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}}
{{Codex| Justice blinds. Each blocked hit charges a Radial Blind, when fully charged drop block to unleash it.}}
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{{Codex| Justice blinds. Block hits to charge a Radial Blind, when fully charged toggle channeling to unleash it.}}
The '''Vaykor Sydon''' is the [[Syndicate]] variant of the [[Sydon]], available from [[Steel Meridian]]. It has the unique ability to store charges when blocking, which can be released as a [[Radial Blind]] once full.
+
The '''Vaykor Sydon''' is the [[Syndicate]] variant of the {{Weapon|Sydon}}, available from [[Steel Meridian]]. It has the unique ability to store charges when [[blocking]], which can be released as a {{A|Radial Blind}} once full.
   
 
==Acquisition==
== Characteristics ==
 
 
*The Vaykor Sydon can be acquired by reaching the Rank of '''General''' with [[Steel Meridian]], and spending {{sc|125,000}} to purchase. As with all Syndicate Weapons, the Vaykor Sydon cannot be chosen as the free offering upon ranking up to General rank.
 
*Syndicate weapons can be also be acquired via [[Trading]], but only for unranked copies without [[Forma]] and [[Orokin Catalyst]] installed.
 
*Players must have a [[Mastery Rank]] of at least 8 to acquire the Vaykor Sydon, either through trading or through the Syndicates themselves.
  +
 
==Characteristics==
 
This weapon deals primarily {{Icon|Proc|Puncture|Text}} damage.
 
This weapon deals primarily {{Icon|Proc|Puncture|Text}} damage.
   
 
'''Advantages:'''
 
'''Advantages:'''
 
*Highest {{Icon|Proc|Puncture|text}} damage of all melee weapons – effective against [[armor]].
 
*Highest {{Icon|Proc|Puncture|text}} damage of all melee weapons – effective against [[armor]].
  +
*[[Melee 2.0#Slam Attack|Slam attacks]] have innate {{Icon|Proc|Blast|text}} damage – effective against [[Machinery]] and [[Fossilized]].
*High status chance.
 
  +
*Good [[critical chance]].
*Stance slot has {{Icon|Pol|Zenurik}} polarity, matches [[Shimmering Blight]] stance.
 
 
*Very high [[status chance]].
*Comes with a {{Icon|Pol|V}} polarity.
 
  +
*Second highest [[attack speed]] of all polearms, behind {{Weapon|Cassowar}} and {{Weapon|Orthos Prime}}.
 
*Long reach.
 
*Long reach.
  +
*[[Blocking]] 15 attacks and [[Channeling]] the weapon emits a {{A|Radial Blind}}, blinding all enemies with '''15''' meters for '''5''' seconds.
 
*Stance slot has {{Icon|Pol|Zenurik}} polarity, matches {{M|Shimmering Blight}} stance.
 
*Innate {{Icon|Pol|V}} polarity.
   
 
'''Disadvantages:'''
 
'''Disadvantages:'''
 
*Low {{Icon|Proc|Impact|Text}} and no {{Icon|Proc|Slash|Text}} damage – less effective against [[shields]] and [[health]].
 
*Low {{Icon|Proc|Impact|Text}} and no {{Icon|Proc|Slash|Text}} damage – less effective against [[shields]] and [[health]].
  +
*Slam Attacks have innate {{Icon|Proc|Blast|text}} damage – less effective against [[Ferrite Armor]] and [[Infested Sinew]].
   
'''Comparisons:'''
 
 
{{WeaponComparison|Sydon}}
 
{{WeaponComparison|Sydon}}
 
==Acquisition==
 
*The Vaykor Sydon can be acquired by reaching the Rank of '''General''' with [[Steel Meridian]], and spending {{sc|125,000}} to purchase. As with all Syndicate Weapons, the Vaykor Sydon cannot be chosen as the free offering upon ranking up to General rank.
 
*Syndicate weapons can be also be acquired via [[Trading]], but only for unranked copies without [[Forma]] and [[Orokin Catalyst]] installed.
 
*Players must have a [[Mastery Rank]] of at least 8 to acquire any Syndicate melee weapon, either through trading or through the Syndicates themselves
 
*using the radial blind with Inaros will heal when finishing enemies .
 
   
 
==Notes==
 
==Notes==
*The Vaykor Sydon requires '''15''' continuous blocked hits (ranged or melee) to fully charge its Radial Blind. The Radial Blind is activated once the block is released, and will blind enemies within a '''15''' meter radius for '''5''' seconds. Releasing the block by any means before the required number of charges has been reached will not activate the Radial Blind, along with resetting any acquired charges.
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*[[Blocking]] attacks with the Vaykor Sydon generates charges, up to '''15'''. Once at 15 charges, [[Channeling]] the weapon emits a {{A|Radial Blind}}, [[Blind|blinding]] enemies within '''15''' meters for '''5''' seconds.
 
**The number of charges gained is displayed on the [[HUD]] beside the player's health as a Steel Meridian icon. The tip of the weapon also glows brighter as more charges are collected.
 
**The number of charges gained is displayed on the [[HUD]] beside the player's health as a Steel Meridian icon. The tip of the weapon also glows brighter as more charges are collected.
  +
**Blind radius is affected by ({{M|Primed Reach|Primed}}) {{M|Reach}}.
**Blocked attacks do not count when damage-nullifying abilities are active, such as [[Iron Skin]] or [[Warding Halo]].
 
  +
**[[Nullifier Crewman]] fields prevent enemies from being blinded.
**The blind range can be increased by [[Reach]] and [[Primed Reach]].
 
*The Vaykor Sydon has a '''50%''' chance to resist [[Knockdown]] or knockback.
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*Players gain bonus '''50%''' chance to resist [[Knockdown]] or knockback when wielding the Vaykor Sydon.
  +
*Without a stance equipped, the {{PAGENAME}} has a unique attack animation that includes forward jabs. This feature is carried over from the normal [[Sydon]].
 
  +
==Tips==
  +
*When in a squad, using {{M|Guardian Derision}} allows players to attract aggro, making collecting charges easier.
  +
*Releasing the blind causes the player to momentarily stand still, similar to when {{WF|Excalibur}} casts {{A|Radial Blind}}. This can be counteracted by performing maneuvers to release the charged blind instead of simply releasing block.
  +
*It's highly suggested to use a durable frame when planning on extensively using the Radial Blind feature.
  +
*The weapon's Radial Blind feature synergizes well with {{WF|Inaros}}' innate lifesteal as blinded enemies are opened up to [[Finisher|finishers]].
  +
  +
==Trivia==
  +
*The concept for the radial blind effect of the Vaykor Sydon was designed by players Tourach and taiiat.
   
 
==Media==
 
==Media==
  +
<gallery widths="600" type="slideshow" position="center">
  +
MeridianSydon.png|Vaykor Sydon in Codex.
  +
</gallery>
  +
 
<gallery widths="250" position="center">
 
<gallery widths="250" position="center">
 
Warframe Vaykor Sydon, Only One Way to Work a Pole? - 4 Forma thequickdraw
 
Warframe Vaykor Sydon, Only One Way to Work a Pole? - 4 Forma thequickdraw
 
Warframe- Vaykor Sydon General Info
 
Warframe- Vaykor Sydon General Info
 
</gallery>
 
</gallery>
 
   
 
{{SkinGallery}}
 
{{SkinGallery}}
  +
  +
==Patch History==
  +
{{Scrollbox/Article|
  +
{{ver|24.4}}
  +
*Vaykor Sydon’s Radial Blind now triggers upon toggling Melee Channel on/off if you have the required charges stored.
  +
  +
{{ver|22.8}}
  +
*Fixed an issue with the Vaykor Sydon's Radial Blind looping its animation.
  +
  +
{{ver|22.6}}
  +
*Fixed polearms clipping on some Warframes when using the standard holster position.
  +
  +
{{ver|The Silver Grove 2.0}}
  +
*Introduced.
  +
  +
}}<div align="right">''Last updated:{{ver|22.20.9.2}}''</div>
   
 
==See Also==
 
==See Also==
*[[Sydon]], the standard variant.
+
*{{Weapon|Sydon}}, the standard variant.
  +
 
{{WeaponNav}}
 
{{WeaponNav}}
 
__NOTOC__
 
__NOTOC__
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[[de:Vaykor Sydon]]
  +
[[es:Sydon Vaykor]]
 
[[it:Vaykor Sydon]]
 
[[it:Vaykor Sydon]]
  +
[[fr:Sydon Vaykor]]
 
[[Category:Weapons]]
 
[[Category:Weapons]]
 
[[Category:Melee Weapons]]
 
[[Category:Melee Weapons]]
 
[[Category:Special Weapons]]
 
[[Category:Special Weapons]]
[[Category:Augmented Weapons]]
 
 
[[Category:Syndicate Offerings]]
 
[[Category:Syndicate Offerings]]
 
[[Category:Polearm]]
 
[[Category:Polearm]]
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[[Category:Puncture Damage Weapons]]
 
[[Category:Puncture Damage Weapons]]
 
[[Category:Grineer]]
 
[[Category:Grineer]]
 
[[Category:Syndicate Weapons]]
  +
[[Category:Weapons with Passives]]

Revision as of 21:53, 8 October 2019

Justice blinds. Block hits to charge a Radial Blind, when fully charged toggle channeling to unleash it.

The Vaykor Sydon is the Syndicate variant of the Sydon Sydon, available from Steel Meridian. It has the unique ability to store charges when blocking, which can be released as a RadialBlind130xWhite Radial Blind once full.

Acquisition

  • The Vaykor Sydon can be acquired by reaching the Rank of General with Steel Meridian, and spending ReputationLarge 125,000 to purchase. As with all Syndicate Weapons, the Vaykor Sydon cannot be chosen as the free offering upon ranking up to General rank.
  • Syndicate weapons can be also be acquired via Trading, but only for unranked copies without Forma and Orokin Catalyst installed.
  • Players must have a Mastery Rank of at least 8 to acquire the Vaykor Sydon, either through trading or through the Syndicates themselves.

Characteristics

This weapon deals primarily Script error: The function "Proc" does not exist. damage.

Advantages:

Disadvantages:

  • Low Script error: The function "Proc" does not exist. and no Script error: The function "Proc" does not exist. damage – less effective against shields and health.
  • Slam Attacks have innate Script error: The function "Proc" does not exist. damage – less effective against Ferrite Armor and Infested Sinew.

Comparisons:

  • VaykorSydon Vaykor Sydon (Normal Attack), compared to Sydon Sydon (Normal Attack):
    • Lower base damage (213.00 vs. 225.00)
      • Lower DmgImpactSmall64 Impact damage (DmgImpactSmall64 10.65 vs. DmgImpactSmall64 11.25)
      • Lower DmgPunctureSmall64 Puncture damage (DmgPunctureSmall64 202.35 vs. DmgPunctureSmall64 213.75)
    • Lower total damage (213 vs. 225)
    • Higher base critical chance (21.00% vs. 10.00%)
    • Higher base critical multiplier (2.50x vs. 2.00x)
    • Higher base status chance (33.00% vs. 25.00%)
    • Higher attack speed (1.08x animation speed vs. 0.92x animation speed)
    • Higher Mastery Rank required (11 vs. 5)
    • Lower disposition (●●●●○ (1.30x) vs. ●●●●● (1.35x))

Notes

  • Blocking attacks with the Vaykor Sydon generates charges, up to 15. Once at 15 charges, Channeling the weapon emits a RadialBlind130xWhite Radial Blind, blinding enemies within 15 meters for 5 seconds.
    • The number of charges gained is displayed on the HUD beside the player's health as a Steel Meridian icon. The tip of the weapon also glows brighter as more charges are collected.
    • Blind radius is affected by (Mod TT 20px Primed) Mod TT 20px Reach.
    • Nullifier Crewman fields prevent enemies from being blinded.
  • Players gain bonus 50% chance to resist Knockdown or knockback when wielding the Vaykor Sydon.

Tips

  • When in a squad, using Mod TT 20px Guardian Derision allows players to attract aggro, making collecting charges easier.
  • Releasing the blind causes the player to momentarily stand still, similar to when ExcaliburIcon272 Excalibur casts RadialBlind130xWhite Radial Blind. This can be counteracted by performing maneuvers to release the charged blind instead of simply releasing block.
  • It's highly suggested to use a durable frame when planning on extensively using the Radial Blind feature.
  • The weapon's Radial Blind feature synergizes well with InarosIcon272 Inaros' innate lifesteal as blinded enemies are opened up to finishers.

Trivia

  • The concept for the radial blind effect of the Vaykor Sydon was designed by players Tourach and taiiat.

Media

Vaykor Sydon Skins

Edit

Patch History

Update 24.4 (2019-03-08)

  • Vaykor Sydon’s Radial Blind now triggers upon toggling Melee Channel on/off if you have the required charges stored.

Update 22.8 (2017-12-21)

  • Fixed an issue with the Vaykor Sydon's Radial Blind looping its animation.

Update 22.6 (2017-12-07)

  • Fixed polearms clipping on some Warframes when using the standard holster position.

Update: The Silver Grove 2.0 (2016-09-15)

  • Introduced.


Last updated:Hotfix 22.20.9.2 (2018-06-07)

See Also

  • Sydon Sydon, the standard variant.