 39 6.5 7.5 11.5 13.5 17% 1.7x 39% 16 43 1.7s
Tremor Slap 39 6.5 7.5 11.5 13.5 25% 2x 25% 16 31 1.3s
Tremor Slapneedle 39 6.5 7.5 11.5 13.5 32% 2.1x 21% 16 31 1.3s
Tremor Sparkfire 39 6.5 7.5 11.5 13.5 21% 1.9x 32% 16 43 1.7s
Tremor Splat 39 6.5 7.5 11.5 13.5 39% 2.3x 17% 16 43 1.7s
Tremor Stitch 39 6.5 7.5 11.5 13.5 32% 2.1x 21% 16 51 2.1s
Tremor Swiftfire 39 6.5 7.5 11.5 13.5 21% 1.9x 32% 16 31 1.3s
Tremor Thunderdrum 39 6.5 7.5 11.5 13.5 21% 1.9x 32% 16 51 2.1s
Tremor Zip 39 6.5 7.5 11.5 13.5 25% 2x 25% 16 23 0.9s
Tremor Zipfire 39 6.5 7.5 11.5 13.5 21% 1.9x 32% 16 23 0.9s
Tremor Zipneedle 39 6.5 7.5 11.5 13.5 32% 2.1x 21% 16 23 0.9s
Tremor Arcroid 39 6.5 7.5 11.5 13.5 28% 2x 28% 16 37 2.1s
Tremor Macro Arcroid 39 6.5 7.5 11.5 13.5 25% 2x 25% 16 113 3.1s
Tremor Macro Thymoid 39 6.5 7.5 11.5 13.5 28% 2x 28% 16 85 2.9s
Tremor Thymoid 39 6.5 7.5 11.5 13.5 25% 2x 25% 16 49 2.3s
Palmaris Bashrack 34.2 5.3 6.3 10.3 12.3 32% 2.1x 21% 28 43 1.7s
Palmaris Bellows 34.2 5.3 6.3 10.3 12.3 25% 2x 25% 28 51 2.1s
Palmaris Deepbreath 34.2 5.3 6.3 10.3 12.3 25% 2x 25% 28 43 1.7s
Palmaris Flutterfire 34.2 5.3 6.3 10.3 12.3 17% 1.7x 39% 28 31 1.3s
Palmaris Killstream 34.2 5.3 6.3 10.3 12.3 39% 2.3x 17% 28 31 1.3s
Palmaris Ramflare 34.2 5.3 6.3 10.3 12.3 17% 1.7x 39% 28 43 1.7s
Palmaris Slap 34.2 5.3 6.3 10.3 12.3 25% 2x 25% 28 31 1.3s
Palmaris Slapneedle 34.2 5.3 6.3 10.3 12.3 32% 2.1x 21% 28 31 1.3s
Palmaris Sparkfire 34.2 5.3 6.3 10.3 12.3 21% 1.9x 32% 28 43 1.7s
Palmaris Splat 34.2 5.3 6.3 10.3 12.3 39% 2.3x 17% 28 43 1.7s
Palmaris Stitch 34.2 5.3 6.3 10.3 12.3 32% 2.1x 21% 28 51 2.1s
Palmaris Swiftfire 34.2 5.3 6.3 10.3 12.3 21% 1.9x 32% 28 31 1.3s
Palmaris Thunderdrum 34.2 5.3 6.3 10.3 12.3 21% 1.9x 32% 28 51 2.1s
Palmaris Zip 34.2 5.3 6.3 10.3 12.3 25% 2x 25% 28 23 0.9s
Palmaris Zipfire 34.2 5.3 6.3 10.3 12.3 21% 1.9x 32% 28 23 0.9s
Palmaris Zipneedle 34.2 5.3 6.3 10.3 12.3 32% 2.1x 21% 28 23 0.9s
Palmaris Arcroid 34.2 5.3 6.3 10.3 12.3 28% 2x 28% 28 37 2.1s
Palmaris Macro Arcroid 34.2 5.3 6.3 10.3 12.3 25% 2x 25% 28 113 3.1s
Palmaris Macro Thymoid 34.2 5.3 6.3 10.3 12.3 28% 2x 28% 28 85 2.9s
Palmaris Thymoid 34.2 5.3 6.3 10.3 12.3 25% 2x 25% 28 49 2.3s

Loader Damage Impact Puncture Slash Toxin Crit. Chance Crit. Mult. Status Beam Range Magazine Size Reload Time
Bashrack 33 5 6 10 12 32% 2.1x 21% 30 43 1.7s
Bellows 33 5 6 10 12 25% 2x 25% 30 51 2.1s
Deepbreath 33 5 6 10 12 25% 2x 25% 30 43 1.7s
Flutterfire 33 5 6 10 12 17% 1.7x 39% 30 31 1.3s
Killstream 33 5 6 10 12 39% 2.3x 17% 30 31 1.3s
Ramflare 33 5 6 10 12 17% 1.7x 39% 30 43 1.7s
Slap 33 5 6 10 12 25% 2x 25% 30 31 1.3s
Slapneedle 33 5 6 10 12 32% 2.1x 21% 30 31 1.3s
Sparkfire 33 5 6 10 12 21% 1.9x 32% 30 43 1.7s
Splat 33 5 6 10 12 39% 2.3x 17% 30 43 1.7s
Stitch 33 5 6 10 12 32% 2.1x 21% 30 51 2.1s
Swiftfire 33 5 6 10 12 21% 1.9x 32% 30 31 1.3s
Thunderdrum 33 5 6 10 12 21% 1.9x 32% 30 51 2.1s
Zip 33 5 6 10 12 25% 2x 25% 30 23 0.9s
Zipfire 33 5 6 10 12 21% 1.9x 32% 30 23 0.9s
Zipneedle 33 5 6 10 12 32% 2.1x 21% 30 23 0.9s
Arcroid 33 5 6 10 12 28% 2x 28% 30 37 2.1s
Macro Arcroid 33 5 6 10 12 25% 2x 25% 30 113 3.1s
Macro Thymoid 33 5 6 10 12 28% 2x 28% 30 85 2.9s
Thymoid 33 5 6 10 12 25% 2x 25% 30 49 2.3s

Loader Damage Impact Puncture Slash Toxin Crit. Chance Crit. Mult. Status Beam Range Magazine Size Reload Time
Bashrack 35 5.5 6.5 10.5 12.5 32% 2.1x 21% 26 43 1.7s
Bellows 35 5.5 6.5 10.5 12.5 25% 2x 25% 26 51 2.1s
Deepbreath 35 5.5 6.5 10.5 12.5 25% 2x 25% 26 43 1.7s
Flutterfire 35 5.5 6.5 10.5 12.5 17% 1.7x 39% 26 31 1.3s
Killstream 35 5.5 6.5 10.5 12.5 39% 2.3x 17% 26 31 1.3s
Ramflare 35 5.5 6.5 10.5 12.5 17% 1.7x 39% 26 43 1.7s
Slap 35 5.5 6.5 10.5 12.5 25% 2x 25% 26 31 1.3s
Slapneedle 35 5.5 6.5 10.5 12.5 32% 2.1x 21% 26 31 1.3s
Sparkfire 35 5.5 6.5 10.5 12.5 21% 1.9x 32% 26 43 1.7s
Splat 35 5.5 6.5 10.5 12.5 39% 2.3x 17% 26 43 1.7s
Stitch 35 5.5 6.5 10.5 12.5 32% 2.1x 21% 26 51 2.1s
Swiftfire 35 5.5 6.5 10.5 12.5 21% 1.9x 32% 26 31 1.3s
Thunderdrum 35 5.5 6.5 10.5 12.5 21% 1.9x 32% 26 51 2.1s
Zip 35 5.5 6.5 10.5 12.5 25% 2x 25% 26 23 0.9s
Zipfire 35 5.5 6.5 10.5 12.5 21% 1.9x 32% 26 23 0.9s
Zipneedle 35 5.5 6.5 10.5 12.5 32% 2.1x 21% 26 23 0.9s
Arcroid 35 5.5 6.5 10.5 12.5 28% 2x 28% 26 37 2.1s
Macro Arcroid 35 5.5 6.5 10.5 12.5 25% 2x 25% 26 113 3.1s
Macro Thymoid 35 5.5 6.5 10.5 12.5 28% 2x 28% 26 85 2.9s
Thymoid 35 5.5 6.5 10.5 12.5 25% 2x 25% 26 49 2.3s

Loader Damage Impact Puncture Slash Toxin Crit. Chance Crit. Mult. Status Beam Range Magazine Size Reload Time
Bashrack 33 5 6 10 12 32% 2.1x 21% 20 43 1.7s
Bellows 33 5 6 10 12 25% 2x 25% 20 51 2.1s
Deepbreath 33 5 6 10 12 25% 2x 25% 20 43 1.7s
Flutterfire 33 5 6 10 12 17% 1.7x 39% 20 31 1.3s
Killstream 33 5 6 10 12 39% 2.3x 17% 20 31 1.3s
Ramflare 33 5 6 10 12 17% 1.7x 39% 20 43 1.7s
Slap 33 5 6 10 12 25% 2x 25% 20 31 1.3s
Slapneedle 33 5 6 10 12 32% 2.1x 21% 20 31 1.3s
Sparkfire 33 5 6 10 12 21% 1.9x 32% 20 43 1.7s
Splat 33 5 6 10 12 39% 2.3x 17% 20 43 1.7s
Stitch 33 5 6 10 12 32% 2.1x 21% 20 51 2.1s
Swiftfire 33 5 6 10 12 21% 1.9x 32% 20 31 1.3s
Thunderdrum 33 5 6 10 12 21% 1.9x 32% 20 51 2.1s
Zip 33 5 6 10 12 25% 2x 25% 20 23 0.9s
Zipfire 33 5 6 10 12 21% 1.9x 32% 20 23 0.9s
Zipneedle 33 5 6 10 12 32% 2.1x 21% 20 23 0.9s
Arcroid 33 5 6 10 12 28% 2x 28% 20 37 2.1s
Macro Arcroid 33 5 6 10 12 25% 2x 25% 20 113 3.1s
Macro Thymoid 33 5 6 10 12 28% 2x 28% 20 85 2.9s
Thymoid 33 5 6 10 12 25% 2x 25% 20 49 2.3s

Loader Damage Impact Puncture Slash Toxin Crit. Chance Crit. Mult. Status Beam Range Magazine Size Reload Time
Bashrack 39 6.5 7.5 11.5 13.5 32% 2.1x 21% 16 43 1.7s
Bellows 39 6.5 7.5 11.5 13.5 25% 2x 25% 16 51 2.1s
Deepbreath 39 6.5 7.5 11.5 13.5 25% 2x 25% 16 43 1.7s
Flutterfire 39 6.5 7.5 11.5 13.5 17% 1.7x 39% 16 31 1.3s
Killstream 39 6.5 7.5 11.5 13.5 39% 2.3x 17% 16 31 1.3s
Ramflare 39 6.5 7.5 11.5 13.5 17% 1.7x 39% 16 43 1.7s
Slap 39 6.5 7.5 11.5 13.5 25% 2x 25% 16 31 1.3s
Slapneedle 39 6.5 7.5 11.5 13.5 32% 2.1x 21% 16 31 1.3s
Sparkfire 39 6.5 7.5 11.5 13.5 21% 1.9x 32% 16 43 1.7s
Splat 39 6.5 7.5 11.5 13.5 39% 2.3x 17% 16 43 1.7s
Stitch 39 6.5 7.5 11.5 13.5 32% 2.1x 21% 16 51 2.1s
Swiftfire 39 6.5 7.5 11.5 13.5 21% 1.9x 32% 16 31 1.3s
Thunderdrum 39 6.5 7.5 11.5 13.5 21% 1.9x 32% 16 51 2.1s
Zip 39 6.5 7.5 11.5 13.5 25% 2x 25% 16 23 0.9s
Zipfire 39 6.5 7.5 11.5 13.5 21% 1.9x 32% 16 23 0.9s
Zipneedle 39 6.5 7.5 11.5 13.5 32% 2.1x 21% 16 23 0.9s
Arcroid 39 6.5 7.5 11.5 13.5 28% 2x 28% 16 37 2.1s
Macro Arcroid 39 6.5 7.5 11.5 13.5 25% 2x 25% 16 113 3.1s
Macro Thymoid 39 6.5 7.5 11.5 13.5 28% 2x 28% 16 85 2.9s
Thymoid 39 6.5 7.5 11.5 13.5 25% 2x 25% 16 49 2.3s

Loader Damage Impact Puncture Slash Toxin Crit. Chance Crit. Mult. Status Beam Range Magazine Size Reload Time
Bashrack 34.2 5.3 6.3 10.3 12.3 32% 2.1x 21% 28 43 1.7s
Bellows 34.2 5.3 6.3 10.3 12.3 25% 2x 25% 28 51 2.1s
Deepbreath 34.2 5.3 6.3 10.3 12.3 25% 2x 25% 28 43 1.7s
Flutterfire 34.2 5.3 6.3 10.3 12.3 17% 1.7x 39% 28 31 1.3s
Killstream 34.2 5.3 6.3 10.3 12.3 39% 2.3x 17% 28 31 1.3s
Ramflare 34.2 5.3 6.3 10.3 12.3 17% 1.7x 39% 28 43 1.7s
Slap 34.2 5.3 6.3 10.3 12.3 25% 2x 25% 28 31 1.3s
Slapneedle 34.2 5.3 6.3 10.3 12.3 32% 2.1x 21% 28 31 1.3s
Sparkfire 34.2 5.3 6.3 10.3 12.3 21% 1.9x 32% 28 43 1.7s
Splat 34.2 5.3 6.3 10.3 12.3 39% 2.3x 17% 28 43 1.7s
Stitch 34.2 5.3 6.3 10.3 12.3 32% 2.1x 21% 28 51 2.1s
Swiftfire 34.2 5.3 6.3 10.3 12.3 21% 1.9x 32% 28 31 1.3s
Thunderdrum 34.2 5.3 6.3 10.3 12.3 21% 1.9x 32% 28 51 2.1s
Zip 34.2 5.3 6.3 10.3 12.3 25% 2x 25% 28 23 0.9s
Zipfire 34.2 5.3 6.3 10.3 12.3 21% 1.9x 32% 28 23 0.9s
Zipneedle 34.2 5.3 6.3 10.3 12.3 32% 2.1x 21% 28 23 0.9s
Arcroid 34.2 5.3 6.3 10.3 12.3 28% 2x 28% 28 37 2.1s
Macro Arcroid 34.2 5.3 6.3 10.3 12.3 25% 2x 25% 28 113 3.1s
Macro Thymoid 34.2 5.3 6.3 10.3 12.3 28% 2x 28% 28 85 2.9s
Thymoid 34.2 5.3 6.3 10.3 12.3 25% 2x 25% 28 49 2.3s

Grip Damage Impact Puncture Slash Toxin Beam Range
Brash 33 5 6 10 12 30
Shrewd 35 5.5 6.5 10.5 12.5 26
Steadyslam 33 5 6 10 12 20
Tremor 39 6.5 7.5 11.5 13.5 16
Palmaris 34.2 5.3 6.3 10.3 12.3 28

Loader Crit. Chance Crit. Mult. Status Magazine Size Reload Time
Bashrack 32% 2.1x 21% 43 1.7s
Bellows 25% 2x 25% 51 2.1s
Deepbreath 25% 2x 25% 43 1.7s
Flutterfire 17% 1.7x 39% 31 1.3s
Killstream 39% 2.3x 17% 31 1.3s
Ramflare 17% 1.7x 39% 43 1.7s
Slap 25% 2x 25% 31 1.3s
Slapneedle 32% 2.1x 21% 31 1.3s
Sparkfire 21% 1.9x 32% 43 1.7s
Splat 39% 2.3x 17% 43 1.7s
Stitch 32% 2.1x 21% 51 2.1s
Swiftfire 21% 1.9x 32% 31 1.3s
Thunderdrum 21% 1.9x 32% 51 2.1s
Zip 25% 2x 25% 23 0.9s
Zipfire 21% 1.9x 32% 23 0.9s
Zipneedle 32% 2.1x 21% 23 0.9s
Arcroid 28% 2x 28% 37 2.1s
Macro Arcroid 25% 2x 25% 113 3.1s
Macro Thymoid 28% 2x 28% 85 2.9s
Thymoid 25% 2x 25% 49 2.3s

Notes[]

Primary[]

  • Uses Rifle mods.
  • Upon striking an enemy, the tendril chains up to 3 enemies within 6 meters of the main target. Each tendril does 70% of the main tendril's damage.
  • Similarly to the Gaze, the Grip chosen with the Vermisplicer affects the range of the beam, and not the fire rate. Grips with higher damage output will reduce the range of the beam, while grips with lower damage will increase it.
    • When paired with the Tremor grip, the range of the beam is 16 m.
    • When paired with the Steadyslam grip, the range of the beam is 20 m.
    • When paired with the Shrewd grip, the range of the beam is 26 m.
    • When paired with the Palmaris grip,the range of the beam is 28 m.
    • When paired with the Brash grip, the range of the beam is 30 m.
  • The range of the main beam can be increased with Mod TT 20px Sinister Reach.
    • However, it has no effect on the chain beam.
  • Adding Punch Through causes the primary beam to pass through enemies. Chain Beams are not affected by Punch Through
    • Only 1 enemy hit by the primary beam will create the chain beams.
      • The furthest target hit by the primary beam that can spawn the chain beams will. See examples:
        • Primary Beam hits 2 targets. Both targets are surrounded by enemies. The Target 2 (further) will spawn up to 3 chain beams. Target 1 will spawn 0 beams.
        • Primary beam hits 2 targets. Target 2 has no enemies in range of chain beams, but Target 1 (closer) has several enemies nearby. Target 1 will spawn up to 3 chain beams. If enemies come into range of Target 2, then Target 1 will stop chaining and Target 2 will start chaining.
  • Chain beams will not target an enemy that has already been hit by the primary beam.
  • Due to the way the auto-targeting of the tendril works, there is a noticeable delay between opening fire and actually dealing damage to a target.
    • The weapon is still consumming ammo even if not dealing any damage.
    • This delay also exists on the secondary version but is less pronounced.

Secondary[]

  • Innate multishot of 5 tendrils.
  • After attacking a target, continuous fire will have the tendrils continue to latch onto them even if not directly aimed at.
  • Similarly to the Gaze, the Grip chosen with the Vermisplicer affects the range of the beam, and not the fire rate. Grips with higher damage output will reduce the range of the beam, while grips with lower damage will increase it.
    • When paired with the Haymaker grip, the range of the beam is 12m
    • When paired with the Lovetap grip, the range of the beam is 15m
    • When paired with the Ulnaris grip, the range of the beam is 21m
    • When paired with the Ramble grip, the range of the beam is 28m
    • When paired with the Gibber grip, the range of the beam is 31m
  • The range of the main beams can be increased with Mod TT 20px Ruinous Extension.
  • Due to the way the auto-targeting of the tendrils works, there is a slight delay between opening fire and actually dealing damage to a target.
    • The weapon is still consumming ammo even if not dealing any damage.
    • This delay also exists on the primary version and is more pronounced.
  • Due to the way the auto-targeting of the tendril works, some tendrils can frequently "fail" to lock anything leading to a variable loss of DPS.
    • This problem can circumvented by staying at melee range of a target and directly aiming at it, effectively "forcing" the tendrils to lock on it.

Tips[]

  • KhoraIcon272 Khora can make very effective use of the primary-type Vermisplicer to hit enemies entangled in her Strangledome130xWhite Strangledome, as the tendrils do most of the job chasing down the target without needing to accurately aim at them. In addition, the splitting tendrils will hit others very close to the one being directly hit, allowing the dispatching of multiple entangled enemies all at once.

Bugs[]

  • When under the effects of invisibility (such as Ivaras Prowl) the tentacles will be completely invisible, making it difficult to track where they are aiming.
  • Both primary and secondary Vermisplicer's tendrils have a funny interaction with Nullifier bubbles, as they directly hit the crewman and yet deal no damage. The tendrils at long range also do not deal damage on the bubble itself and its chain effect also deals no damage, rendering it largely ineffective at crowd control with the bubble around.
    • For some reason, closing in towards the crewman does sometimes damage the bubble, meaning a minimum range to the target may be required.

Trivia[]

Media[]


Patch History[]

Update 32.2 (2022-11-30)

  • Fixed the following Kitgun chambers being chat-linked instead of the main blueprint
    • Vermisplicer

Update 32.0 (2022-09-07)

Ammo Changes

We understand the power fantasy of these weapons is very popular for some, so our first approach was to keep them powerful, but limit how often they can be used by making changes to ammo pick-up.

Ammo Pickup Overrides
The following weapons now have ammo pickup overrides, meaning they gain less from picking up ammo. This mostly applies to AoE weapons, in hopes that players will become more deliberate with their aim to make the most of their Ammo pools. The following lists the specific ammo pick up overrides per weapon category.

Primary Weapon Ammo Pick Up Overrides

40 Ammo per Pick Up:

  • Vermisplicer (Primary)

Secondary Weapon Ammo Pick Up Overrides

20 Ammo per Pick Up:

  • Vermisplicer (Secondary)

Many weapons have also had their maximum ammo capacity adjusted.

Primary Weapons:

  • Vermisplicer (Primary): From 226 to 90

Secondary Weapons:

  • Vermisplicer (Secondary): From 226 to 90

Hotfix 30.5.3 (2021-07-09)

  • Updated Vermisplicer description from "attack up to five" to "attack up to three".

Update 30.5 (2021-07-06)

MELEE / PRIMARY BALANCE CHANGES

Reduced the Vermisplicers tendril chains from 5 to 3.

After the original publication of our Dev Workshop, we observed and noted that the Vermisplicer’s behaviour is very similar to the Kuva Nukor. To this end, we wanted to ensure we were consistent in handling the beam chain weapons in this update

Hotfix 29.5.7 (2020-12-10)

  • Fixed inability to Chat Link Kitgun weapons made with the new Infested chambers Vermisplicer.

Hotfix 29.5.6 (2020-12-01)

  • Fixed force feedback not working properly with beam Kitguns.

Hotfix 29.5.2 (2020-11-20)

  • Lessened the recoil of the Vermisplicer Kitgun Chamber when used with grips that increase Damage.

Update 29.5 (2020-11-19)

  • Introduced.


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