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WARFRAME Wiki
(Removed line regarding Repelling Bastille.)
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'''Vauban Changes & Fixes:'''
 
'''Vauban Changes & Fixes:'''
 
*Vauban's Passive has changed! Vauban's new passive: "Deal 25% extra damage to incapacitated enemies".
 
*Vauban's Passive has changed! Vauban's new passive: "Deal 25% extra damage to incapacitated enemies".
*Whether by Vauban's own CC'ing abilities, or the abilities of others, Vauban can amplify his damage against the incapacitated!
+
**Whether by Vauban's own CC'ing abilities, or the abilities of others, Vauban can amplify his damage against the incapacitated!
 
*Tesla is now ‘held to charge’ for increased Damage & Status Chance.
 
*Tesla is now ‘held to charge’ for increased Damage & Status Chance.
 
*Increased the particle FX size for a fully charged Tesla.
 
*Increased the particle FX size for a fully charged Tesla.
 
*Fixed some particles on the projectile not using Energy colors for Clients.
 
*Fixed some particles on the projectile not using Energy colors for Clients.
 
   
 
{{ver|22.12.3}}
 
{{ver|22.12.3}}
 
*Fixed Vauban’s Bounce trap sending victims horizontal instead of straight up.
 
*Fixed Vauban’s Bounce trap sending victims horizontal instead of straight up.
 
   
 
{{ver|22.8.4}}
 
{{ver|22.8.4}}
 
*Fixed Vauban's Shred and Concuss mines not triggering on ragdolls (e.g. when thrown into Vortex).
 
*Fixed Vauban's Shred and Concuss mines not triggering on ragdolls (e.g. when thrown into Vortex).
 
   
 
{{ver|22.8.3}}
 
{{ver|22.8.3}}
 
*Fixed Shred decreasing Vauban's armour instead of the enemies'.
 
*Fixed Shred decreasing Vauban's armour instead of the enemies'.
 
   
 
{{ver|22.2.4}}
 
{{ver|22.2.4}}
 
*Fixed a script error when casting Vauban’s Minelayer ability.
 
*Fixed a script error when casting Vauban’s Minelayer ability.
 
   
 
{{ver|22}}
 
{{ver|22}}
 
*Fixed the Melee combo counter overlapping Nidus, Vauban, and Ivara’s ability UI indicators.
 
*Fixed the Melee combo counter overlapping Nidus, Vauban, and Ivara’s ability UI indicators.
 
   
 
{{ver|21}}
 
{{ver|21}}
 
*Fixed Vauban’s Vortex sometimes spontaneously killing enemies.
 
*Fixed Vauban’s Vortex sometimes spontaneously killing enemies.
 
*Fixed Nidina Shoulder Plates clipping on Vauban Prime.
 
*Fixed Nidina Shoulder Plates clipping on Vauban Prime.
 
   
 
{{ver|20.2.3}}
 
{{ver|20.2.3}}
 
*Fixed Vauban's Vortex not affecting ragdolled enemies.
 
*Fixed Vauban's Vortex not affecting ragdolled enemies.
 
   
 
{{ver|20}}
 
{{ver|20}}
 
*Fixed an issue with the flashing reticule hitmaker during Vauban’s Vortex.
 
*Fixed an issue with the flashing reticule hitmaker during Vauban’s Vortex.
 
   
 
{{ver|19.12.2}}
 
{{ver|19.12.2}}
 
*Fixed Vauban’s Bastille and Vortex lingering in tiles after players have left said tile.This resulted in enemies continually being damaged or immobile even after the ability ended.
 
*Fixed Vauban’s Bastille and Vortex lingering in tiles after players have left said tile.This resulted in enemies continually being damaged or immobile even after the ability ended.
 
   
 
{{ver|19.3.1}}
 
{{ver|19.3.1}}
 
*Fixed memory/object leak with Vauban's Vortex and Simulor.
 
*Fixed memory/object leak with Vauban's Vortex and Simulor.
 
*Fixed a rare script crash in Vauban's Tesla if the entity it attached to was killed within a quarter-second of attachment.
 
*Fixed a rare script crash in Vauban's Tesla if the entity it attached to was killed within a quarter-second of attachment.
 
 
   
 
{{ver|19}}
 
{{ver|19}}
 
*Fixed Vauban’s Bastille FX remaining indefinitely upon Host migration.
 
*Fixed Vauban’s Bastille FX remaining indefinitely upon Host migration.
 
*Fixed Vauban's passive, Reinforce, not applying after being revived and until a player enters or exits the radius.
 
*Fixed Vauban's passive, Reinforce, not applying after being revived and until a player enters or exits the radius.
 
   
 
{{ver|The Index Preview 2}}
 
{{ver|The Index Preview 2}}
 
*Excluded Reactant and Index Point pickups from Vortex.
 
*Excluded Reactant and Index Point pickups from Vortex.
 
   
 
{{ver|Specters of the Rail 11}}
 
{{ver|Specters of the Rail 11}}
 
*Fixed Bastille stasis FX remaining after the ability ended for Clients.
 
*Fixed Bastille stasis FX remaining after the ability ended for Clients.
 
   
 
{{ver|Specters of the Rail}}
 
{{ver|Specters of the Rail}}
 
*Bastille now works on Corpus air units. (Attack Drones, etc.)
 
*Bastille now works on Corpus air units. (Attack Drones, etc.)
 
*Fixed Corpus Techs having bad collision when suspended via Bastille.
 
*Fixed Corpus Techs having bad collision when suspended via Bastille.
 
   
 
{{ver|Lunaro}}
 
{{ver|Lunaro}}
 
*Fixed Tesla not being affected by Power Strength Mods as a Client.
 
*Fixed Tesla not being affected by Power Strength Mods as a Client.
 
   
 
{{ver|18.13.2}}
 
{{ver|18.13.2}}
 
*Fixed multiple Bastilles appearing when casted by Vauban in Mag’s Polarize.
 
*Fixed multiple Bastilles appearing when casted by Vauban in Mag’s Polarize.
 
*Fixed Mag’s Magnetize bubble lingering permanently when Vortex/Bastille is thrown inside it. This also fixes intensified FX in this situation that caused performance issues.
 
*Fixed Mag’s Magnetize bubble lingering permanently when Vortex/Bastille is thrown inside it. This also fixes intensified FX in this situation that caused performance issues.
 
   
 
{{ver|18.13}}
 
{{ver|18.13}}
 
*'''Passive''': Reinforce - Other Warframes within 20 meters give you 25% bonus armor.
 
*'''Passive''': Reinforce - Other Warframes within 20 meters give you 25% bonus armor.
 
   
 
{{ver|18.12.2}}
 
{{ver|18.12.2}}
 
*'''Prime''': Fixed numerous Syandana placement issues on Vauban Prime.
 
*'''Prime''': Fixed numerous Syandana placement issues on Vauban Prime.
 
   
 
{{ver|18.12.1}}
 
{{ver|18.12.1}}
 
*'''Prime''': Reduced the Oxium crafting cost for Vauban Prime Chassis to 7,000.
 
*'''Prime''': Reduced the Oxium crafting cost for Vauban Prime Chassis to 7,000.
 
   
 
{{ver|18.12}}
 
{{ver|18.12}}
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*Fixed certain enemies continuing their slowed animation after being released from Bastille.
 
*Fixed certain enemies continuing their slowed animation after being released from Bastille.
 
*Fixed Power Strength Mods (Blind Rage, Intensify, etc.) not applying very much to Vortex initial blast and damage over time.
 
*Fixed Power Strength Mods (Blind Rage, Intensify, etc.) not applying very much to Vortex initial blast and damage over time.
 
   
 
{{ver|18.8}}
 
{{ver|18.8}}
 
*Fixed Kavats not being levitated by Bastille.
 
*Fixed Kavats not being levitated by Bastille.
 
   
 
{{ver|18.5}}
 
{{ver|18.5}}
 
*Bounce will no longer bounce boss-type enemies.
 
*Bounce will no longer bounce boss-type enemies.
 
*Bastille will slow boss-type enemies instead of lifting and placing them in stasis.
 
*Bastille will slow boss-type enemies instead of lifting and placing them in stasis.
 
   
 
{{ver|18.4.10}}
 
{{ver|18.4.10}}
 
*Fixed an error causing Bastille to continue indefinitely if the ability was active before Vauban revived.
 
*Fixed an error causing Bastille to continue indefinitely if the ability was active before Vauban revived.
 
   
 
{{ver|18.0}}
 
{{ver|18.0}}
 
*Fixed Tesla hanging in mid air after being attached to an enemy that has died.
 
*Fixed Tesla hanging in mid air after being attached to an enemy that has died.
 
   
 
{{ver|17.10.1}}
 
{{ver|17.10.1}}
 
*Fixed Vortex being cancelled when you enter a Nullifier Bubble.
 
*Fixed Vortex being cancelled when you enter a Nullifier Bubble.
 
   
 
{{ver|17.2.2}}
 
{{ver|17.2.2}}
 
*Slightly adjusted the visual FX on Vauban’s Abilities.
 
*Slightly adjusted the visual FX on Vauban’s Abilities.
 
   
 
{{ver|17.0.5}}
 
{{ver|17.0.5}}
 
*Fixed Vortex cancelling other players emotes or interactions.
 
*Fixed Vortex cancelling other players emotes or interactions.
 
   
 
{{ver|16.5.2}}
 
{{ver|16.5.2}}
 
*Fixed some of Vauban’s powers only lasting for 1 second.
 
*Fixed some of Vauban’s powers only lasting for 1 second.
 
   
 
{{ver|16.3.4}}
 
{{ver|16.3.4}}
 
*'''Augment''': Fixed {{M|Perpetual Vortex}} Mod no longer pulling in enemies after the initial Vortex time has ended.
 
*'''Augment''': Fixed {{M|Perpetual Vortex}} Mod no longer pulling in enemies after the initial Vortex time has ended.
 
   
 
{{ver|16.3.3}}
 
{{ver|16.3.3}}
 
*'''Augment''': Vortex - {{M|Perpetual Vortex}}
 
*'''Augment''': Vortex - {{M|Perpetual Vortex}}
 
   
 
{{ver|16.0.3}}
 
{{ver|16.0.3}}
 
*Increased Bounce Pad duration to 5 minutes (from 15 seconds).
 
*Increased Bounce Pad duration to 5 minutes (from 15 seconds).
 
   
 
{{ver|16.0}}
 
{{ver|16.0}}
 
*Fixed enemies not becoming released from Bastille when a Nullifier bubble passes over them.
 
*Fixed enemies not becoming released from Bastille when a Nullifier bubble passes over them.
 
*Fixed Vortex not properly gathering nearby items.
 
*Fixed Vortex not properly gathering nearby items.
 
   
 
{{ver|15.6}}
 
{{ver|15.6}}
 
*'''Augment''': Bastille - {{M|Repelling Bastille}}
 
*'''Augment''': Bastille - {{M|Repelling Bastille}}
 
   
 
{{ver|15.5.7}}
 
{{ver|15.5.7}}
 
*Fixed performance issues that would occur in long sessions where Vortex was often used, resulting in FPS issues.
 
*Fixed performance issues that would occur in long sessions where Vortex was often used, resulting in FPS issues.
 
   
 
{{ver|15.5.1}}
 
{{ver|15.5.1}}
 
*Vauban’s Ability grenades have received their own unique texture!
 
*Vauban’s Ability grenades have received their own unique texture!
 
   
 
{{ver|15.0.5}}
 
{{ver|15.0.5}}
 
*Fixed ability screen not showing stats for Vauban's abilities.
 
*Fixed ability screen not showing stats for Vauban's abilities.
 
   
 
{{ver|15.0}}
 
{{ver|15.0}}
 
*'''Augment''': Tesla - {{M|Tesla Link}}
 
*'''Augment''': Tesla - {{M|Tesla Link}}
 
*Fixed an issue with Bounce resulting in spamming "0" Magnetic Damage to enemies. Bounce will now properly deal damage to enemies.
 
*Fixed an issue with Bounce resulting in spamming "0" Magnetic Damage to enemies. Bounce will now properly deal damage to enemies.
 
   
 
{{ver|14.9}}
 
{{ver|14.9}}
* Improved performance on the visual effects of Bastille for longer durations in an effort to reduce crashes.
+
*Improved performance on the visual effects of Bastille for longer durations in an effort to reduce crashes.
 
   
 
{{ver|14.8}}
 
{{ver|14.8}}
* Fixed Bastille slowly deteriorating frame-rate each time it was cast. Thanks to Test Clan Please Ignore for helping isolate the problem.
+
*Fixed Bastille slowly deteriorating frame-rate each time it was cast. Thanks to Test Clan Please Ignore for helping isolate the problem.
 
   
 
{{ver|14.7.4}}
 
{{ver|14.7.4}}
* Fixed Bounce and Vortex appearing with default energy colour for clients.
+
*Fixed Bounce and Vortex appearing with default energy colour for clients.
* Optimized visual effects on Tesla grenades for lower end hardware.
+
*Optimized visual effects on Tesla grenades for lower end hardware.
 
   
 
{{ver|14.7}}
 
{{ver|14.7}}
* Fixed an issue where enemies caught in Vortex will oscillate and vibrate in an unappealing way.
+
*Fixed an issue where enemies caught in Vortex will oscillate and vibrate in an unappealing way.
 
   
 
{{ver|14.5}}
 
{{ver|14.5}}
 
*Made Vortex scale with power range and duration mods.
 
*Made Vortex scale with power range and duration mods.
 
   
 
{{ver|14.0}}
 
{{ver|14.0}}
 
*Increased the volume of Vauban's power cast sound effects.
 
*Increased the volume of Vauban's power cast sound effects.
 
*Fixed Vortex effect not appearing in same position as Vortex Ball.
 
*Fixed Vortex effect not appearing in same position as Vortex Ball.
 
   
 
{{ver|13.5}}
 
{{ver|13.5}}
 
*Adjusted the positioning of Chest Armor on Vauban.
 
*Adjusted the positioning of Chest Armor on Vauban.
 
   
 
{{ver|13.3}}
 
{{ver|13.3}}
 
*Added HUD timers for Bastille and Vortex.
 
*Added HUD timers for Bastille and Vortex.
 
*Tweaked the ability and energy visuals on Vauban.
 
*Tweaked the ability and energy visuals on Vauban.
 
   
 
{{ver|13.2}}
 
{{ver|13.2}}
 
*Fixed an issue with Capture targets being susceptible to Bounce ability which could cause them to get stuck in level geometry.
 
*Fixed an issue with Capture targets being susceptible to Bounce ability which could cause them to get stuck in level geometry.
 
   
 
{{ver|13.0.6}}
 
{{ver|13.0.6}}
 
*Fixed an issue with Bounce ability not working correctly.
 
*Fixed an issue with Bounce ability not working correctly.
 
   
 
{{ver|13.0.3}}
 
{{ver|13.0.3}}
 
*Fixed Bastille ability not properly affecting enemies that walk into it if it's been up for a bit already.
 
*Fixed Bastille ability not properly affecting enemies that walk into it if it's been up for a bit already.
 
   
 
{{ver|13.0}}
 
{{ver|13.0}}
 
*Improved the performance and Apex visuals of Vortex ability.
 
*Improved the performance and Apex visuals of Vortex ability.
 
   
 
{{ver|12.4.2}}
 
{{ver|12.4.2}}
 
*Fixed Vortex being able to ragdoll harder enemies (Minibosses like Stalker, etc).
 
*Fixed Vortex being able to ragdoll harder enemies (Minibosses like Stalker, etc).
 
   
 
{{ver|12.4}}
 
{{ver|12.4}}
 
*Fixed Bastille FX to fade properly.
 
*Fixed Bastille FX to fade properly.
 
*Fixed issue with clients that would be pulled into Vortex.
 
*Fixed issue with clients that would be pulled into Vortex.
 
   
 
{{ver|12.0.5}}
 
{{ver|12.0.5}}
 
*Fixed issues where Tesla could cause a crash. The FX of this power has been optimized for performance and stability.
 
*Fixed issues where Tesla could cause a crash. The FX of this power has been optimized for performance and stability.
 
   
 
{{ver|12.0.4}}
 
{{ver|12.0.4}}
 
*Fixed crash that could occur when using Tesla
 
*Fixed crash that could occur when using Tesla
 
   
 
{{ver|12.0.2}}
 
{{ver|12.0.2}}
 
*Fixed Vortex not ragdolling enemies.
 
*Fixed Vortex not ragdolling enemies.
 
   
 
{{ver|11.9.2}}
 
{{ver|11.9.2}}
 
*Fixed performance issues when using Vortex in situations with high enemy counts.
 
*Fixed performance issues when using Vortex in situations with high enemy counts.
 
   
 
{{ver|11.3}}
 
{{ver|11.3}}
 
*Fixed issues with throwing direction associated with Vauban’s powers.
 
*Fixed issues with throwing direction associated with Vauban’s powers.
 
   
 
{{ver|11.2}}
 
{{ver|11.2}}
 
*Vauban's armor buffed to 50 (from 40).
 
*Vauban's armor buffed to 50 (from 40).
 
   
 
{{ver|11.1.2}}
 
{{ver|11.1.2}}
 
*Fixed issues with Vortex causing crashes when dealing damage.
 
*Fixed issues with Vortex causing crashes when dealing damage.
 
   
 
{{ver|10.5}}
 
{{ver|10.5}}
 
*Fixed Bounce ability that caused friendly AI to play perpetual falling animation.
 
*Fixed Bounce ability that caused friendly AI to play perpetual falling animation.
 
   
 
{{ver|10.3}}
 
{{ver|10.3}}
 
*Fixed Infested chargers and ancients not being appropriately affected by Vortex ability.
 
*Fixed Infested chargers and ancients not being appropriately affected by Vortex ability.
 
   
 
{{ver|9.8}}
 
{{ver|9.8}}
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*Changed energy color tinting for Vauban’s Tesla and Vortex abilities.
 
*Changed energy color tinting for Vauban’s Tesla and Vortex abilities.
 
*Tesla ability now has reduced FX on projectiles attached to players.
 
*Tesla ability now has reduced FX on projectiles attached to players.
 
   
 
{{ver|9.7}}
 
{{ver|9.7}}
 
*Changed sound effect of Vauban's Bounce ability.
 
*Changed sound effect of Vauban's Bounce ability.
 
   
 
{{ver|9.5}}
 
{{ver|9.5}}
 
*Fixed Vauban's powers not working when stuck onto Frost's Snowglobe.
 
*Fixed Vauban's powers not working when stuck onto Frost's Snowglobe.
 
*Fixed bad cases with Tesla, Bounce, and Bastille that would occur when the instigator player would die/respawn/leave the game.
 
*Fixed bad cases with Tesla, Bounce, and Bastille that would occur when the instigator player would die/respawn/leave the game.
 
   
 
{{ver|9.3}}
 
{{ver|9.3}}
 
*Fixed Vortex damaging teammates if a player using Vauban casts it then disconnects.
 
*Fixed Vortex damaging teammates if a player using Vauban casts it then disconnects.
 
   
 
{{ver|9.1.1}}
 
{{ver|9.1.1}}
 
*Fix for Vortex preventing revives in squad.
 
*Fix for Vortex preventing revives in squad.
 
   
 
{{ver|8.3.1}}
 
{{ver|8.3.1}}
 
*Fix for Vortex killing friendlies if owner dies and respawns.
 
*Fix for Vortex killing friendlies if owner dies and respawns.
 
   
 
{{ver|8.3}}
 
{{ver|8.3}}
 
*Vauban's grenades will now have your energy color.
 
*Vauban's grenades will now have your energy color.
 
   
 
{{ver|8.2}}
 
{{ver|8.2}}
 
*Fix for Vauban’s abilities not working if thrown on Orokin ice trap.
 
*Fix for Vauban’s abilities not working if thrown on Orokin ice trap.
 
*Fix for Tesla not activating if tossed onto a Grineer Shield Lancer’s shield.
 
*Fix for Tesla not activating if tossed onto a Grineer Shield Lancer’s shield.
 
   
 
{{ver|8.0.6}}
 
{{ver|8.0.6}}
 
*Fixed infested leapers not being affected by bounce while leaping in air.
 
*Fixed infested leapers not being affected by bounce while leaping in air.
 
   
 
{{ver|8.0.4}}
 
{{ver|8.0.4}}
 
*Vauban powers now working as intended. A bug prevented the physics of most skills to work properly.
 
*Vauban powers now working as intended. A bug prevented the physics of most skills to work properly.
 
   
 
{{ver|8.0}}
 
{{ver|8.0}}
 
*Ambient FX for Tesla ability have been toned down.
 
*Ambient FX for Tesla ability have been toned down.
 
*Fixed issue where Bounce ability could be used to chain-incapacitate humanoid enemies during their recovery state.
 
*Fixed issue where Bounce ability could be used to chain-incapacitate humanoid enemies during their recovery state.
 
   
 
{{ver|7.11}}
 
{{ver|7.11}}

Revision as of 09:24, 10 August 2018

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Last updated: Hotfix 23.3.0.1 (2018-08-09)