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You will be led by pairs of my newest, most vicious clones. Go now, for the Queens!

Ven'kra Tel is a special Grineer Field Boss unit first introduced in Operation Gate Crash and now regularly encountered in Orokin Sabotage missions where Grineer are the dominant enemy. She, along with Sprag, guard a Void Key necessary to close the Void Portal.

She possesses a blue jet pack identical to that used by Hellions that grants her excellent mobility, and can use her Vulkar.png Vulkar and other ranged special abilities to engage Tenno from afar.


  • Jetpack: Ven'kra Tel possesses high maneuverability with her jetpack, and can perform a maneuver akin to TailWind130xDark.png Tail Wind that will knock players down.
  • Vulkar.png Vulkar: Ven'kra Tel takes aim using her Vulkar sniper rifle.
  • Beacon Ven'kra Tel flies high into the air and direct a red laser beam at a Tenno. This will summon Grineer reinforcements that will specifically target the player it was aimed at.


Ven'kra Tel teams up with Sprag, using her long ranged attacks to supplement the latter's close-ranged abilities. Both are immune to damage on their entire bodies, with weakpoints specifically limited to their heads and jetpacks.

Other than dealing damage while carefully managing against the two Grineer, there is little in the way of strategy to the overall battle.


Arriving to Battle[]


If Sprag is defeated

When Sprag is Defeated First[]

After Killing Tenno[]


  • Ven'kra often gives Sprag advice and tells her to have patience, and taunts the Tenno with menacing threats, suggesting that Ven'kra is the more experienced and intelligent of the pair.
  • Her jetpack is treated as a unique weakspot that takes equal damage when dealt to her head.
  • Ven'kra Tel, along with Sprag, cannot be Desecrate130xDark.png Desecrated by NekrosIcon272.png Nekros.


  • Ven'kra Tel's Codex entry shows her wearing a green jet pack identical to that of the Frontier Hellions.
  • Her Vulkar.png Vulkar is white. She and Sprag (with her red Manticore) were the first enemies to have weapons with different colors than the default.
  • As of Update 18.5 (2016-03-04) neither Sprag nor Ven'kra Tel can be frozen. However, they can still be slowed with a DmgColdSmall64.png Cold proc.

Patch History[]

Hotfix: Recurring Nightmares 2 (2016-10-28)

  • Fixed Vay Molta, Sprag, and Ven’kra Tel slam attacking and then falling through the ground.

Update: The Silver Grove (2016-08-19)

  • Fixed issues with Sprag and Ven'kra Til not having proper lip syncing.

Hotfix 18.5.5 (2016-03-08)

  • Possible fix for Sprag and Ven’kra Tel not dropping the Void Key during their boss fight. Please let us know if this issue remains!

Update 15.13 (2015-02-05)

  • Fixed missing drop information in Codex for Sprag, Ven’kra Tel and the Lynx.

Update 15.0 (2014-10-24)

  • Sprag and Ven’kra have returned, implemented as the standard mini boss for Grineer Orokin Sabotage missions.

Hotfix 14.7.3 (2014-09-19)

  • Fixed an issue where Sprag and Venk'ra could get stuck in a pit on Phobos, making the mission unbeatable.

Hotfix 14.7.2 (2014-09-18)

  • Introduced damage scaling for Sprag and Ven'kra's charge & melee attacks; amount of damage dealt is now in line with enemy levels for the selected mission.
  • Made several audio tweaks to Atterax, the Liset engine and Sprag & Ven'kra.
  • Fixed an issue with Sprag and Ven'kra transmission portraits not having proper colours.

Update 14.7 (2014-09-17)

  • Introduced.

See also[]