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Forged in the fires of rebel struggle, this shotgun is a force for liberation.

The Vaykor Hek is a Hek Hek variant available only from Steel Meridian. Boasting double the magazine capacity of the base variant, a faster rate of fire, and an increased critical chance, the Vaykor Hek also comes with an innate Justice effect. It does, however, take slightly longer to reload than the base variant.

AcquisitionEdit

  • The Vaykor Hek can be acquired by reaching the Rank of General with Steel Meridian, and spending ReputationLargeBlack125,000 to purchase. As with all Syndicate Weapons, the Vaykor Hek cannot be chosen as the free offering upon ranking up to General rank.
  • Syndicate weapons can also be acquired via Trading, but only for unranked copies without Forma and Orokin Catalyst installed.
  • Players must have a Mastery Rank of at least 12 to acquire the Vaykor Hek, either through trading or through the Syndicates themselves.

CharacteristicsEdit

This weapon deals primarily Puncture b Puncture damage.

Advantages:

Disadvantages:

Comparisons:

  • Vaykor Hek, compared to Hek:
    • Higher critical chance (25% vs. 10.7%)
    • Lower status chance (10.7% vs. 10.71%)
    • Higher fire rate (3 rounds/sec vs. 2.17 rounds/sec)
    • Longer range before damage falloff ends (25m vs. 20m)
    • Smaller max damage reduction due to falloff (73.33% vs. 80%)
    • Larger magazine (8 rounds vs. 4 rounds)
    • Slower reload speed (2.25 s vs. 2 s)
    • Innate Justice effect
    • Different polarities (Vazarin PolMadurai Pol vs. None)
    • Higher Mastery Rank required (12 vs. 4)
    • Lower disposition (1.1 vs. 1.2)

NotesEdit

TipsEdit

  • The Vaykor Hek has over double the critical potential of the normal Hek Hek. This, combined with more rounds per magazine and a higher fire rate, means the Vaykor variant is more viable for a critical oriented build, and more powerful overall even with Hek's extra multishot afforded by Mod TT 20pxScattered Justice.

MediaEdit

  • Vaykor Hek in Codex.

Vaykor Hek Skins

Patch HistoryEdit

Update 27.2
Greater than 100% Status having meaning

Shotguns have a unique Role here based on a very patch-work history with how they interact with Status Chance. A Shotgun that shoots 99% Status Chance would give you 35% (roughly) status per pellet. 100% Status Gives you 100% Status per pellet. This huge jump in performance happens with just a 1% gain - why? Well, to answer that we have to look at our choice to make what the UI conveys reality. It would feel broken to shoot a Shotgun with 100% Status and not see a perfect spread of Effects. In reality, to make Status consistent we have to treat Shotguns as a special case.

Shotguns as a special case means we have buffed the Status Chance of all Shotguns by x3 or greater. The UI now behaves to show the reality that you are determining Status Chance per pellet.

  • (Undocumented) Status chance increased from 3.5714285714286% to 10.714285714286%.

Update 17.3

  • Introduced.

See AlsoEdit

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