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“Market forces dictate that you need to evolve or die.”
Vectis Prime is Vaulted.
The Void Relics for this item have been removed from the drop tables and do not drop during missions at this time. Check the current Prime Resurgence rotation to see if Varzia offers relics for this item. Vaulted Void Relics already contained in player inventories are not affected and can still be either opened or traded between players.

Once thought destroyed, the newly uncovered Vectis Prime revives Tenno martial traditions.

The Vectis Prime is the Prime version of the Vectis Vectis sniper rifle, featuring higher base damage, fire rate, and zoom, and a doubled magazine, but with a higher combo count requirement. It was released alongside Ash PrimeIcon272 Ash Prime and Carrier Prime.


  • This weapon deals primarily DmgPunctureSmall64 Puncture damage.
  • Two zoom modes:
    • First zoom has 3.5x zoom distance and +40% headshot damage.
    • Second zoom has 6.0x zoom distance and +60% headshot damage.
    • Zoom is not cancelled during reload.
  • Staggers most enemies with every hit.
  • Innate Madurai Pol and Naramon Pol polarities.
  • Good candidate for Mod TT 20px Charged Chamber and/or Mod TT 20px Primed Chamber due to its magazine size of two rounds, or one round with Mod TT 20px Depleted Reload.

Advantages over other Primary weapons (excluding modular weapons):

  • Fastest reload speed of all sniper rifles.
  • Good ammo economy.
  • Pinpoint accuracy while zoomed in; shots will hit exactly on the reticle dot, perfect for headshots.
  • Innate 1 meter punch through.
  • Unzoomed (wiki attack index 1)
    • High crit chance (30.00%)
    • Above average maximum falloff distance (600.0 m)
    • High reload speed (0.85 s)
    • High total damage (350)
    • Above average status chance (30.00%)
  • 3.5x Zoom (wiki attack index 2)
    • Above average active falloff slope (400.0m/%)
    • Above average crit chance (30.00%)
    • Above average maximum falloff distance (600.0 m)
    • High reload speed (0.85 s)
    • Above average total damage (350)
    • Above average status chance (30.00%)
  • 6x Zoom (wiki attack index 3)
    • Above average active falloff slope (400.0m/%)
    • Above average crit chance (30.00%)
    • Above average maximum falloff distance (600.0 m)
    • High reload speed (0.85 s)
    • Above average total damage (350)

Disadvantages over other Primary weapons (excluding modular weapons):

  • Has linear damage falloff from 100% to 50% from 400m to 600m target distance (distances are affected by Projectile Speed).
  • Tied with Komorex Komorex for the largest shot combo requirement of all sniper rifles.
  • High recoil, which may make it difficult to fire a follow-up shot, especially at higher zoom levels.
  • Unzoomed (wiki attack index 1)
    • Very low magazine (2)
    • Below average fire rate (2.67 attacks/sec)
    • Low ammo max (72)
    • Very low disposition (●●○○○ (0.85x))
  • 3.5x Zoom (wiki attack index 2)
    • Very low magazine (2)
    • Low ammo max (72)
    • Very low disposition (●●○○○ (0.85x))
    • Below average crit multiplier (2.00x)
  • 6x Zoom (wiki attack index 3)
    • Very low magazine (2)
    • Low ammo max (72)
    • Low disposition (●●○○○ (0.85x))
    • Low crit multiplier (2.00x)

See WARFRAME Wiki:Stat Comparison/Percentiles for more details.


  • VectisPrime Vectis Prime (3.5x Zoom), compared to Vectis Vectis (3x Zoom):
    • Higher base damage per projectile (350.00 vs. 225.00)
      • Higher DmgImpactSmall64 Impact damage (DmgImpactSmall64 140 vs. DmgImpactSmall64 90)
      • Higher DmgPunctureSmall64 Puncture damage (DmgPunctureSmall64 157.5 vs. DmgPunctureSmall64 78.75)
      • Lower DmgSlashSmall64 Slash damage (DmgSlashSmall64 52.5 vs. DmgSlashSmall64 56.25)
    • Higher total damage (350 vs. 225)
    • Higher base critical chance (30.00% vs. 25.00%)
    • Higher average damage per tap (455 vs. 281.25)
    • Higher burst DPS (1214.85 vs. 281.25)
    • Higher sustained DPS (569.08 vs. 168.75)
    • Higher fire rate (2.67 attacks/sec vs. 1.50 attacks/sec)
    • Larger magazine (2 vs. 1)
    • Faster reload time (0.85 s vs. 1.00 s)
    • More polarities (Madurai PolNaramon Pol vs. Madurai Pol)
    • Higher Mastery Rank required (14 vs. 2)
    • Lower disposition (●●○○○ (0.85x) vs. ●●●○○ (1.10x))
    • Higher zoom distance (3.5x/6x vs. 3x/4.5x)
    • Higher zoom headshot damage (40%/60% vs. 30%/50%)


Lith, Meso, Neo, and Axi refer to Void Relics  |  (V) Denotes Vaulted Void Relics  |  (B) Denotes Baro Ki'Teer Exclusive Void Relic
Vectis Prime's Relic Drops
VectisPrime Blueprint Barrel Stock Receiver
LithRelicIntact Lith A1 Uncommon (V)
MesoRelicIntact Meso C7 Uncommon (V)
NeoRelicIntact Neo A1 Uncommon (V)
NeoRelicIntact Neo A4 Uncommon (V)
AxiRelicIntact Axi C1 Common (V)
AxiRelicIntact Axi H1 Common (V)
AxiRelicIntact Axi T1 Common (V)
LithRelicIntact Lith V7 Common (V)
MesoRelicIntact Meso P12 Common (V)
NeoRelicIntact Neo N1 Common (V)
AxiRelicIntact Axi K12 Uncommon (V)
AxiRelicIntact Axi V2 Rare (V)
AxiRelicIntact Axi V3 Rare (V)
AxiRelicIntact Axi V4 Rare (V)
LithRelicIntact Lith V8 Uncommon (V)
NeoRelicIntact Neo B1 Uncommon (V)
LithRelicIntact Lith V10 Rare (V)
MesoRelicIntact Meso V1 Rare (V)
MesoRelicIntact Meso V6 Rare (V)

Manufacturing Requirements
📝 Edit blueprint requirements
OrokinCell Orokin Cell
Time: 12 Hour(s)
Rush: PlatinumLarge 50
MarketIcon Market Price: PlatinumLarge N/A Blueprint2 Blueprints Price:N/A


  • On May 24th, 2017, it was announced that Vectis Prime, alongside Ash PrimeIcon272 Ash Prime and Carrier Prime, would enter the Prime Vault and be retired from the reward tables on May 30th, 2017. Any preexisting components or fully-built weapons will remain as is.
  • On October 12th 2017, Vectis Prime was obtainable as a Twitch Drop reward with The Great Eidolon Hunt event.
  • On October 16th, 2018, Vectis Prime, FangPrime Fang Prime and an exclusive Sugatra were released as Twitch Prime benefits.
  • On November 19, 2019, Vectis Prime was unvaulted as part of the Ash & Vauban Prime Vault; it re-entered the Prime Vault February 11, 2020.


  • Due to the fact that it has two rounds per magazine instead of the Vectis' single round, Mod TT 20px Charged Chamber and Mod TT 20px Primed Chamber are less effective without the use of manual reloading.
    • Manual reloading also cannot be optimally performed due to the recoil animation after the first shot, which prevents the performance of an immediate reload. This can be circumvented by using the Mod TT 20px Depleted Reload mod, which reduces the magazine size of the Vectis Prime to 1, and increases reload speed (note, this alone will not affect reload delay, only the actual animation after the delay). However, this will slightly drop the weapon's DPS, due to the reload delay; a cursed riven, without fire rate or reload, will, in isolation, decrease it more strongly.
  • The Vectis Prime's forced Stagger counts as a status proc for Mod TT 20px Galvanized Aptitude.
  • The Vectis Prime has superior zoom capabilities to the Vectis, having a 6x maximum magnification compared to the Vectis' 4.5, while still maintaining a 3.5x minimum zoom for mid-range shooting.
  • The Vectis Prime has the largest shot combo requirement of the sniper rifles, needing 5 shots to initiate the 1.5x damage multiplier.
Combo Counter Bonus Tier Total Base Damage Multiplier Minimum Consecutive

Hits Required

1 1.5x 5
2 2.0x 15
3 2.5x 45
4 3.0x 135
5 3.5x 405
6 4.0x 1215
7 4.5x 3675
8 5.0x 11025


  • Vectis is Latin for "Bar" or "Pole", referring to a locking bar (or bolt), a leveraging bar such as a Crowbar, or possibly referring to a carrying pole. Or that it's supposed to be a bolt action rifle
  • The Vectis Prime has a bipod, as opposed to the monopod on the normal Vectis. This might suggest that this rifle would be more precise and have less recoil because of the extra support from the bipod. It is purely cosmetic, however.


Vectis Prime Skins


Patch History[]

Update 32.0 (2022-09-07)

Ammo Changes

We understand the power fantasy of these weapons is very popular for some, so our first approach was to keep them powerful, but limit how often they can be used by making changes to ammo pick-up.

Ammo Pickup Overrides
The following weapons now have ammo pickup overrides, meaning they gain less from picking up ammo. This mostly applies to AoE weapons, in hopes that players will become more deliberate with their aim to make the most of their Ammo pools. The following lists the specific ammo pick up overrides per weapon category.

Primary Weapon Ammo Pick Up Overrides

15 Ammo per Pick Up:

  • Vectis Prime

Update 22.12 (2018-02-09)

  • Mastery Rank increased from 3 to 14.
  • Damage increased from 325 to 350.
  • Critical chance increased from 25% to 30%.

Hotfix 22.0.6 (2017-10-18)

  • Reduced the headshot damage of the Vectis series in Conclave.

Update 22.0 (2017-10-12)

General Sniper Changes
  • Reticle sway removed from all zoom levels!
  • 1 meter punch through added to all snipers without any to start with (snipers with innate punch through unchanged).
  • 1 combo count removed at a time when duration runs out instead of all of them (decay vs. cooldown).
  • 1 combo count removed on miss instead of all of them
  • Additional bullets from multishot will each count as their own hits and misses in the combo counter
  • Combo duration reduced to 2 seconds for all snipers apart from Lanka which is reduced to 6
  • Damage fall off begins at 400 meters and ends at 600 meters with damage reduced to 50% past 600 meters.
Specific Sniper Weapon Changes - Vectis Prime
  • Fire rate increased from 1.5 to 2.67.
  • First level zoom +15% Damage replaced with +35% Head Shot Damage.
  • First level zoom reduced from 4x to 3.5x.
  • Second level zoom 20% Damage replaced with +55% Head Shot Damage.
  • Second level zoom reduced from 10x to 6x.
  • Next round is chambered immediately after firing instead of waiting for fire rate to cycle.

Update 16.11 (2015-07-07)

  • Introduced.

See also[]

  • Vectis Vectis, the original counterpart of this gun.
  • Prime, the Orokin enhancement to a Warframe or weapon.