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| name = Ven'kra Tel
 
| name = Ven'kra Tel
 
| image = Venkra.png
 
| image = Venkra.png
  +
| introduced = {{ver|14.7}}
 
| faction = Grineer
 
| faction = Grineer
 
| type = [[Field Boss]]
 
| type = [[Field Boss]]
| weapon = [[Vulkar]]
+
| weapon = {{Weapon|Vulkar}}
   
 
| clonedflesh = 400
 
| clonedflesh = 400
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| unprotectedbodyparts = None
 
| unprotectedbodyparts = None
 
| codex_scans = 3
 
| codex_scans = 3
| mod_drops = [[Continuous Misery]]<br>[[Organ Shatter]]<br>[[Stormbringer]]<br>[[Terminal Velocity]]
+
| mod_drops =
| notes =
 
 
}}
 
}}
{{Quote|You will be led by pairs of my newest, most vicious clones. Go now, for the Queens!|[[Councilor Vay Hek]], in his [[Operation Gate Crash]] Address.}}<section begin=venkraintro />'''Ven'kra Tel''' is a special [[Grineer]] [[Field Boss]] unit encountered in [[Orokin Sabotage]] missions where Grineer are the dominant enemy, who is one of the two units who hold the [[Void Keys|Void Key]] necessary to close the Void Portal. She possesses a blue jet pack identical to that used by [[Hellion]]s that grants her excellent mobility, and can use her [[Vulkar]] and other ranged special abilities to engage [[Tenno]] from afar.
+
{{Quote|You will be led by pairs of my newest, most vicious clones. Go now, for the Queens!|[[Councilor Vay Hek]], in his [[Operation Gate Crash]] Address.}}
  +
<section begin=venkraintro />
  +
'''Ven'kra Tel''' is a special [[Grineer]] [[Field Boss]] unit encountered in [[Orokin Sabotage]] missions where Grineer are the dominant enemy, who is one of the two units who guard the [[Void Keys|Void Key]] necessary to close the Void Portal. She possesses a blue jet pack identical to that used by [[Hellion]]s that grants her excellent mobility, and can use her {{Weapon|Vulkar}} and other ranged special abilities to engage [[Tenno]] from afar. Ven'kra Tel is always seen with her sister, mini-boss [[Sprag]].
   
Ven'kra Tel is always seen with her sister mini-boss, [[Sprag]].<section end=venkraintro />
+
<section end=venkraintro />
   
 
==Tactics==
 
==Tactics==
*She has excellent mobility with her jet pack, even more so than Grineer Hellions. She has the ability to curl up in mid-air, then perform a horizontal [[Tail Wind]] that will knock players down.
+
*She has excellent mobility with her jet pack, even more so than Grineer Hellions. She has the ability to curl up in mid-air, then perform a horizontal {{A|Tail Wind}} that will knock players down.
 
**Although she is noted to be very skilled in doing this maneuver, she will often land on the ground disoriented for a moment afterwards if she is successful in knocking a player down.
 
**Although she is noted to be very skilled in doing this maneuver, she will often land on the ground disoriented for a moment afterwards if she is successful in knocking a player down.
 
*Ven'kra Tel will sometimes fly high into the air and direct a red laser beam at the player. This will summon [[Grineer]] reinforcements that will specifically target the player it was aimed at.
 
*Ven'kra Tel will sometimes fly high into the air and direct a red laser beam at the player. This will summon [[Grineer]] reinforcements that will specifically target the player it was aimed at.
   
 
==Tips==
 
==Tips==
* Both [[Sprag]] and Ven'kra Tel are immune to damage directed at any part of their bodies other than their jetpacks or heads.
+
*Both [[Sprag]] and Ven'kra Tel are immune to damage directed at any part of their bodies other than their jetpacks or heads.
* Neither Ven'kra or Sprag is immune to any kind of knockdown, whether from player abilities or from heavy melee weapons like the [[Scindo]] or [[Fragor]], both of which can cause them to ragdoll even when in flight.
+
*Neither Ven'kra or Sprag is immune to any kind of knockdown, whether from player abilities or from heavy melee weapons like the {{Weapon|Scindo}} or {{Weapon|Fragor}}, both of which can cause them to ragdoll even when in flight.
* It is advisable to defeat Sprag first before Venk'ra Tel, as the latter's offensive powers are comparatively less than that of the former. Nonetheless, while Ven'kra Tel is less effective at melee range than Sprag, the Grineer reinforcements she can summon can make closing in the gap difficult.
+
*It is advisable to defeat Sprag first before Venk'ra Tel, as the latter's offensive powers are comparatively less than that of the former. Nonetheless, while Ven'kra Tel is less effective at melee range than Sprag, the Grineer reinforcements she can summon can make closing in the gap difficult.
** In later difficulties, it is very much recommended to dispatch Ven'kra Tel first, as she is capable of one-shotting any Warframes with ease.
+
**In later difficulties, it is very much recommended to dispatch Ven'kra Tel first, as she is capable of one-shotting any Warframes with ease.
* [[Sunika Kubrow|Sunika]] and [[Sahasa Kubrow |Sahasa]] [[Kubrow]]s with their respective finisher abilities [[Savagery]] and [[Ferocity]] enable them to strangle either Ven'kra or Sprag if caught, keeping them grounded and preventing them from moving and attacking. This allows for easy shots to the pair's jet packs.
+
*[[Helminth Charger]], [[Sunika Kubrow|Sunika]] and [[Sahasa Kubrow|Sahasa]] [[Kubrow]]s with their respective finisher abilities [[Helminth Ferocity]], {{M|Savagery}} and {{M|Ferocity}} enable them to strangle either Ven'kra or Sprag if caught, keeping them grounded and preventing them from moving and attacking. This allows for easy shots to the pair's jet packs.
* Inflicting a {{Icon|Proc|Radiation|Text}} proc will turn the sisters on each other.  Sprag will usually win the fight and it makes the fight much easier to do.  Bring weapons with {{Icon|Proc|Radiation|Text}} builds or innate {{Icon|Proc|Radiation|Text}} weapons like the [[Detron]].
+
*Inflicting a {{Icon|Proc|Radiation|Text}} proc will turn the sisters on each other.  Sprag will usually win the fight and it makes the fight much easier to do.  Bring weapons with {{Icon|Proc|Radiation|Text}} builds or innate {{Icon|Proc|Radiation|Text}} weapons like the {{Weapon|Detron}}.
   
 
==Quotes==
 
==Quotes==
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===When Sprag is Defeated First===
 
===When Sprag is Defeated First===
* ''"What have you done to her!?"''
+
*''"What have you done to her!?"''
 
::[[File:VenKraCG7.ogg|link=]]
 
::[[File:VenKraCG7.ogg|link=]]
   
* ''"She will be remembered! Who will remember you, Tenno?"''
+
*''"She will be remembered! Who will remember you, Tenno?"''
 
::[[File:VenKraCG8.ogg|link=]]
 
::[[File:VenKraCG8.ogg|link=]]
   
 
===Alone===
 
===Alone===
* ''"One by one, that is how you die."''
+
*''"One by one, that is how you die."''
 
::[[File:VenKraCG9.ogg|link=]]
 
::[[File:VenKraCG9.ogg|link=]]
   
* ''"Are you willing to die for this key Tenno?"''
+
*''"Are you willing to die for this key Tenno?"''
 
::[[File:VenKraCG10.ogg|link=]]
 
::[[File:VenKraCG10.ogg|link=]]
   
 
==Notes==
 
==Notes==
 
*Ven'kra often gives [[Sprag]] advice and tells her to have patience, and taunts the Tenno with menacing threats, suggesting that Ven'kra is the more experienced and intelligent of the pair.
*The mini-boss holding the [[Void Keys|Void Key]] will always be the last of the pair that is killed by the player.
 
 
*Her jetpack counts as her head: killing her via an attack to her jetpack is treated as a headshot.
* Ven'kra often gives her [[Sprag]] advice and tells her to have patience, and taunts the Tenno with menacing threats, suggesting that Ven'kra is the more experienced and intelligent of the pair.
 
 
*Ven'kra Tel, along with Sprag, cannot be {{A|Desecrate}}d by {{WF|Nekros}}.
* Her jetpack counts as her head: killing her via an attack to her jetpack is treated as a headshot.
 
* {{PAGENAME}}, along with Sprag, cannot be [[Desecrate]]d by [[Nekros]].
 
   
 
==Trivia==
 
==Trivia==
 
*Ven'kra Tel along with [[Sprag]] were introduced in [[Operation Gate Crash]], and subsequently implemented as the standard mini boss for [[Grineer]] [[Orokin Sabotage]] missions in {{ver|15}}.
 
*Ven'kra Tel along with [[Sprag]] were introduced in [[Operation Gate Crash]], and subsequently implemented as the standard mini boss for [[Grineer]] [[Orokin Sabotage]] missions in {{ver|15}}.
* Ven'kra Tel's [[Codex]] entry shows her wearing a green jet pack identical to that of the Frontier Hellions.
+
*Ven'kra Tel's [[Codex]] entry shows her wearing a green jet pack identical to that of the Frontier Hellions.
* Her [[Vulkar]] is white. She and Sprag (with her red [[Manticore]]) were the first enemies to have weapons with different colors than the default.
+
*Her {{Weapon|Vulkar}} is white. She and Sprag (with her red [[Manticore]]) were the first enemies to have weapons with different colors than the default.
* As of [[Update 18.5]] neither [[Sprag]] nor [[Ven'kra Tel]] can be frozen. However, they can still be chilled.
+
*As of {{ver|18.5}} neither [[Sprag]] nor Ven'kra Tel can be frozen. However, they can still be slowed with a {{Icon|Proc|Cold|text}} proc.
   
 
{{Clr}}
 
{{Clr}}
  +
  +
==Patch History==
  +
{{Scrollbox/Article|
  +
{{ver|Recurring Nightmares 2}}
  +
*Fixed Vay Molta, Sprag, and Ven’kra Tel slam attacking and then falling through the ground.
  +
  +
{{ver|The Silver Grove}}
  +
*Fixed issues with Sprag and Ven'kra Til not having proper lip syncing.
  +
  +
{{ver|18.5.5}}
  +
*Possible fix for Sprag and Ven’kra Tel not dropping the Void Key during their boss fight. Please let us know if this issue remains!
  +
  +
{{ver|15.13}}
  +
*Fixed missing drop information in Codex for Sprag, Ven’kra Tel and the Lynx.
  +
  +
{{ver|15}}
  +
*Sprag and Ven’kra have returned, implemented as the standard mini boss for Grineer Orokin Sabotage missions.
  +
  +
{{ver|14.7.3}}
  +
*Fixed an issue where Sprag and Venk'ra could get stuck in a pit on Phobos, making the mission unbeatable.
  +
  +
{{ver|14.7.2}}
  +
*Introduced damage scaling for Sprag and Ven'kra's charge & melee attacks; amount of damage dealt is now in line with enemy levels for the selected mission.
  +
*Made several audio tweaks to Atterax, the Liset engine and Sprag & Ven'kra.
  +
*Fixed an issue with Sprag and Ven'kra transmission portraits not having proper colours.
  +
  +
{{ver|14.7}}
  +
*Introduced.
  +
}}
   
 
==See also==
 
==See also==
  +
 
*[[Sprag]], Ven'kra Tel's fellow mini boss.
 
*[[Sprag]], Ven'kra Tel's fellow mini boss.
 
*[[Operation: Gate Crash]], the event in which she is encountered.
 
*[[Operation: Gate Crash]], the event in which she is encountered.
   
 
{{GrineerNav}}
 
{{GrineerNav}}
[[ru:Вен'Кра_Тел]]
+
[[es:Ven'kra Tel]]
 
[[fr:Ven'kra Tel]]
 
[[fr:Ven'kra Tel]]
  +
[[ru:Вен'Кра Тел]]
 
__NOTOC__
 
__NOTOC__
 
[[Category:Grineer]]
 
[[Category:Grineer]]

Revision as of 12:59, 9 August 2019

You will be led by pairs of my newest, most vicious clones. Go now, for the Queens!

Ven'kra Tel is a special Grineer Field Boss unit encountered in Orokin Sabotage missions where Grineer are the dominant enemy, who is one of the two units who guard the Void Key necessary to close the Void Portal. She possesses a blue jet pack identical to that used by Hellions that grants her excellent mobility, and can use her Vulkar Vulkar and other ranged special abilities to engage Tenno from afar. Ven'kra Tel is always seen with her sister, mini-boss Sprag.


Tactics

  • She has excellent mobility with her jet pack, even more so than Grineer Hellions. She has the ability to curl up in mid-air, then perform a horizontal TailWind130xWhite Tail Wind that will knock players down.
    • Although she is noted to be very skilled in doing this maneuver, she will often land on the ground disoriented for a moment afterwards if she is successful in knocking a player down.
  • Ven'kra Tel will sometimes fly high into the air and direct a red laser beam at the player. This will summon Grineer reinforcements that will specifically target the player it was aimed at.

Tips

  • Both Sprag and Ven'kra Tel are immune to damage directed at any part of their bodies other than their jetpacks or heads.
  • Neither Ven'kra or Sprag is immune to any kind of knockdown, whether from player abilities or from heavy melee weapons like the Scindo Scindo or Fragor Fragor, both of which can cause them to ragdoll even when in flight.
  • It is advisable to defeat Sprag first before Venk'ra Tel, as the latter's offensive powers are comparatively less than that of the former. Nonetheless, while Ven'kra Tel is less effective at melee range than Sprag, the Grineer reinforcements she can summon can make closing in the gap difficult.
    • In later difficulties, it is very much recommended to dispatch Ven'kra Tel first, as she is capable of one-shotting any Warframes with ease.
  • Helminth Charger, Sunika and Sahasa Kubrows with their respective finisher abilities Helminth Ferocity, Mod TT 20px Savagery and Mod TT 20px Ferocity enable them to strangle either Ven'kra or Sprag if caught, keeping them grounded and preventing them from moving and attacking. This allows for easy shots to the pair's jet packs.
  • Inflicting a Script error: The function "Proc" does not exist. proc will turn the sisters on each other.  Sprag will usually win the fight and it makes the fight much easier to do.  Bring weapons with Script error: The function "Proc" does not exist. builds or innate Script error: The function "Proc" does not exist. weapons like the Detron Detron.

Quotes

Arriving to Battle

  • "Coming through that portal was a big mistake, Tenno."
  • "You should have brought more Tenno. You don't have enough."

General

  • "Patience Sprag. Killing requires patience."
  • "Sprag, calm down. Remember, you must stay focused."
  • "If you're not careful Tenno, my friend will break your back."
  • "Sprag... wait for the right moment, then deliver the killing blow."

When Sprag is Defeated First

  • "What have you done to her!?"
  • "She will be remembered! Who will remember you, Tenno?"

Alone

  • "One by one, that is how you die."
  • "Are you willing to die for this key Tenno?"

Notes

  • Ven'kra often gives Sprag advice and tells her to have patience, and taunts the Tenno with menacing threats, suggesting that Ven'kra is the more experienced and intelligent of the pair.
  • Her jetpack counts as her head: killing her via an attack to her jetpack is treated as a headshot.
  • Ven'kra Tel, along with Sprag, cannot be Desecrate130xWhite Desecrated by NekrosIcon272 Nekros.

Trivia

  • Ven'kra Tel along with Sprag were introduced in Operation Gate Crash, and subsequently implemented as the standard mini boss for Grineer Orokin Sabotage missions in Update 15.0 (2014-10-24).
  • Ven'kra Tel's Codex entry shows her wearing a green jet pack identical to that of the Frontier Hellions.
  • Her Vulkar Vulkar is white. She and Sprag (with her red Manticore) were the first enemies to have weapons with different colors than the default.
  • As of Update 18.5 (2016-03-04) neither Sprag nor Ven'kra Tel can be frozen. However, they can still be slowed with a Script error: The function "Proc" does not exist. proc.

Patch History

Hotfix: Recurring Nightmares 2 (2016-10-28)

  • Fixed Vay Molta, Sprag, and Ven’kra Tel slam attacking and then falling through the ground.

Update: The Silver Grove (2016-08-19)

  • Fixed issues with Sprag and Ven'kra Til not having proper lip syncing.

Hotfix 18.5.5 (2016-03-08)

  • Possible fix for Sprag and Ven’kra Tel not dropping the Void Key during their boss fight. Please let us know if this issue remains!

Update 15.13 (2015-02-05)

  • Fixed missing drop information in Codex for Sprag, Ven’kra Tel and the Lynx.

Update 15.0 (2014-10-24)

  • Sprag and Ven’kra have returned, implemented as the standard mini boss for Grineer Orokin Sabotage missions.

Hotfix 14.7.3 (2014-09-19)

  • Fixed an issue where Sprag and Venk'ra could get stuck in a pit on Phobos, making the mission unbeatable.

Hotfix 14.7.2 (2014-09-18)

  • Introduced damage scaling for Sprag and Ven'kra's charge & melee attacks; amount of damage dealt is now in line with enemy levels for the selected mission.
  • Made several audio tweaks to Atterax, the Liset engine and Sprag & Ven'kra.
  • Fixed an issue with Sprag and Ven'kra transmission portraits not having proper colours.

Update 14.7 (2014-09-17)

  • Introduced.

See also