Verdilac is the signature whip of Archon Nira. Blocking Combo is replaced by a Tactical Combo that hurls energy waves dealing Toxin damage.
Characteristics[]
- This weapon deals primarily
Slash damage.
- Slam Attack inflicts Electricity procs, and has the largest slam radius of any Whip weapon
- Unique Block Combo performs up to three strikes, each hurling energy projectiles that inflict
Toxin damage.
- The combo consists of a 400% strike, a 200% damage strike, and a 500% damage strike.
- Projectile damage is affected by these multipliers.
- Projectiles have a maximum range of 35 meters. Range reduces with each impact against enemy or terrain.
- Speed and distance traveled affected by Projectile Speed (
Zephyr's
Jet Stream).
- Speed and distance traveled affected by Projectile Speed (
- Projectiles have infinite Punch Through.
- Projectile innate
Toxin will combine with elemental mods installed on the weapon.
- The combo consists of a 400% strike, a 200% damage strike, and a 500% damage strike.
Advantages:
- Normal Attack
- High crit chance
- Above average damage
- High attack range
- High crit multiplier
- Energy Wave
- Second highest crit chance behind
Tenet Exec
- Second highest attack range behind
Wolf Sledge
- Highest crit multiplier
- Second highest crit chance behind
Disadvantages:
- Normal Attack
- Below average status chance
- Very low disposition
- Energy Wave
- Below average damage
- Low disposition
Acquisition
Verdilac's blueprint is acquired from Narmer Bounties after completion of The New War on the Plains of Eidolon's day cycle and on Orb Vallis during the Plains' night cycle.
Item | Source | Chance | Expected | Nearly Guaranteed |
---|---|---|---|---|
![]() |
Narmer Fortuna Bounty Lvl 50-70 Stage 4 / A | 5.45% | ~ 18 Stages | 123 ± 41 Stages |
![]() |
Narmer Cetus Bounty Lvl 50-70 Stage 5 / A | 7.50% | ~ 13 Stages | 88 ± 29 Stages |
![]() |
Narmer Fortuna Bounty Lvl 50-70 Stage 5 / A | 7.50% | ~ 13 Stages | 88 ± 29 Stages |
![]() |
Narmer Cetus Bounty Lvl 50-70 Stage 4 / A | 5.45% | ~ 18 Stages | 123 ± 41 Stages |
All drop rates data is obtained from DE's official drop tables.
See Mission Rewards#Standard Missions for definitions on reward table rotations.
Drop chances are rounded to two decimal places, following the official drop tables repository.
Expected means a player can expect to obtain at least one of a drop every N attempts on average.
Nearly Guaranteed refers to the total number of attempts a player needs to obtain
a 1 in 10^2,3, and 4 probability not to have recieved a single drop (99%, 99.9%, and 99.99% probability to have received at least one drop).
The combined probability of multiple drops is 1 - ((1-A%) * (1-B%) * ...)
(add drops in same rotation)
For more detailed definitions and information,
visit here.
Manufacturing Requirements | |||||
---|---|---|---|---|---|
![]() 20,000 |
![]() 12 |
![]() 20 |
![]() 10 |
![]() 6 |
Time: 12 hrs |
Rush: ![]() | |||||
![]() ![]() |
Combos
Combo Name | Attack Multipliers and Forced Procs |
Avg Dmg Multi/s | Length | Animation | ||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Verdilac Block (unofficial) (While Blocking) |
700.0%/s | 4.0s | File:VerdilacComboBlock.gif | |||||||||||||||||||||
![]() ![]() ![]()
|
Notes[]
- Projectiles have infinite Punch Through but it has random exceptions, like Grineer doors and railings on Grineer Galleons. In these cases the projectile will immediately explode instead of going through.
- Projectiles that explode naturally (after a certain distance or randomly when punching through enemies) deal very minimal damage.
- The player must be not moving forward, sliding, or in the process of slowing down from forward movement in order to utilize the projectile attack, otherwise they will do the forward block attack instead.
Trivia[]
- The term Verdilac refers to one of many spellings of a creature of Slavic and Russian folklore, also spelled "Verdilak", "Wurdulac", or "Wurdalak". It is very similar to a combination of vampire and werewolf, however the compulsion of the Verdilac is not to merely drink blood, but it must consume the blood and flesh of its own family and bloodline, converting them into verdilac as well. For this, it is sometimes known as "The Twice Cursed Vampire".
Media[]
Patch History[]
Hotfix 31.0.8 (2022-01-12)
- Fixed swapping weapons while the Verdilac is mid-animation resulting in it becoming improperly offset from your Warframe.
Update 31 (2021-12-15)
- Introduced.