Melee Finisher modifier stacking
For my reference.
Base * WeaponFinisherMult
* (1 + Finishing Touch + Covert Lethality + Fatal Teleport*AbilityStrength)
* (1 + Radiant Finish*AbilityStrength)
* (1 + Savage Silence*AbilityStrength)â€
...where mods correspond to their "Additional Damage" value (e.g. maxed Finishing Touch yields +0.6)
†Note that the values listed in the augmented ability tooltips are confusing. The value listed for Silence is the total multiplier, i.e.
(100% + Mod*Strength)
while the values listed for Teleport and Radial Howl are the simply the additional damage, i.e.
(Mod*Strength)
The augmented tooltips for Silence and Teleport intuitively label these values "Finisher Damage" and "Extra Damage" respectively, but the Radial Howl tooltip is labelle…